Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Rhys Perry a487747ebd aco: use more predictable tiebreaker when forming MADs
fossil-db (GFX10.3):
Totals from 84981 (58.10% of 146267) affected shaders:
VGPRs: 3829896 -> 3820480 (-0.25%); split: -0.33%, +0.08%
CodeSize: 270860472 -> 270850132 (-0.00%); split: -0.08%, +0.08%
MaxWaves: 2035822 -> 2042516 (+0.33%); split: +0.39%, -0.06%
Instrs: 51285526 -> 51308869 (+0.05%); split: -0.03%, +0.08%
Latency: 931503706 -> 932556231 (+0.11%); split: -0.19%, +0.30%
InvThroughput: 217084232 -> 217070849 (-0.01%); split: -0.12%, +0.11%

fossil-db (GFX10):
Totals from 85520 (58.47% of 146267) affected shaders:
VGPRs: 3729132 -> 3725344 (-0.10%); split: -0.21%, +0.10%
CodeSize: 272796500 -> 272783084 (-0.00%); split: -0.09%, +0.08%
MaxWaves: 2246410 -> 2249012 (+0.12%); split: +0.17%, -0.05%
Instrs: 51643962 -> 51664865 (+0.04%); split: -0.04%, +0.08%
Latency: 932331949 -> 933274979 (+0.10%); split: -0.19%, +0.29%
InvThroughput: 214187040 -> 214130994 (-0.03%); split: -0.13%, +0.11%

fossil-db (GFX9):
Totals from 84619 (57.80% of 146401) affected shaders:
SGPRs: 5366240 -> 5366944 (+0.01%); split: -0.09%, +0.10%
VGPRs: 3765608 -> 3764972 (-0.02%); split: -0.23%, +0.22%
CodeSize: 263634732 -> 263616320 (-0.01%); split: -0.08%, +0.08%
MaxWaves: 546617 -> 547091 (+0.09%); split: +0.18%, -0.09%
Instrs: 51426195 -> 51458334 (+0.06%); split: -0.03%, +0.10%
Latency: 1164445660 -> 1161923480 (-0.22%); split: -0.46%, +0.24%
InvThroughput: 542964697 -> 542329595 (-0.12%); split: -0.26%, +0.14%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9805>
2021-12-13 11:22:33 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/windows: Remove line numbers from assertions in spirv2dxil tests 2021-12-11 03:43:11 +00:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin vulkan/include: import the video codec headers. 2021-11-09 04:33:06 +00:00
build-support
docs docs: Remove no-longer-accurate text about the xlib driver 2021-12-09 15:08:17 -05:00
include include/pci_ids: Move PCI ids supported by both i965 and iris to iris 2021-12-03 23:53:06 +00:00
src aco: use more predictable tiebreaker when forming MADs 2021-12-13 11:22:33 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
.mailmap .mailmap: Simplify my name 2021-11-03 20:48:43 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: remove ownership of deleted code 2021-12-07 22:54:27 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.0 2021-10-13 20:52:19 +01:00
meson.build meson: check -mtls if has_exe_wrapper 2021-12-07 22:24:52 +00:00
meson_options.txt gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.