Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Connor Abbott b408734e5e tu: Implement fallback linear staging blit for CopyImage
Also, rewrite the format decision code so that we correctly decide when
the linear fallback is needed, even if UBWC is disabled. As part of
that, I also moved around some of the code to handle compressed formats
to make sure that copying compressed formats with a linear staging blit
works (this is now possible since we started allowing tiled compressed
textures).

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5007>
2020-05-13 13:39:04 +00:00
.appveyor Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
.gitlab/issue_templates gitlab: add bug report template 2020-03-23 17:15:42 +00:00
.gitlab-ci gitlab-ci: correct tracie behavior with replay errors 2020-05-13 13:57:36 +03:00
bin scripts: remove unittest.mock dependency when not used 2020-05-01 15:01:51 +03:00
build-support
docs radv: implement VK_EXT_private_data 2020-05-13 08:23:49 +02:00
doxygen
include intel/dev: Add device info for RKL 2020-05-09 01:39:43 +00:00
scons scons/windows: Support build with LLVM 10. 2020-04-14 08:40:56 +00:00
src tu: Implement fallback linear staging blit for CopyImage 2020-05-13 13:39:04 +00:00
subprojects meson: use github URL for wraps instead of completely unreliable wrapdb 2020-01-16 23:06:43 +00:00
.dir-locals.el
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: run radv-fossils with Pitcairn (GFX6) and Bonaire (GFX7) too 2020-05-07 09:24:24 +02:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk android: mesa: Revert "android: mesa: revert "Enable asm unconditionally"" 2019-11-12 18:09:43 +00:00
Android.mk freedreno: android: fix build failure on android due to python version 2020-02-07 16:34:49 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst docs: remove mailing list as way of submitting patches 2019-12-12 09:09:50 +11:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION cut 20.1 branch 2020-04-29 23:52:43 +00:00
appveyor.yml appveyor: Remove Meson job. 2020-04-01 01:13:21 +00:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: Use dependency.partial_dependency() 2020-04-24 06:58:32 +00:00
meson_options.txt panfrost: don't always build bifrost_compiler 2020-05-09 01:27:41 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.