mesa/src/microsoft/vulkan/dzn_util.c

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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <directx/d3d12.h>
#include <vulkan/vulkan.h>
#include "util/format/u_format.h"
static const DXGI_FORMAT formats[PIPE_FORMAT_COUNT] = {
#define MAP_FORMAT_NORM(FMT) \
[PIPE_FORMAT_ ## FMT ## _UNORM] = DXGI_FORMAT_ ## FMT ## _UNORM, \
[PIPE_FORMAT_ ## FMT ## _SNORM] = DXGI_FORMAT_ ## FMT ## _SNORM,
#define MAP_FORMAT_INT(FMT) \
[PIPE_FORMAT_ ## FMT ## _UINT] = DXGI_FORMAT_ ## FMT ## _UINT, \
[PIPE_FORMAT_ ## FMT ## _SINT] = DXGI_FORMAT_ ## FMT ## _SINT,
#define MAP_FORMAT_SRGB(FMT) \
[PIPE_FORMAT_ ## FMT ## _SRGB] = DXGI_FORMAT_ ## FMT ## _UNORM_SRGB,
#define MAP_FORMAT_FLOAT(FMT) \
[PIPE_FORMAT_ ## FMT ## _FLOAT] = DXGI_FORMAT_ ## FMT ## _FLOAT,
#define MAP_EMU_FORMAT_NO_ALPHA(BITS, TYPE) \
[PIPE_FORMAT_L ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
[PIPE_FORMAT_I ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
[PIPE_FORMAT_L ## BITS ## A ## BITS ## _ ## TYPE] = \
DXGI_FORMAT_R ## BITS ## G ## BITS ## _ ## TYPE,
#define MAP_EMU_FORMAT(BITS, TYPE) \
[PIPE_FORMAT_A ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
MAP_EMU_FORMAT_NO_ALPHA(BITS, TYPE)
MAP_FORMAT_NORM(R8)
MAP_FORMAT_INT(R8)
MAP_FORMAT_NORM(R8G8)
MAP_FORMAT_INT(R8G8)
MAP_FORMAT_NORM(R8G8B8A8)
MAP_FORMAT_INT(R8G8B8A8)
MAP_FORMAT_SRGB(R8G8B8A8)
[PIPE_FORMAT_B8G8R8X8_UNORM] = DXGI_FORMAT_B8G8R8X8_UNORM,
[PIPE_FORMAT_B8G8R8A8_UNORM] = DXGI_FORMAT_B8G8R8A8_UNORM,
[PIPE_FORMAT_B4G4R4A4_UNORM] = DXGI_FORMAT_B4G4R4A4_UNORM,
[PIPE_FORMAT_A4R4G4B4_UNORM] = DXGI_FORMAT_B4G4R4A4_UNORM,
[PIPE_FORMAT_B5G6R5_UNORM] = DXGI_FORMAT_B5G6R5_UNORM,
[PIPE_FORMAT_B5G5R5A1_UNORM] = DXGI_FORMAT_B5G5R5A1_UNORM,
MAP_FORMAT_SRGB(B8G8R8A8)
MAP_FORMAT_INT(R32)
MAP_FORMAT_FLOAT(R32)
MAP_FORMAT_INT(R32G32)
MAP_FORMAT_FLOAT(R32G32)
MAP_FORMAT_INT(R32G32B32)
MAP_FORMAT_FLOAT(R32G32B32)
MAP_FORMAT_INT(R32G32B32A32)
MAP_FORMAT_FLOAT(R32G32B32A32)
MAP_FORMAT_NORM(R16)
MAP_FORMAT_INT(R16)
MAP_FORMAT_FLOAT(R16)
MAP_FORMAT_NORM(R16G16)
MAP_FORMAT_INT(R16G16)
MAP_FORMAT_FLOAT(R16G16)
MAP_FORMAT_NORM(R16G16B16A16)
MAP_FORMAT_INT(R16G16B16A16)
MAP_FORMAT_FLOAT(R16G16B16A16)
[PIPE_FORMAT_A8_UNORM] = DXGI_FORMAT_A8_UNORM,
MAP_EMU_FORMAT_NO_ALPHA(8, UNORM)
MAP_EMU_FORMAT(8, SNORM)
