2633 lines
94 KiB
C++
2633 lines
94 KiB
C++
/*
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* Copyright © Microsoft Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "dzn_private.h"
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#include "vk_alloc.h"
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#include "vk_common_entrypoints.h"
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#include "vk_cmd_enqueue_entrypoints.h"
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#include "vk_debug_report.h"
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#include "vk_format.h"
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#include "vk_sync_dummy.h"
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#include "vk_util.h"
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#include "util/debug.h"
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#include "util/macros.h"
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#include "glsl_types.h"
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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#include <directx/d3d12sdklayers.h>
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#if defined(VK_USE_PLATFORM_WIN32_KHR) || \
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defined(VK_USE_PLATFORM_DISPLAY_KHR)
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#define DZN_USE_WSI_PLATFORM
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#endif
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#define DZN_API_VERSION VK_MAKE_VERSION(1, 0, VK_HEADER_VERSION)
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static const vk_instance_extension_table instance_extensions = {
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.KHR_get_physical_device_properties2 = true,
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#ifdef DZN_USE_WSI_PLATFORM
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.KHR_surface = true,
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#endif
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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.KHR_win32_surface = true,
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#endif
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#ifdef VK_USE_PLATFORM_DISPLAY_KHR
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.KHR_display = true,
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.KHR_get_display_properties2 = true,
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.EXT_direct_mode_display = true,
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.EXT_display_surface_counter = true,
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#endif
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.EXT_debug_report = true,
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.EXT_debug_utils = true,
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};
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static void
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dzn_physical_device_get_extensions(dzn_physical_device *pdev)
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{
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pdev->vk.supported_extensions = vk_device_extension_table {
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#ifdef DZN_USE_WSI_PLATFORM
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.KHR_swapchain = true,
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#endif
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};
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}
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VKAPI_ATTR VkResult VKAPI_CALL
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dzn_EnumerateInstanceExtensionProperties(const char *pLayerName,
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uint32_t *pPropertyCount,
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VkExtensionProperties *pProperties)
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{
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/* We don't support any layers */
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if (pLayerName)
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return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
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return vk_enumerate_instance_extension_properties(
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&instance_extensions, pPropertyCount, pProperties);
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}
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static const struct debug_control dzn_debug_options[] = {
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{ "sync", DZN_DEBUG_SYNC },
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{ "nir", DZN_DEBUG_NIR },
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{ "dxil", DZN_DEBUG_DXIL },
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{ "warp", DZN_DEBUG_WARP },
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{ "internal", DZN_DEBUG_INTERNAL },
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{ "signature", DZN_DEBUG_SIG },
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{ "gbv", DZN_DEBUG_GBV },
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{ NULL, 0 }
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};
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static void
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dzn_physical_device_destroy(dzn_physical_device *pdev)
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{
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dzn_instance *instance = container_of(pdev->vk.instance, dzn_instance, vk);
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list_del(&pdev->link);
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if (pdev->dev)
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pdev->dev->Release();
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if (pdev->adapter)
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pdev->adapter->Release();
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dzn_wsi_finish(pdev);
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vk_physical_device_finish(&pdev->vk);
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vk_free(&instance->vk.alloc, pdev);
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}
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static void
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dzn_instance_destroy(dzn_instance *instance, const VkAllocationCallbacks *alloc)
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{
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if (!instance)
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return;
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if (instance->dxc.validator)
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instance->dxc.validator->Release();
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if (instance->dxc.library)
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instance->dxc.library->Release();
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if (instance->dxc.compiler)
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instance->dxc.compiler->Release();
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list_for_each_entry_safe(dzn_physical_device, pdev,
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&instance->physical_devices, link) {
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dzn_physical_device_destroy(pdev);
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}
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vk_instance_finish(&instance->vk);
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vk_free2(vk_default_allocator(), alloc, instance);
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}
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static VkResult
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dzn_instance_create(const VkInstanceCreateInfo *pCreateInfo,
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const VkAllocationCallbacks *pAllocator,
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VkInstance *out)
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{
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dzn_instance *instance = (dzn_instance *)
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vk_zalloc2(vk_default_allocator(), pAllocator, sizeof(*instance), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
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if (!instance)
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return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
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vk_instance_dispatch_table dispatch_table;
