381 lines
10 KiB
C
381 lines
10 KiB
C
/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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/**
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* \file glxcurrent.c
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* Client-side GLX interface for current context management.
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*/
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#include <pthread.h>
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#include "glxclient.h"
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#include "glapi.h"
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#include "glx_error.h"
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/*
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** We setup some dummy structures here so that the API can be used
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** even if no context is current.
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*/
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static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
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static struct glx_context_vtable dummyVtable;
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/*
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** Dummy context used by small commands when there is no current context.
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** All the
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** gl and glx entry points are designed to operate as nop's when using
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** the dummy context structure.
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*/
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struct glx_context dummyContext = {
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&dummyBuffer[0],
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&dummyBuffer[0],
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&dummyBuffer[0],
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&dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
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sizeof(dummyBuffer),
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&dummyVtable
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};
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/*
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* Current context management and locking
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*/
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_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
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# if defined( USE_ELF_TLS )
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/**
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* Per-thread GLX context pointer.
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*
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* \c __glXSetCurrentContext is written is such a way that this pointer can
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* \b never be \c NULL. This is important! Because of this
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* \c __glXGetCurrentContext can be implemented as trivial macro.
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*/
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__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec")))
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= &dummyContext;
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_X_HIDDEN void
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__glXSetCurrentContext(struct glx_context * c)
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{
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__glX_tls_Context = (c != NULL) ? c : &dummyContext;
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}
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# else
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static pthread_once_t once_control = PTHREAD_ONCE_INIT;
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/**
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* Per-thread data key.
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*
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* Once \c init_thread_data has been called, the per-thread data key will
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* take a value of \c NULL. As each new thread is created the default
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* value, in that thread, will be \c NULL.
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*/
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static pthread_key_t ContextTSD;
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/**
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* Initialize the per-thread data key.
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*
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* This function is called \b exactly once per-process (not per-thread!) to
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* initialize the per-thread data key. This is ideally done using the
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* \c pthread_once mechanism.
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*/
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static void
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init_thread_data(void)
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{
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if (pthread_key_create(&ContextTSD, NULL) != 0) {
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perror("pthread_key_create");
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exit(-1);
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}
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}
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_X_HIDDEN void
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__glXSetCurrentContext(struct glx_context * c)
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{
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pthread_once(&once_control, init_thread_data);
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pthread_setspecific(ContextTSD, c);
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}
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_X_HIDDEN struct glx_context *
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__glXGetCurrentContext(void)
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{
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void *v;
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pthread_once(&once_control, init_thread_data);
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v = pthread_getspecific(ContextTSD);
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return (v == NULL) ? &dummyContext : (struct glx_context *) v;
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}
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# endif /* defined( USE_ELF_TLS ) */
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_X_HIDDEN void
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__glXSetCurrentContextNull(void)
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{
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__glXSetCurrentContext(&dummyContext);
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#if defined(GLX_DIRECT_RENDERING)
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_glapi_set_dispatch(NULL); /* no-op functions */
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_glapi_set_context(NULL);
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#endif
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}
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_GLX_PUBLIC GLXContext
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glXGetCurrentContext(void)
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{
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struct glx_context *cx = __glXGetCurrentContext();
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if (cx == &dummyContext) {
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return NULL;
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}
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else {
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return (GLXContext) cx;
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}
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}
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_GLX_PUBLIC GLXDrawable
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glXGetCurrentDrawable(void)
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{
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struct glx_context *gc = __glXGetCurrentContext();
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return gc->currentDrawable;
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}
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static Bool
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SendMakeCurrentRequest(Display * dpy, GLXContextID gc_id,
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GLXContextTag gc_tag, GLXDrawable draw,
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GLXDrawable read, GLXContextTag *out_tag)
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{
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xGLXMakeCurrentReply reply;
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Bool ret;
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int opcode = __glXSetupForCommand(dpy);
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LockDisplay(dpy);
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if (draw == read) {
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xGLXMakeCurrentReq *req;
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GetReq(GLXMakeCurrent, req);
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req->reqType = opcode;
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req->glxCode = X_GLXMakeCurrent;
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req->drawable = draw;
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req->context = gc_id;
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req->oldContextTag = gc_tag;
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}
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else {
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struct glx_display *priv = __glXInitialize(dpy);
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if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
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xGLXMakeContextCurrentReq *req;
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GetReq(GLXMakeContextCurrent, req);
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req->reqType = opcode;
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req->glxCode = X_GLXMakeContextCurrent;
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req->drawable = draw;
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req->readdrawable = read;
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req->context = gc_id;
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req->oldContextTag = gc_tag;
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}
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else {
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xGLXVendorPrivateWithReplyReq *vpreq;
