mesa/src/compiler
Timothy Arceri 6b657cecd5 util/disk_cache: fix make check
Fixes make check after 11f0efec2e which caused disk cache
to create an additional directory.
2017-03-06 16:39:55 +11:00
..
glsl util/disk_cache: fix make check 2017-03-06 16:39:55 +11:00
nir nir/int64: Properly handle imod/irem 2017-03-03 13:59:27 -08:00
spirv spirv: Use nir_builder for control flow 2017-03-01 17:00:20 -08:00
.gitignore nir/spirv: Remove a duplicate spirv2nir from .gitignore 2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk compiler: android: flesh out nir into separate makefile 2016-04-11 19:08:23 +01:00
Android.nir.mk android: add SPIRV_FILES to libmesa_nir 2016-11-11 07:59:29 +02:00
Makefile.am compiler: avoid warning about redefinition of PYTHON_GEN 2016-10-26 14:54:26 +01:00
Makefile.glsl.am glsl: add initial implementation of shader cache 2017-02-17 11:18:42 +11:00
Makefile.nir.am nir: automake: add the README to the tarball 2017-02-24 17:36:45 +00:00
Makefile.sources nir: Add a simple int64 lowering pass 2017-03-01 17:00:20 -08:00
SConscript glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
SConscript.glsl mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript.nir glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
builtin_type_macros.h glsl: Add basic ARB_gpu_shader_int64 types 2017-01-20 15:41:23 -08:00
glsl_types.cpp compiler: Free types in _mesa_glsl_release_types() rather than autofree. 2017-02-27 15:46:12 -08:00
glsl_types.h glsl: Add basic ARB_gpu_shader_int64 types 2017-01-20 15:41:23 -08:00
nir_types.cpp nir/types: add C accessors for 64-bit integer types. 2017-02-16 14:10:45 +10:00
nir_types.h nir/types: add C accessors for 64-bit integer types. 2017-02-16 14:10:45 +10:00
shader_enums.c compiler: add missing enums for debug 2017-02-01 15:08:30 +00:00
shader_enums.h mesa: Introduce a compiler enum for tessellation spacing. 2017-01-07 22:22:28 -08:00
shader_info.h compiler: Merge shader_info's tcs and tes structs. 2017-01-10 13:21:21 -08:00