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vk_instance_dispatch_table_from_entrypoints(&dispatch_table,
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&dzn_instance_entrypoints,
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true);
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VkResult result =
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vk_instance_init(&instance->vk, &instance_extensions,
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&dispatch_table, pCreateInfo,
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pAllocator ? pAllocator : vk_default_allocator());
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if (result != VK_SUCCESS) {
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vk_free2(vk_default_allocator(), pAllocator, instance);
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return result;
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}
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list_inithead(&instance->physical_devices);
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instance->physical_devices_enumerated = false;
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instance->debug_flags =
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parse_debug_string(getenv("DZN_DEBUG"), dzn_debug_options);
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instance->dxc.validator = dxil_get_validator();
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instance->dxc.library = dxc_get_library();
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instance->dxc.compiler = dxc_get_compiler();
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instance->d3d12.serialize_root_sig = d3d12_get_serialize_root_sig();
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if (!instance->dxc.validator ||
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!instance->dxc.library ||
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!instance->dxc.compiler ||
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!instance->d3d12.serialize_root_sig) {
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dzn_instance_destroy(instance, pAllocator);
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return vk_error(NULL, VK_ERROR_INITIALIZATION_FAILED);
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}
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d3d12_enable_debug_layer();
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if (instance->debug_flags & DZN_DEBUG_GBV)
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d3d12_enable_gpu_validation();
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*out = dzn_instance_to_handle(instance);
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return VK_SUCCESS;
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}
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VKAPI_ATTR VkResult VKAPI_CALL
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dzn_CreateInstance(const VkInstanceCreateInfo *pCreateInfo,
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const VkAllocationCallbacks *pAllocator,
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VkInstance *pInstance)
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{
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return dzn_instance_create(pCreateInfo, pAllocator, pInstance);
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}
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VKAPI_ATTR void VKAPI_CALL
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dzn_DestroyInstance(VkInstance instance,
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const VkAllocationCallbacks *pAllocator)
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{
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dzn_instance_destroy(dzn_instance_from_handle(instance), pAllocator);
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}
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static VkResult
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dzn_physical_device_create(dzn_instance *instance,
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IDXGIAdapter1 *adapter,
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const DXGI_ADAPTER_DESC1 *adapter_desc)
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{
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dzn_physical_device *pdev = (dzn_physical_device *)
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vk_zalloc(&instance->vk.alloc, sizeof(*pdev), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
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if (!pdev)
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return vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
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vk_physical_device_dispatch_table dispatch_table;
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vk_physical_device_dispatch_table_from_entrypoints(&dispatch_table,
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&dzn_physical_device_entrypoints,
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true);
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vk_physical_device_dispatch_table_from_entrypoints(&dispatch_table,
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&wsi_physical_device_entrypoints,
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false);
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VkResult result =
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vk_physical_device_init(&pdev->vk, &instance->vk,
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NULL, /* We set up extensions later */
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&dispatch_table);
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if (result != VK_SUCCESS) {
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vk_free(&instance->vk.alloc, pdev);
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return result;
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}
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mtx_init(&pdev->dev_lock, mtx_plain);
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pdev->adapter_desc = *adapter_desc;
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pdev->adapter = adapter;
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adapter->AddRef();
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list_addtail(&pdev->link, &instance->physical_devices);
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vk_warn_non_conformant_implementation("dzn");
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/* TODO: correct UUIDs */
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memset(pdev->pipeline_cache_uuid, 0, VK_UUID_SIZE);
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memset(pdev->driver_uuid, 0, VK_UUID_SIZE);
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memset(pdev->device_uuid, 0, VK_UUID_SIZE);
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/* TODO: something something queue families */
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result = dzn_wsi_init(pdev);
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if (result != VK_SUCCESS) {
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dzn_physical_device_destroy(pdev);
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return result;
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}
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dzn_physical_device_get_extensions(pdev);
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uint32_t num_sync_types = 0;
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pdev->sync_types[num_sync_types++] = &dzn_sync_type;
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pdev->sync_types[num_sync_types++] = &vk_sync_dummy_type;
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pdev->sync_types[num_sync_types] = NULL;
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assert(num_sync_types <= MAX_SYNC_TYPES);
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pdev->vk.supported_sync_types = pdev->sync_types;
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return VK_SUCCESS;
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}
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static void
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dzn_physical_device_cache_caps(dzn_physical_device *pdev)
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{
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D3D_FEATURE_LEVEL checklist[] = {
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_12_0,
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_12_2,
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};
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D3D12_FEATURE_DATA_FEATURE_LEVELS levels = {
