mesa/src/imagination/vulkan/pvr_job_render.h

130 lines
4.6 KiB
C

/*
* Copyright © 2022 Imagination Technologies Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef PVR_JOB_RENDER_H
#define PVR_JOB_RENDER_H
#include <stdbool.h>
#include <stdint.h>
#include <vulkan/vulkan.h>
#include "hwdef/rogue_hw_defs.h"
#include "pvr_limits.h"
#include "pvr_types.h"
struct pvr_device;
struct pvr_free_list;
struct pvr_render_ctx;
struct pvr_rt_dataset;
struct pvr_winsys_job_bo;
struct vk_sync;
/* FIXME: Turn 'struct pvr_sub_cmd' into 'struct pvr_job' and change 'struct
* pvr_render_job' to subclass it? This is approximately what v3dv does
* (although it doesn't subclass).
*/
struct pvr_render_job {
struct pvr_rt_dataset *rt_dataset;
bool run_frag;
bool geometry_terminate;
bool frag_uses_atomic_ops;
bool disable_compute_overlap;
bool enable_bg_tag;
bool process_empty_tiles;
uint32_t pds_pixel_event_data_offset;
pvr_dev_addr_t ctrl_stream_addr;
pvr_dev_addr_t border_colour_table_addr;
pvr_dev_addr_t depth_bias_table_addr;
pvr_dev_addr_t scissor_table_addr;
pvr_dev_addr_t depth_addr;
uint32_t depth_stride;
uint32_t depth_height;
uint32_t depth_physical_width;
uint32_t depth_physical_height;
uint32_t depth_layer_size;
float depth_clear_value;
VkFormat depth_vk_format;
/* FIXME: This should be of type 'enum pvr_memlayout', but this is defined
* in pvr_private.h, which causes a circular include dependency. For now,
* treat it has a uint32_t. A couple of ways to possibly fix this:
*
* 1. Merge the contents of this header file into pvr_private.h.
* 2. Move 'enum pvr_memlayout' into it a new header that can be included
* by both this header and pvr_private.h.
*/
uint32_t depth_memlayout;
pvr_dev_addr_t stencil_addr;
uint32_t samples;
uint32_t pixel_output_width;
uint8_t max_shared_registers;
/* Upper limit for tiles in flight, '0' means use default limit based
* on partition store.
*/
uint32_t max_tiles_in_flight;
uint64_t pbe_reg_words[PVR_MAX_COLOR_ATTACHMENTS]
[ROGUE_NUM_PBESTATE_REG_WORDS];
uint64_t pds_bgnd_reg_values[ROGUE_NUM_CR_PDS_BGRND_WORDS];
};
VkResult pvr_free_list_create(struct pvr_device *device,
uint32_t initial_size,
uint32_t max_size,
uint32_t grow_size,
uint32_t grow_threshold,
struct pvr_free_list *parent_free_list,
struct pvr_free_list **const free_list_out);
void pvr_free_list_destroy(struct pvr_free_list *free_list);
VkResult
pvr_render_target_dataset_create(struct pvr_device *device,
uint32_t width,
uint32_t height,
uint32_t samples,
uint32_t layers,
struct pvr_rt_dataset **const rt_dataset_out);
void pvr_render_target_dataset_destroy(struct pvr_rt_dataset *dataset);
VkResult pvr_render_job_submit(struct pvr_render_ctx *ctx,
struct pvr_render_job *job,
const struct pvr_winsys_job_bo *bos,
uint32_t bo_count,
struct vk_sync **waits,
uint32_t wait_count,
uint32_t *stage_flags,
struct vk_sync *signal_sync_geom,
struct vk_sync *signal_sync_frag);
#endif /* PVR_JOB_RENDER_H */