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xGLXMakeCurrentReadSGIReq *req;
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GetReqExtra(GLXVendorPrivateWithReply,
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sz_xGLXMakeCurrentReadSGIReq -
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sz_xGLXVendorPrivateWithReplyReq, vpreq);
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req = (xGLXMakeCurrentReadSGIReq *) vpreq;
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req->reqType = opcode;
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req->glxCode = X_GLXVendorPrivateWithReply;
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req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
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req->drawable = draw;
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req->readable = read;
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req->context = gc_id;
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req->oldContextTag = gc_tag;
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}
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}
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ret = _XReply(dpy, (xReply *) &reply, 0, False);
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if (ret == 1)
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*out_tag = reply.contextTag;
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UnlockDisplay(dpy);
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SyncHandle();
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return ret;
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}
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static void
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SetGC(struct glx_context *gc, Display *dpy, GLXDrawable draw, GLXDrawable read)
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{
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gc->currentDpy = dpy;
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gc->currentDrawable = draw;
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gc->currentReadable = read;
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}
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static Bool
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should_send(Display *dpy, struct glx_context *gc)
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{
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/* always send for indirect contexts */
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if (!gc->isDirect)
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return 1;
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/* don't send for broken servers. */
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if (VendorRelease(dpy) < 12006000 || VendorRelease(dpy) >= 40000000)
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return 0;
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return 1;
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}
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static Bool
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MakeContextCurrent(Display * dpy, GLXDrawable draw,
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GLXDrawable read, GLXContext gc_user)
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{
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struct glx_context *gc = (struct glx_context *) gc_user;
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struct glx_context *oldGC = __glXGetCurrentContext();
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Bool ret = GL_FALSE;
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/* Make sure that the new context has a nonzero ID. In the request,
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* a zero context ID is used only to mean that we bind to no current
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* context.
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*/
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if ((gc != NULL) && (gc->xid == None)) {
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return GL_FALSE;
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}
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_glapi_check_multithread();
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__glXLock();
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if (oldGC == gc &&
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gc->currentDrawable == draw &&
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gc->currentReadable == read) {
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/* Same context and drawables: no op, just return */
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ret = GL_TRUE;
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}
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else if (oldGC == gc) {
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/* Same context and new drawables: update drawable bindings */
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if (should_send(dpy, gc)) {
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if (!SendMakeCurrentRequest(dpy, gc->xid, gc->currentContextTag,
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draw, read, &gc->currentContextTag)) {
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goto out;
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}
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}
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if (gc->vtable->bind(gc, gc, draw, read) != Success) {
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__glXSetCurrentContextNull();
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goto out;
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}
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}
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else {
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/* Different contexts: release the old, bind the new */
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GLXContextTag oldTag = oldGC->currentContextTag;
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if (oldGC != &dummyContext) {
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if (--oldGC->thread_refcount == 0) {
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if (oldGC->xid != None &&
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should_send(dpy, oldGC) &&
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!SendMakeCurrentRequest(dpy, None, oldTag, None, None,
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&oldGC->currentContextTag)) {
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goto out;
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}
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oldGC->vtable->unbind(oldGC, gc);
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if (oldGC->xid == None) {
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/* destroyed context, free it */
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oldGC->vtable->destroy(oldGC);
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oldTag = 0;
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} else {
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SetGC(oldGC, NULL, None, None);
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oldTag = oldGC->currentContextTag;
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}
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}
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}
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__glXSetCurrentContextNull();
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if (gc) {
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/*
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* MESA_multithread_makecurrent makes this complicated. We need to
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* send the request if the new context is
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*
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* a) indirect (may be current to another client), or
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* b) (direct and) newly being made current, or
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* c) (direct and) being bound to new drawables
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*/
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Bool new_drawables = gc->currentReadable != read ||
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gc->currentDrawable != draw;
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if (should_send(dpy, gc)) {
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if (!gc->isDirect || !gc->thread_refcount || new_drawables) {
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if (!SendMakeCurrentRequest(dpy, gc->xid, oldTag, draw, read,
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&gc->currentContextTag)) {
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goto out;
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}
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}
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}
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if (gc->vtable->bind(gc, oldGC, draw, read) != Success) {
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__glXSendError(dpy, GLXBadContext, None, X_GLXMakeContextCurrent,
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False);
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goto out;
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}
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if (gc->thread_refcount == 0) {
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SetGC(gc, dpy, draw, read);
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}
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gc->thread_refcount++;
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__glXSetCurrentContext(gc);
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}
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}
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ret = GL_TRUE;
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out:
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__glXUnlock();
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return ret;
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}
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_GLX_PUBLIC Bool
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glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc)
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{
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return MakeContextCurrent(dpy, draw, draw, gc);
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}
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_GLX_PUBLIC
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GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
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(Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
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(dpy, d, r, ctx), MakeContextCurrent)
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_GLX_PUBLIC
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GLX_ALIAS(Bool, glXMakeContextCurrent,
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(Display * dpy, GLXDrawable d, GLXDrawable r,
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GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent)
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