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.NumFeatureLevels = ARRAY_SIZE(checklist),
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.pFeatureLevelsRequested = checklist,
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};
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pdev->dev->CheckFeatureSupport(D3D12_FEATURE_FEATURE_LEVELS, &levels, sizeof(levels));
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pdev->feature_level = levels.MaxSupportedFeatureLevel;
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pdev->dev->CheckFeatureSupport(D3D12_FEATURE_ARCHITECTURE1, &pdev->architecture, sizeof(pdev->architecture));
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pdev->dev->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS, &pdev->options, sizeof(pdev->options));
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pdev->queue_families[pdev->queue_family_count++] = {
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.props = {
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.queueFlags = VK_QUEUE_GRAPHICS_BIT |
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VK_QUEUE_COMPUTE_BIT |
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VK_QUEUE_TRANSFER_BIT,
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.queueCount = 1,
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.timestampValidBits = 64,
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.minImageTransferGranularity = { 0, 0, 0 },
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},
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.desc = {
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.Type = D3D12_COMMAND_LIST_TYPE_DIRECT,
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},
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};
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pdev->queue_families[pdev->queue_family_count++] = {
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.props = {
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.queueFlags = VK_QUEUE_COMPUTE_BIT |
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VK_QUEUE_TRANSFER_BIT,
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.queueCount = 8,
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.timestampValidBits = 64,
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.minImageTransferGranularity = { 0, 0, 0 },
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},
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.desc = {
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.Type = D3D12_COMMAND_LIST_TYPE_COMPUTE,
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},
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};
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pdev->queue_families[pdev->queue_family_count++] = {
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.props = {
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.queueFlags = VK_QUEUE_TRANSFER_BIT,
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.queueCount = 1,
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.timestampValidBits = 0,
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.minImageTransferGranularity = { 0, 0, 0 },
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},
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.desc = {
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.Type = D3D12_COMMAND_LIST_TYPE_COPY,
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},
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};
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assert(pdev->queue_family_count <= ARRAY_SIZE(pdev->queue_families));
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D3D12_COMMAND_QUEUE_DESC queue_desc = {
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.Type = D3D12_COMMAND_LIST_TYPE_DIRECT,
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.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL,
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.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE,
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.NodeMask = 0,
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};
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ComPtr<ID3D12CommandQueue> cmdqueue;
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pdev->dev->CreateCommandQueue(&queue_desc,
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IID_PPV_ARGS(&cmdqueue));
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uint64_t ts_freq;
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cmdqueue->GetTimestampFrequency(&ts_freq);
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pdev->timestamp_period = 1000000000.0f / ts_freq;
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}
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static void
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dzn_physical_device_init_memory(dzn_physical_device *pdev)
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{
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VkPhysicalDeviceMemoryProperties *mem = &pdev->memory;
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const DXGI_ADAPTER_DESC1 *desc = &pdev->adapter_desc;
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mem->memoryHeapCount = 1;
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mem->memoryHeaps[0] = VkMemoryHeap {
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.size = desc->SharedSystemMemory,
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.flags = 0,
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};
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mem->memoryTypes[mem->memoryTypeCount++] = VkMemoryType {
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.propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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.heapIndex = 0,
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};
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mem->memoryTypes[mem->memoryTypeCount++] = VkMemoryType {
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.propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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.heapIndex = 0,
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};
|
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if (!pdev->architecture.UMA) {
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mem->memoryHeaps[mem->memoryHeapCount++] = VkMemoryHeap {
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.size = desc->DedicatedVideoMemory,
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.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
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};
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mem->memoryTypes[mem->memoryTypeCount++] = VkMemoryType {
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.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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.heapIndex = mem->memoryHeapCount - 1,
|
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};
|
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} else {
|
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mem->memoryHeaps[0].flags |= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT;
|
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mem->memoryTypes[0].propertyFlags |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
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mem->memoryTypes[1].propertyFlags |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||
}
|
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constexpr unsigned MaxTier2MemoryTypes = 3;
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assert(mem->memoryTypeCount <= MaxTier2MemoryTypes);
|
||
|
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if (pdev->options.ResourceHeapTier == D3D12_RESOURCE_HEAP_TIER_1) {
|
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unsigned oldMemoryTypeCount = mem->memoryTypeCount;
|
||
VkMemoryType oldMemoryTypes[MaxTier2MemoryTypes];
|
||
|
||
memcpy(oldMemoryTypes, mem->memoryTypes, oldMemoryTypeCount * sizeof(VkMemoryType));
|
||
|
||
mem->memoryTypeCount = 0;
|
||
for (unsigned oldMemoryTypeIdx = 0; oldMemoryTypeIdx < oldMemoryTypeCount; ++oldMemoryTypeIdx) {
|
||
D3D12_HEAP_FLAGS flags[] = {
|
||
D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS,
|
||
D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES,
|
||
/* Note: Vulkan requires *all* images to come from the same memory type as long as
|
||
* the tiling property (and a few other misc properties) are the same. So, this
|
||
* non-RT/DS texture flag will only be used for TILING_LINEAR textures, which
|
||
* can't be render targets.
