..
glsl
meson: use gnu_symbol_visibility argument
2020-06-01 18:59:18 +00:00
nir
meson: use gnu_symbol_visibility argument
2020-06-01 18:59:18 +00:00
spirv
spirv,radv,anv: implement no-op VK_GOOGLE_user_type
2020-05-28 17:30:24 +02:00
Android.glsl.gen.mk
mesa: android: Remove unnecessary dependency tracking rules
2019-05-06 11:29:25 +00:00
Android.glsl.mk
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Android.mk
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Android.nir.gen.mk
nir: Add missing dependency in Android.nir.gen.mk
2019-08-19 09:53:18 +03:00
Android.nir.mk
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Makefile.sources
nir: add pass to lower disjoint wrmask's
2020-05-13 20:24:49 -07:00
SConscript
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SConscript.glsl
Move compiler.h and imports.h/c from src/mesa/main into src/util
2020-03-27 21:00:09 +00:00
SConscript.nir
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SConscript.spirv
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builtin_type_macros.h
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glsl_types.cpp
glsl_type: don't serialize padding bytes from glsl_struct_field
2020-05-20 14:15:00 +00:00
glsl_types.h
glsl_type: don't serialize padding bytes from glsl_struct_field
2020-05-20 14:15:00 +00:00
meson.build
meson: use gnu_symbol_visibility argument
2020-06-01 18:59:18 +00:00
nir_types.cpp
nir/lower_amul: fix slot calculation
2020-04-06 18:00:17 +00:00
nir_types.h
nir/lower_amul: fix slot calculation
2020-04-06 18:00:17 +00:00
shader_enums.c
compiler: add VARYING_SLOT_VIEWPORT_MASK
2020-04-15 20:12:00 -04:00
shader_enums.h
freedreno/ir3: Improve shader key normalization.
2020-05-01 16:26:32 +00:00
shader_info.h
iris, i965: Drop max_variable_local_size
2020-05-27 18:16:31 -07:00