Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Alyssa Rosenzweig b9fb63859e pan/midgard: Sketch static analysis to uniform count
This one is a little tricky, but the idea is that:

   r16-r23 are always uniforms

   r8-r15 are sometimes work, sometimes uniforms...
      ...but as work, they are always written before use
      ...and as uniforms, they are never written before use

So we use that heuristic to determine the count to feed the machine.
We'll record work register use in the next commit.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-08-22 12:50:40 -07:00
.gitlab-ci gitlab-ci: Enable the GLES2/3 CTS on softpipe. 2019-08-20 13:31:13 -07:00
bin symbols-check: fix `nm` invocation on MacOS 2019-08-04 11:06:27 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs i965: enable ARB_gl_spirv extension and ARB_spirv_extensions for gen7+ 2019-08-21 17:29:42 +02:00
doxygen
include glx: Sync <GL/glxext.h> with Khronos 2019-08-22 13:29:04 -04:00
scons scons: define MESA_LLVM_VERSION_STRING like the other build systems do 2019-08-22 16:08:09 +01:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src pan/midgard: Sketch static analysis to uniform count 2019-08-22 12:50:40 -07:00
.dir-locals.el
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Enable the GLES2/3 CTS on softpipe. 2019-08-20 13:31:13 -07:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml travis: add MacOS Scons build 2019-08-04 11:11:32 +01:00
Android.common.mk mesa: Enable asm unconditionally, now that gen_matypes is gone. 2019-07-01 11:14:10 -07:00
Android.mk Add libpanfrost_shared to Android build 2019-08-08 17:47:22 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION mesa: bump version to 19.3.0-devel 2019-08-20 22:33:49 +01:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build build: Bump C++ standard requirement to C++14 to fix FTBFS with LLVM 10 2019-08-20 05:39:19 +00:00
meson_options.txt v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.