|
||
*/
|
||
D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES
|
||
};
|
||
for (D3D12_HEAP_FLAGS flag : flags) {
|
||
pdev->heap_flags_for_mem_type[mem->memoryTypeCount] = flag;
|
||
mem->memoryTypes[mem->memoryTypeCount] = oldMemoryTypes[oldMemoryTypeIdx];
|
||
mem->memoryTypeCount++;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
static D3D12_HEAP_FLAGS
|
||
dzn_physical_device_get_heap_flags_for_mem_type(const dzn_physical_device *pdev,
|
||
uint32_t mem_type)
|
||
{
|
||
return pdev->heap_flags_for_mem_type[mem_type];
|
||
}
|
||
|
||
uint32_t
|
||
dzn_physical_device_get_mem_type_mask_for_resource(const dzn_physical_device *pdev,
|
||
const D3D12_RESOURCE_DESC *desc)
|
||
{
|
||
if (pdev->options.ResourceHeapTier > D3D12_RESOURCE_HEAP_TIER_1)
|
||
return (1u << pdev->memory.memoryTypeCount) - 1;
|
||
|
||
D3D12_HEAP_FLAGS deny_flag;
|
||
if (desc->Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
|
||
deny_flag = D3D12_HEAP_FLAG_DENY_BUFFERS;
|
||
else if (desc->Flags & (D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET | D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL))
|
||
deny_flag = D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES;
|
||
else
|
||
deny_flag = D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES;
|
||
|
||
uint32_t mask = 0;
|
||
for (unsigned i = 0; i < pdev->memory.memoryTypeCount; ++i) {
|
||
if ((pdev->heap_flags_for_mem_type[i] & deny_flag) == D3D12_HEAP_FLAG_NONE)
|
||
mask |= (1 << i);
|
||
}
|
||
return mask;
|
||
}
|
||
|
||
static uint32_t
|
||
dzn_physical_device_get_max_mip_levels(bool is_3d)
|
||
{
|
||
return is_3d ? 11 : 14;
|
||
}
|
||
|
||
static uint32_t
|
||
dzn_physical_device_get_max_extent(bool is_3d)
|
||
{
|
||
uint32_t max_mip = dzn_physical_device_get_max_mip_levels(is_3d);
|
||
|
||
return 1 << max_mip;
|
||
}
|
||
|
||
static uint32_t
|
||
dzn_physical_device_get_max_array_layers()
|
||
{
|
||
return dzn_physical_device_get_max_extent(false);
|
||
}
|
||
|
||
static ID3D12Device1 *
|
||
dzn_physical_device_get_d3d12_dev(dzn_physical_device *pdev)
|
||
{
|
||
dzn_instance *instance = container_of(pdev->vk.instance, dzn_instance, vk);
|
||
|
||
mtx_lock(&pdev->dev_lock);
|
||
if (!pdev->dev) {
|
||
pdev->dev = d3d12_create_device(pdev->adapter, instance->dxc.validator == nullptr);
|
||
|
||
dzn_physical_device_cache_caps(pdev);
|
||
dzn_physical_device_init_memory(pdev);
|
||
}
|
||
mtx_unlock(&pdev->dev_lock);
|
||
|
||
return pdev->dev;
|
||
}
|
||
|
||
D3D12_FEATURE_DATA_FORMAT_SUPPORT
|
||
dzn_physical_device_get_format_support(dzn_physical_device *pdev,
|
||
VkFormat format)
|
||
{
|
||
VkImageUsageFlags usage =
|
||
vk_format_is_depth_or_stencil(format) ?
