Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Roland Scheidegger abdd32dcd5 llvmpipe: fix stencil bug if we have both stencil and depth tests
This is a very well hidden bug found by accident (only the fixed glean
tstencil2 test so far seems to hit it).
We must use new mask with combined s_pass values and orig_mask values
for zpass/zfail stencil ops, otherwise both the sfail op and one of
zpass/zfail op are applied (probably not hit in most tests because
some of the ops tend to be KEEP usually).

Note: this is a candidate for the 9.2 branch.

Reviewed-by: Zack Rusin <zackr@vmware.com>
2013-08-15 17:30:07 +02:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs egl: Update to Wayland 1.2 server API 2013-08-07 10:37:58 -07:00
doxygen glsl/build: Build glcpp via the glsl Makefile 2013-01-22 14:33:20 -08:00
include egl: Update to Wayland 1.2 server API 2013-08-07 10:37:58 -07:00
m4 ax_prog_flex.m4: change grep syntax to accept e.g. flex.real 2013-07-18 13:54:59 -07:00
scons scons: Fix implicit python dependency discovery on Windows. 2013-06-08 08:55:06 +01:00
src llvmpipe: fix stencil bug if we have both stencil and depth tests 2013-08-15 17:30:07 +02:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk android: add ilo to the build system 2013-05-06 07:20:07 -07:00
Makefile.am Makefile.am: Remove api_exec_es* from EXTRA_FILES. 2013-08-02 09:51:57 -07:00
SConstruct build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
VERSION build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Allows choosing VS 10 or 11. 2013-03-12 22:04:04 +00:00
configure.ac build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.