mesa/src/gallium/drivers/v3d/meson.build

129 lines
3.5 KiB
Meson

# Copyright © 2017 Broadcom
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
files_libv3d = files(
'v3d_blit.c',
'v3d_bufmgr.c',
'v3d_bufmgr.h',
'v3d_cl.c',
'v3d_cl.h',
'v3d_context.c',
'v3d_context.h',
'v3d_fence.c',
'v3d_formats.c',
'v3d_job.c',
'v3d_program.c',
'v3d_query.c',
'v3d_resource.c',
'v3d_resource.h',
'v3d_screen.c',
'v3d_screen.h',
'v3d_simulator.c',
'v3d_simulator_wrapper.cpp',
'v3d_uniforms.c',
)
files_per_version = files(
'v3dx_draw.c',
'v3dx_emit.c',
'v3dx_format_table.c',
'v3dx_job.c',
'v3dx_rcl.c',
'v3dx_simulator.c',
'v3dx_state.c',
)
v3d_driinfo_h = custom_target(
'v3d_driinfo.h',
input : files(
'../../../util/merge_driinfo.py',
'../../auxiliary/pipe-loader/driinfo_gallium.h', 'driinfo_v3d.h'
),
output : 'v3d_driinfo.h',
command : [prog_python, '@INPUT@'],
capture : true,
)
v3d_args = ['-DV3D_BUILD_NEON']
dep_v3dv3 = dependency('v3dv3', required: false)
if dep_v3dv3.found()
v3d_args += '-DUSE_V3D_SIMULATOR'
endif
v3d_versions = ['33', '41']
per_version_libs = []
foreach ver : v3d_versions
per_version_libs += static_library(
'v3d-v' + ver,
[files_per_version, v3d_xml_pack],
include_directories : [
inc_src, inc_include, inc_gallium, inc_gallium_aux, inc_broadcom,
inc_gallium_drivers,
],
c_args : [v3d_args, '-DV3D_VERSION=' + ver],
gnu_symbol_visibility : 'hidden',
dependencies : [dep_v3dv3, dep_libdrm, dep_valgrind, idep_nir_headers],
)
endforeach
v3d_neon_c_args = []
if host_machine.cpu_family() == 'arm'
v3d_neon_c_args = '-mfpu=neon'
endif
libv3d_neon = static_library(
'v3d_neon',
'v3d_tiling.c',
include_directories : [
inc_src, inc_include, inc_gallium, inc_gallium_aux, inc_broadcom,
inc_gallium_drivers,
],
c_args : [v3d_args, v3d_neon_c_args],
gnu_symbol_visibility : 'hidden',
dependencies : [dep_v3dv3, dep_libdrm, dep_valgrind, idep_nir_headers],
)
libv3d = static_library(
'v3d',
[
files_libv3d,
v3d_xml_pack,
v3d_driinfo_h
],
include_directories : [
inc_src, inc_include, inc_gallium, inc_gallium_aux, inc_broadcom,
inc_gallium_drivers,
],
c_args : [v3d_args],
cpp_args : [v3d_args],
gnu_symbol_visibility : 'hidden',
dependencies : [dep_v3dv3, dep_libdrm, dep_valgrind, idep_nir_headers],
link_with: [per_version_libs, libv3d_neon],
)
driver_v3d = declare_dependency(
compile_args : '-DGALLIUM_V3D',
link_with : [libv3d, libv3dwinsys, libbroadcom_cle, libbroadcom_v3d],
sources : v3d_driinfo_h,
dependencies : idep_nir,
)