|
||
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT : 0;
|
||
VkImageAspectFlags aspects = 0;
|
||
|
||
if (vk_format_has_depth(format))
|
||
aspects = VK_IMAGE_ASPECT_DEPTH_BIT;
|
||
if (vk_format_has_stencil(format))
|
||
aspects = VK_IMAGE_ASPECT_STENCIL_BIT;
|
||
|
||
D3D12_FEATURE_DATA_FORMAT_SUPPORT dfmt_info = {
|
||
.Format = dzn_image_get_dxgi_format(format, usage, aspects),
|
||
};
|
||
|
||
ID3D12Device *dev = dzn_physical_device_get_d3d12_dev(pdev);
|
||
HRESULT hres =
|
||
dev->CheckFeatureSupport(D3D12_FEATURE_FORMAT_SUPPORT,
|
||
&dfmt_info, sizeof(dfmt_info));
|
||
assert(!FAILED(hres));
|
||
|
||
if (usage != VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
|
||
return dfmt_info;
|
||
|
||
/* Depth/stencil resources have different format when they're accessed
|
||
* as textures, query the capabilities for this format too.
|
||
*/
|
||
dzn_foreach_aspect(aspect, aspects) {
|
||
D3D12_FEATURE_DATA_FORMAT_SUPPORT dfmt_info2 = {
|
||
.Format = dzn_image_get_dxgi_format(format, 0, aspect),
|
||
};
|
||
|
||
hres = dev->CheckFeatureSupport(D3D12_FEATURE_FORMAT_SUPPORT,
|
||
&dfmt_info2, sizeof(dfmt_info2));
|
||
assert(!FAILED(hres));
|
||
|
||
#define DS_SRV_FORMAT_SUPPORT1_MASK \
|
||
(D3D12_FORMAT_SUPPORT1_SHADER_LOAD | \
|
||
D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE | \
|
||
D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON | \
|
||
D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT | \
|
||
D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE | \
|
||
D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD | \
|
||
D3D12_FORMAT_SUPPORT1_SHADER_GATHER | \
|
||
D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW | \
|
||
D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON)
|
||
|
||
dfmt_info.Support1 |= dfmt_info2.Support1 & DS_SRV_FORMAT_SUPPORT1_MASK;
|
||
dfmt_info.Support2 |= dfmt_info2.Support2;
|
||
}
|
||
|
||
return dfmt_info;
|
||
}
|
||
|
||
void
|
||
dzn_physical_device_get_format_properties(dzn_physical_device *pdev,
|
||
VkFormat format,
|
||
VkFormatProperties2 *properties)
|
||
{
|
||
D3D12_FEATURE_DATA_FORMAT_SUPPORT dfmt_info =
|
||
dzn_physical_device_get_format_support(pdev, format);
|
||
VkFormatProperties *base_props = &properties->formatProperties;
|
||
|
||
vk_foreach_struct(ext, properties->pNext) {
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
}
|
||
|
||
if (dfmt_info.Format == DXGI_FORMAT_UNKNOWN) {
|
||
*base_props = VkFormatProperties { };
|
||
return;
|
||
}
|
||
|
||
ID3D12Device *dev = dzn_physical_device_get_d3d12_dev(pdev);
|
||
|
||
*base_props = VkFormatProperties {
|
||
.linearTilingFeatures = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
|
||
.optimalTilingFeatures = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
|
||
.bufferFeatures = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
|
||
};
|
||
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER)
|
||
base_props->bufferFeatures |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
|
||
|
||
#define TEX_FLAGS (D3D12_FORMAT_SUPPORT1_TEXTURE1D | \
|
||
D3D12_FORMAT_SUPPORT1_TEXTURE2D | \
|
||
D3D12_FORMAT_SUPPORT1_TEXTURE3D | \
|
||
D3D12_FORMAT_SUPPORT1_TEXTURECUBE)
|
||
if (dfmt_info.Support1 & TEX_FLAGS) {
|
||
base_props->optimalTilingFeatures |=
|
||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT;
|
||
}
|
||
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE) {
|
||
base_props->optimalTilingFeatures |=
|
||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
|
||
}
|
||
|
||
if ((dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_LOAD) &&
|
||
(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW)) {
|
||
base_props->optimalTilingFeatures |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
|
||
base_props->bufferFeatures |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT;
|
||
}
|
||
|
||
#define ATOMIC_FLAGS (D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD | \
|
||
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS | \
|
||
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE | \
|
||
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE | \
|
||
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX | \
|
||
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX)
|
||
if ((dfmt_info.Support2 & ATOMIC_FLAGS) == ATOMIC_FLAGS) {
|
||
base_props->optimalTilingFeatures |= VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT;
|
||
base_props->bufferFeatures |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT;
|
||
}
|
||
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_LOAD)
|
||
base_props->bufferFeatures |= VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
|
||
|
||
/* Color/depth/stencil attachment cap implies input attachement cap, and input
|
||
* attachment loads are lowered to texture loads in dozen, hence the requirement
|
||
* to have shader-load support.