MAP_EMU_FORMAT(8, SINT)
MAP_EMU_FORMAT(8, UINT)
MAP_EMU_FORMAT(16, UNORM)
MAP_EMU_FORMAT(16, SNORM)
MAP_EMU_FORMAT(16, SINT)
MAP_EMU_FORMAT(16, UINT)
MAP_EMU_FORMAT(16, FLOAT)
MAP_EMU_FORMAT(32, SINT)
MAP_EMU_FORMAT(32, UINT)
MAP_EMU_FORMAT(32, FLOAT)
[PIPE_FORMAT_R9G9B9E5_FLOAT] = DXGI_FORMAT_R9G9B9E5_SHAREDEXP,
[PIPE_FORMAT_R11G11B10_FLOAT] = DXGI_FORMAT_R11G11B10_FLOAT,
[PIPE_FORMAT_R10G10B10A2_UINT] = DXGI_FORMAT_R10G10B10A2_UINT,
[PIPE_FORMAT_R10G10B10A2_UNORM] = DXGI_FORMAT_R10G10B10A2_UNORM,
[PIPE_FORMAT_DXT1_RGB] = DXGI_FORMAT_BC1_UNORM,
[PIPE_FORMAT_DXT1_RGBA] = DXGI_FORMAT_BC1_UNORM,
[PIPE_FORMAT_DXT3_RGBA] = DXGI_FORMAT_BC2_UNORM,
[PIPE_FORMAT_DXT5_RGBA] = DXGI_FORMAT_BC3_UNORM,
[PIPE_FORMAT_DXT1_SRGB] = DXGI_FORMAT_BC1_UNORM_SRGB,
[PIPE_FORMAT_DXT1_SRGBA] = DXGI_FORMAT_BC1_UNORM_SRGB,
[PIPE_FORMAT_DXT3_SRGBA] = DXGI_FORMAT_BC2_UNORM_SRGB,
[PIPE_FORMAT_DXT5_SRGBA] = DXGI_FORMAT_BC3_UNORM_SRGB,
[PIPE_FORMAT_RGTC1_UNORM] = DXGI_FORMAT_BC4_UNORM,
[PIPE_FORMAT_RGTC1_SNORM] = DXGI_FORMAT_BC4_SNORM,
[PIPE_FORMAT_RGTC2_UNORM] = DXGI_FORMAT_BC5_UNORM,
[PIPE_FORMAT_RGTC2_SNORM] = DXGI_FORMAT_BC5_SNORM,
[PIPE_FORMAT_BPTC_RGB_UFLOAT] = DXGI_FORMAT_BC6H_UF16,
[PIPE_FORMAT_BPTC_RGB_FLOAT] = DXGI_FORMAT_BC6H_SF16,
[PIPE_FORMAT_BPTC_RGBA_UNORM] = DXGI_FORMAT_BC7_UNORM,
[PIPE_FORMAT_BPTC_SRGBA] = DXGI_FORMAT_BC7_UNORM_SRGB,
[PIPE_FORMAT_Z32_FLOAT] = DXGI_FORMAT_R32_TYPELESS,
[PIPE_FORMAT_Z16_UNORM] = DXGI_FORMAT_R16_TYPELESS,
[PIPE_FORMAT_Z24X8_UNORM] = DXGI_FORMAT_R24G8_TYPELESS,
[PIPE_FORMAT_X24S8_UINT] = DXGI_FORMAT_R24G8_TYPELESS,
[PIPE_FORMAT_Z24_UNORM_S8_UINT] = DXGI_FORMAT_R24G8_TYPELESS,
[PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = DXGI_FORMAT_R32G8X24_TYPELESS,
[PIPE_FORMAT_X32_S8X24_UINT] = DXGI_FORMAT_R32G8X24_TYPELESS,
};
DXGI_FORMAT
dzn_pipe_to_dxgi_format(enum pipe_format in)
{
return formats[in];
}
struct dzn_sampler_filter_info {
VkFilter min, mag;
VkSamplerMipmapMode mipmap;
};
#define FILTER(__min, __mag, __mipmap) \
{ \
.min = VK_FILTER_ ## __min, \
.mag = VK_FILTER_ ## __mag, \
.mipmap = VK_SAMPLER_MIPMAP_MODE_ ## __mipmap, \
}
static const struct dzn_sampler_filter_info filter_table[] = {
[D3D12_FILTER_MIN_MAG_MIP_POINT] = FILTER(NEAREST, NEAREST, NEAREST),
[D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR] = FILTER(NEAREST, NEAREST, LINEAR),
