mesa/src/microsoft/vulkan/dzn_query.cpp

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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "dzn_private.h"
#include "vk_alloc.h"
#include "vk_debug_report.h"
#include "vk_util.h"
static D3D12_QUERY_HEAP_TYPE
dzn_query_pool_get_heap_type(VkQueryType in)
{
switch (in) {
case VK_QUERY_TYPE_OCCLUSION: return D3D12_QUERY_HEAP_TYPE_OCCLUSION;
case VK_QUERY_TYPE_PIPELINE_STATISTICS: return D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS;
case VK_QUERY_TYPE_TIMESTAMP: return D3D12_QUERY_HEAP_TYPE_TIMESTAMP;
default: unreachable("Unsupported query type");
}
}
D3D12_QUERY_TYPE
dzn_query_pool_get_query_type(const dzn_query_pool *qpool,
VkQueryControlFlags flags)
{
switch (qpool->heap_type) {
case D3D12_QUERY_HEAP_TYPE_OCCLUSION:
return flags & VK_QUERY_CONTROL_PRECISE_BIT ?
D3D12_QUERY_TYPE_OCCLUSION : D3D12_QUERY_TYPE_BINARY_OCCLUSION;
case D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS: return D3D12_QUERY_TYPE_PIPELINE_STATISTICS;
case D3D12_QUERY_HEAP_TYPE_TIMESTAMP: return D3D12_QUERY_TYPE_TIMESTAMP;
default: unreachable("Unsupported query type");
}
}
static void
dzn_query_pool_destroy(dzn_query_pool *qpool,
const VkAllocationCallbacks *alloc)
{
if (!qpool)
return;
dzn_device *device = container_of(qpool->base.device, dzn_device, vk);
if (qpool->collect_map)
qpool->collect_buffer->Unmap(0, NULL);
if (qpool->collect_buffer)
qpool->collect_buffer->Release();
if (qpool->resolve_buffer)
qpool->resolve_buffer->Release();
if (qpool->heap)
qpool->heap->Release();
for (uint32_t q = 0; q < qpool->query_count; q++) {
if (qpool->queries[q].fence)
qpool->queries[q].fence->Release();
}
mtx_destroy(&qpool->queries_lock);
vk_object_base_finish(&qpool->base);
vk_free2(&device->vk.alloc, alloc, qpool);
}
static VkResult
dzn_query_pool_create(dzn_device *device,
const VkQueryPoolCreateInfo *info,
const VkAllocationCallbacks *alloc,
VkQueryPool *out)
{
VK_MULTIALLOC(ma);
VK_MULTIALLOC_DECL(&ma, dzn_query_pool, qpool, 1);
VK_MULTIALLOC_DECL(&ma, dzn_query, queries, info->queryCount);
if (!vk_multialloc_zalloc2(&ma, &device->vk.alloc, alloc,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
vk_object_base_init(&device->vk, &qpool->base, VK_OBJECT_TYPE_QUERY_POOL);
mtx_init(&qpool->queries_lock, mtx_plain);
qpool->query_count = info->queryCount;
qpool->queries = queries;
D3D12_QUERY_HEAP_DESC desc = { 0 };
qpool->heap_type = desc.Type = dzn_query_pool_get_heap_type(info->queryType);
desc.Count = info->queryCount;
desc.NodeMask = 0;
HRESULT hres =
device->dev->CreateQueryHeap(&desc, IID_PPV_ARGS(&qpool->heap));
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
switch (info->queryType) {
case VK_QUERY_TYPE_OCCLUSION:
case VK_QUERY_TYPE_TIMESTAMP:
qpool->query_size = sizeof(uint64_t);
break;
case VK_QUERY_TYPE_PIPELINE_STATISTICS:
qpool->pipeline_statistics = info->pipelineStatistics;
qpool->query_size = sizeof(D3D12_QUERY_DATA_PIPELINE_STATISTICS);
break;
default: unreachable("Unsupported query type");
}
D3D12_HEAP_PROPERTIES hprops =
device->dev->GetCustomHeapProperties(0, D3D12_HEAP_TYPE_DEFAULT);
D3D12_RESOURCE_DESC rdesc = {
.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER,
.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
.Width = info->queryCount * qpool->query_size,
.Height = 1,
.DepthOrArraySize = 1,
.MipLevels = 1,
.Format = DXGI_FORMAT_UNKNOWN,
.SampleDesc = { .Count = 1, .Quality = 0 },
.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR,
.Flags = D3D12_RESOURCE_FLAG_NONE,
};
hres = device->dev->CreateCommittedResource(&hprops,
D3D12_HEAP_FLAG_NONE,
&rdesc,
D3D12_RESOURCE_STATE_COPY_DEST,
NULL, IID_PPV_ARGS(&qpool->resolve_buffer));
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
hprops = device->dev->GetCustomHeapProperties(0, D3D12_HEAP_TYPE_READBACK);
rdesc.Width = info->queryCount * (qpool->query_size + sizeof(uint64_t));
hres = device->dev->CreateCommittedResource(&hprops,
D3D12_HEAP_FLAG_NONE,
&rdesc,
D3D12_RESOURCE_STATE_COPY_DEST,
NULL, IID_PPV_ARGS(&qpool->collect_buffer));