|
||
*/
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_LOAD) {
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_RENDER_TARGET) {
|
||
base_props->optimalTilingFeatures |=
|
||
VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
|
||
}
|
||
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_BLENDABLE)
|
||
base_props->optimalTilingFeatures |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
|
||
|
||
if (dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL) {
|
||
base_props->optimalTilingFeatures |=
|
||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
|
||
}
|
||
}
|
||
|
||
/* B4G4R4A4 support is required, but d3d12 doesn't support it. We map this
|
||
* format to R4G4B4A4 and adjust the SRV component-mapping to fake
|
||
* B4G4R4A4, but that forces us to limit the usage to sampling, which,
|
||
* luckily, is exactly what we need to support the required features.
|
||
*/
|
||
if (format == VK_FORMAT_B4G4R4A4_UNORM_PACK16) {
|
||
VkFormatFeatureFlags bgra4_req_features =
|
||
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
|
||
VK_FORMAT_FEATURE_TRANSFER_DST_BIT |
|
||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
|
||
VK_FORMAT_FEATURE_BLIT_SRC_BIT |
|
||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
|
||
base_props->optimalTilingFeatures &= bgra4_req_features;
|
||
base_props->bufferFeatures =
|
||
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT;
|
||
}
|
||
}
|
||
|
||
VkResult
|
||
dzn_physical_device_get_image_format_properties(dzn_physical_device *pdev,
|
||
const VkPhysicalDeviceImageFormatInfo2 *info,
|
||
VkImageFormatProperties2 *properties)
|
||
{
|
||
const VkPhysicalDeviceExternalImageFormatInfo *external_info = NULL;
|
||
VkExternalImageFormatProperties *external_props = NULL;
|
||
|
||
*properties = VkImageFormatProperties2 {
|
||
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
|
||
};
|
||
|
||
/* Extract input structs */
|
||
vk_foreach_struct_const(s, info->pNext) {
|
||
switch (s->sType) {
|
||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO:
|
||
external_info = (const VkPhysicalDeviceExternalImageFormatInfo *)s;
|
||
break;
|
||
default:
|
||
dzn_debug_ignored_stype(s->sType);
|
||
break;
|
||
}
|
||
}
|
||
|
||
assert(info->tiling == VK_IMAGE_TILING_OPTIMAL || info->tiling == VK_IMAGE_TILING_LINEAR);
|
||
|
||
/* Extract output structs */
|
||
vk_foreach_struct(s, properties->pNext) {
|
||
switch (s->sType) {
|
||
case VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES:
|
||
external_props = (VkExternalImageFormatProperties *)s;
|
||
break;
|
||
default:
|
||
dzn_debug_ignored_stype(s->sType);
|
||
break;
|
||
}
|
||
}
|
||
|
||
assert((external_props != NULL) == (external_info != NULL));
|
||
|
||
/* TODO: support image import */
|
||
if (external_info && external_info->handleType != 0)
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if (info->tiling != VK_IMAGE_TILING_OPTIMAL &&
|
||
(info->usage & ~(VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT)))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if (info->tiling != VK_IMAGE_TILING_OPTIMAL &&
|
||
vk_format_is_depth_or_stencil(info->format))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
D3D12_FEATURE_DATA_FORMAT_SUPPORT dfmt_info =
|
||
dzn_physical_device_get_format_support(pdev, info->format);
|
||
if (dfmt_info.Format == DXGI_FORMAT_UNKNOWN)
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
bool is_bgra4 = info->format == VK_FORMAT_B4G4R4A4_UNORM_PACK16;
|
||
ID3D12Device *dev = dzn_physical_device_get_d3d12_dev(pdev);
|
||
|
||
if ((info->type == VK_IMAGE_TYPE_1D && !(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TEXTURE1D)) ||
|
||
(info->type == VK_IMAGE_TYPE_2D && !(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TEXTURE2D)) ||
|
||