[D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT] = FILTER(NEAREST, LINEAR, NEAREST),
[D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR] = FILTER(NEAREST, LINEAR, LINEAR),
[D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT] = FILTER(LINEAR, NEAREST, NEAREST),
[D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR] = FILTER(LINEAR, NEAREST, LINEAR),
[D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT] = FILTER(LINEAR, LINEAR, NEAREST),
[D3D12_FILTER_MIN_MAG_MIP_LINEAR] = FILTER(LINEAR, LINEAR, LINEAR),
};
dzn_translate_sampler_filter(const VkSamplerCreateInfo *create_info)
{
D3D12_FILTER filter;
if (!create_info->anisotropyEnable) {
unsigned i;
for (i = 0; i < ARRAY_SIZE(filter_table); i++) {
if (create_info->minFilter == filter_table[i].min &&
create_info->magFilter == filter_table[i].mag &&
create_info->mipmapMode == filter_table[i].mipmap) {
filter = (D3D12_FILTER)i;
break;
}
}
assert(i < ARRAY_SIZE(filter_table));
} else {
filter = D3D12_FILTER_ANISOTROPIC;
}
if (create_info->compareEnable)
filter = (D3D12_FILTER)(filter + D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT);
return filter;
}
D3D12_COMPARISON_FUNC
dzn_translate_compare_op(VkCompareOp in)
{
switch (in) {
case VK_COMPARE_OP_NEVER: return D3D12_COMPARISON_FUNC_NEVER;
case VK_COMPARE_OP_LESS: return D3D12_COMPARISON_FUNC_LESS;
case VK_COMPARE_OP_EQUAL: return D3D12_COMPARISON_FUNC_EQUAL;
case VK_COMPARE_OP_LESS_OR_EQUAL: return D3D12_COMPARISON_FUNC_LESS_EQUAL;
case VK_COMPARE_OP_GREATER: return D3D12_COMPARISON_FUNC_GREATER;
case VK_COMPARE_OP_NOT_EQUAL: return D3D12_COMPARISON_FUNC_NOT_EQUAL;
case VK_COMPARE_OP_GREATER_OR_EQUAL: return D3D12_COMPARISON_FUNC_GREATER_EQUAL;
case VK_COMPARE_OP_ALWAYS: return D3D12_COMPARISON_FUNC_ALWAYS;
default: unreachable("Invalid compare op");
}
}
void
dzn_translate_viewport(D3D12_VIEWPORT *out,
const VkViewport *in)
{
out->TopLeftX = in->x;
out->TopLeftY = in->y;
out->Width = in->width;
out->Height = abs(in->height);
out->MinDepth = MIN2(in->minDepth, in->maxDepth);
out->MaxDepth = MAX2(in->maxDepth, in->minDepth);
}
void
dzn_translate_rect(D3D12_RECT *out,
const VkRect2D *in)
{
out->left = in->offset.x;
out->top = in->offset.y;
out->right = in->offset.x + in->extent.width;
out->bottom = in->offset.y + in->extent.height;
}