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
hres = qpool->collect_buffer->Map(0, NULL, (void **)&qpool->collect_map);
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
memset(qpool->collect_map, 0, rdesc.Width);
*out = dzn_query_pool_to_handle(qpool);
return VK_SUCCESS;
}
uint32_t
dzn_query_pool_get_result_offset(const dzn_query_pool *qpool, uint32_t query)
{
return query * qpool->query_size;
}
uint32_t
dzn_query_pool_get_result_size(const dzn_query_pool *qpool, uint32_t query_count)
{
return query_count * qpool->query_size;
}
uint32_t
dzn_query_pool_get_availability_offset(const dzn_query_pool *qpool, uint32_t query)
{
return (qpool->query_count * qpool->query_size) + (sizeof(uint64_t) * query);
}
VKAPI_ATTR VkResult VKAPI_CALL
dzn_CreateQueryPool(VkDevice device,
const VkQueryPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkQueryPool *pQueryPool)
{
return dzn_query_pool_create(dzn_device_from_handle(device),
pCreateInfo, pAllocator, pQueryPool);
}
VKAPI_ATTR void VKAPI_CALL
dzn_DestroyQueryPool(VkDevice device,
VkQueryPool queryPool,
const VkAllocationCallbacks *pAllocator)
{
dzn_query_pool_destroy(dzn_query_pool_from_handle(queryPool), pAllocator);
}
VKAPI_ATTR void VKAPI_CALL
dzn_ResetQueryPool(VkDevice device,
VkQueryPool queryPool,
uint32_t firstQuery,
uint32_t queryCount)
{
VK_FROM_HANDLE(dzn_query_pool, qpool, queryPool);
mtx_lock(&qpool->queries_lock);
for (uint32_t q = 0; q < queryCount; q++) {
dzn_query *query = &qpool->queries[firstQuery + q];
query->fence_value = 0;
if (query->fence) {
query->fence->Release();
query->fence = NULL;
}
}
mtx_lock(&qpool->queries_lock);
memset((uint8_t *)qpool->collect_map + dzn_query_pool_get_result_offset(qpool, firstQuery),
0, queryCount * qpool->query_size);
memset((uint8_t *)qpool->collect_map + dzn_query_pool_get_availability_offset(qpool, firstQuery),
0, queryCount * sizeof(uint64_t));
}
VKAPI_ATTR VkResult VKAPI_CALL
dzn_GetQueryPoolResults(VkDevice device,
VkQueryPool queryPool,
uint32_t firstQuery,
uint32_t queryCount,
size_t dataSize,
void *pData,
VkDeviceSize stride,
VkQueryResultFlags flags)
{
VK_FROM_HANDLE(dzn_query_pool, qpool, queryPool);
uint32_t step = (flags & VK_QUERY_RESULT_64_BIT) ?
sizeof(uint64_t) : sizeof(uint32_t);
VkResult result = VK_SUCCESS;
for (uint32_t q = 0; q < queryCount; q++) {
dzn_query *query = &qpool->queries[q + firstQuery];
uint8_t *dst_ptr = (uint8_t *)pData + (stride * q);
uint8_t *src_ptr =
(uint8_t *)qpool->collect_map +
dzn_query_pool_get_result_offset(qpool, firstQuery + q);
uint64_t available = 0;
if (flags & VK_QUERY_RESULT_WAIT_BIT) {
ComPtr<ID3D12Fence> query_fence(NULL);
uint64_t query_fence_val = 0;
while (true) {
mtx_lock(&qpool->queries_lock);
query_fence = ComPtr<ID3D12Fence>(query->fence);
query_fence_val = query->fence_value;
mtx_unlock(&qpool->queries_lock);
if (query_fence.Get())
break;
/* Check again in 10ms.
* FIXME: decrease the polling period if it happens to hurt latency.
*/
Sleep(10);
}
query_fence->SetEventOnCompletion(query_fence_val, NULL);
available = UINT64_MAX;
} else {
mtx_lock(&qpool->queries_lock);
ComPtr<ID3D12Fence> query_fence(query->fence);
uint64_t query_fence_val = query->fence_value;
mtx_unlock(&qpool->queries_lock);
if (query_fence.Get() &&
query_fence->GetCompletedValue() >= query_fence_val)
available = UINT64_MAX;
}
if (qpool->heap_type != D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS) {
if (available)
memcpy(dst_ptr, src_ptr, step);
else if (flags & VK_QUERY_RESULT_PARTIAL_BIT)
memset(dst_ptr, 0, step);
dst_ptr += step;
} else {
for (uint32_t c = 0; c < sizeof(D3D12_QUERY_DATA_PIPELINE_STATISTICS) / sizeof(uint64_t); c++) {
if (!(BITFIELD_BIT(c) & qpool->pipeline_statistics))
continue;
if (available)
memcpy(dst_ptr, src_ptr + (c * sizeof(uint64_t)), step);
else if (flags & VK_QUERY_RESULT_PARTIAL_BIT)
memset(dst_ptr, 0, step);
dst_ptr += step;
}
}
if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT)
memcpy(dst_ptr, &available, step);
if (!available && !(flags & VK_QUERY_RESULT_PARTIAL_BIT))
result = VK_NOT_READY;
}
return result;
}