mesa/src/microsoft/vulkan/dzn_sync.cpp

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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "dzn_private.h"
#include "vk_alloc.h"
#include "vk_debug_report.h"
#include "vk_util.h"
#include "util/macros.h"
#include "util/os_time.h"
static VkResult
dzn_sync_init(struct vk_device *device,
struct vk_sync *sync,
uint64_t initial_value)
{
dzn_sync *dsync = container_of(sync, dzn_sync, vk);
dzn_device *ddev = container_of(device, dzn_device, vk);
assert(!(sync->flags & VK_SYNC_IS_SHAREABLE));
if (FAILED(ddev->dev->CreateFence(initial_value, D3D12_FENCE_FLAG_NONE,
IID_PPV_ARGS(&dsync->fence))))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
return VK_SUCCESS;
}
static void
dzn_sync_finish(struct vk_device *device,
struct vk_sync *sync)
{
dzn_sync *dsync = container_of(sync, dzn_sync, vk);
dsync->fence->Release();
}
static VkResult
dzn_sync_signal(struct vk_device *device,
struct vk_sync *sync,
uint64_t value)
{
dzn_sync *dsync = container_of(sync, dzn_sync, vk);
if (!(sync->flags & VK_SYNC_IS_TIMELINE))
value = 1;
if (FAILED(dsync->fence->Signal(value)))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
return VK_SUCCESS;
}
static VkResult
dzn_sync_get_value(struct vk_device *device,
struct vk_sync *sync,
uint64_t *value)
{
dzn_sync *dsync = container_of(sync, dzn_sync, vk);
*value = dsync->fence->GetCompletedValue();
return VK_SUCCESS;
}
static VkResult
dzn_sync_reset(struct vk_device *device,
struct vk_sync *sync)
{
dzn_sync *dsync = container_of(sync, dzn_sync, vk);
if (FAILED(dsync->fence->Signal(0)))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
return VK_SUCCESS;
}
static VkResult
dzn_sync_move(struct vk_device *device,
struct vk_sync *dst,
struct vk_sync *src)
{
dzn_device *ddev = container_of(device, dzn_device, vk);
dzn_sync *ddst = container_of(dst, dzn_sync, vk);
dzn_sync *dsrc = container_of(src, dzn_sync, vk);
ID3D12Fence *new_fence;
if (FAILED(ddev->dev->CreateFence(0, D3D12_FENCE_FLAG_NONE,
IID_PPV_ARGS(&new_fence))))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
ddst->fence->Release();
ddst->fence = dsrc->fence;
dsrc->fence = new_fence;
return VK_SUCCESS;
}
static VkResult
dzn_sync_wait(struct vk_device *device,
uint32_t wait_count,
const struct vk_sync_wait *waits,
enum vk_sync_wait_flags wait_flags,
uint64_t abs_timeout_ns)
{
dzn_device *ddev = container_of(device, dzn_device, vk);
HANDLE event = CreateEventA(NULL, FALSE, FALSE, NULL);
if (event == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
STACK_ARRAY(ID3D12Fence *, fences, wait_count);
STACK_ARRAY(uint64_t, values, wait_count);
for (uint32_t i = 0; i < wait_count; i++) {
dzn_sync *sync = container_of(waits[i].sync, dzn_sync, vk);
fences[i] = sync->fence;
values[i] = (sync->vk.flags & VK_SYNC_IS_TIMELINE) ? waits[i].wait_value : 1;
}
D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags =
(wait_flags & VK_SYNC_WAIT_ANY) ?
D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY :
D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL;
if (FAILED(ddev->dev->SetEventOnMultipleFenceCompletion(fences, values,
wait_count, flags,
event))) {
STACK_ARRAY_FINISH(fences);
STACK_ARRAY_FINISH(values);
CloseHandle(event);
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
DWORD timeout_ms;
if (abs_timeout_ns == OS_TIMEOUT_INFINITE) {
timeout_ms = INFINITE;
} else {
uint64_t cur_time = os_time_get_nano();
uint64_t rel_timeout_ns =
abs_timeout_ns > cur_time ? abs_timeout_ns - cur_time : 0;
timeout_ms = (rel_timeout_ns / 1000000) + (rel_timeout_ns % 1000000 ? 1 : 0);
}
DWORD res =
WaitForSingleObject(event, timeout_ms);
CloseHandle(event);
STACK_ARRAY_FINISH(fences);
STACK_ARRAY_FINISH(values);
if (res == WAIT_TIMEOUT)
return VK_TIMEOUT;
else if (res != WAIT_OBJECT_0)
return vk_error(device, VK_ERROR_UNKNOWN);
return VK_SUCCESS;
}
const struct vk_sync_type dzn_sync_type = {
.size = sizeof(dzn_sync),
.features = (enum vk_sync_features)
(VK_SYNC_FEATURE_BINARY |
VK_SYNC_FEATURE_TIMELINE |
VK_SYNC_FEATURE_GPU_WAIT |
VK_SYNC_FEATURE_GPU_MULTI_WAIT |
VK_SYNC_FEATURE_CPU_WAIT |
VK_SYNC_FEATURE_CPU_RESET |
VK_SYNC_FEATURE_CPU_SIGNAL |
VK_SYNC_FEATURE_WAIT_ANY |
VK_SYNC_FEATURE_WAIT_BEFORE_SIGNAL),
.init = dzn_sync_init,
.finish = dzn_sync_finish,
.signal = dzn_sync_signal,
.get_value = dzn_sync_get_value,
.reset = dzn_sync_reset,
.move = dzn_sync_move,
.wait_many = dzn_sync_wait,
};