(info->type == VK_IMAGE_TYPE_3D && !(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TEXTURE3D)) ||
|
||
((info->flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) &&
|
||
!(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TEXTURECUBE)))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if ((info->usage & VK_IMAGE_USAGE_SAMPLED_BIT) &&
|
||
!(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if ((info->usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) &&
|
||
(!(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_SHADER_LOAD) || is_bgra4))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if ((info->usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) &&
|
||
(!(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_RENDER_TARGET) || is_bgra4))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if ((info->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) &&
|
||
(!(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL) || is_bgra4))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
if ((info->usage & VK_IMAGE_USAGE_STORAGE_BIT) &&
|
||
(!(dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW) || is_bgra4))
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
bool is_3d = info->type == VK_IMAGE_TYPE_3D;
|
||
uint32_t max_extent = dzn_physical_device_get_max_extent(is_3d);
|
||
|
||
if (info->tiling == VK_IMAGE_TILING_OPTIMAL &&
|
||
dfmt_info.Support1 & D3D12_FORMAT_SUPPORT1_MIP)
|
||
properties->imageFormatProperties.maxMipLevels = dzn_physical_device_get_max_mip_levels(is_3d);
|
||
else
|
||
properties->imageFormatProperties.maxMipLevels = 1;
|
||
|
||
if (info->tiling == VK_IMAGE_TILING_OPTIMAL)
|
||
properties->imageFormatProperties.maxArrayLayers = dzn_physical_device_get_max_array_layers();
|
||
else
|
||
properties->imageFormatProperties.maxArrayLayers = 1;
|
||
|
||
switch (info->type) {
|
||
case VK_IMAGE_TYPE_1D:
|
||
properties->imageFormatProperties.maxExtent.width = max_extent;
|
||
properties->imageFormatProperties.maxExtent.height = 1;
|
||
properties->imageFormatProperties.maxExtent.depth = 1;
|
||
break;
|
||
case VK_IMAGE_TYPE_2D:
|
||
properties->imageFormatProperties.maxExtent.width = max_extent;
|
||
properties->imageFormatProperties.maxExtent.height = max_extent;
|
||
properties->imageFormatProperties.maxExtent.depth = 1;
|
||
break;
|
||
case VK_IMAGE_TYPE_3D:
|
||
if (info->tiling != VK_IMAGE_TILING_OPTIMAL)
|
||
return VK_ERROR_FORMAT_NOT_SUPPORTED;
|
||
|
||
properties->imageFormatProperties.maxExtent.width = max_extent;
|
||
properties->imageFormatProperties.maxExtent.height = max_extent;
|
||
properties->imageFormatProperties.maxExtent.depth = max_extent;
|
||
break;
|
||
default:
|
||
unreachable("bad VkImageType");
|
||
}
|
||
|
||
/* From the Vulkan 1.0 spec, section 34.1.1. Supported Sample Counts:
|
||
*
|
||
* sampleCounts will be set to VK_SAMPLE_COUNT_1_BIT if at least one of the
|
||
* following conditions is true:
|
||
*
|
||
* - tiling is VK_IMAGE_TILING_LINEAR
|
||
* - type is not VK_IMAGE_TYPE_2D
|
||
* - flags contains VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
|
||
* - neither the VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT flag nor the
|
||
* VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT flag in
|
||
* VkFormatProperties::optimalTilingFeatures returned by
|
||
* vkGetPhysicalDeviceFormatProperties is set.
|
||
*
|
||
* D3D12 has a few more constraints:
|
||
* - no UAVs on multisample resources
|
||
*/
|
||
bool rt_or_ds_cap =
|
||
dfmt_info.Support1 &
|
||
(D3D12_FORMAT_SUPPORT1_RENDER_TARGET | D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL);
|
||
|
||
properties->imageFormatProperties.sampleCounts = VK_SAMPLE_COUNT_1_BIT;
|
||
if (info->tiling != VK_IMAGE_TILING_LINEAR &&
|
||
info->type == VK_IMAGE_TYPE_2D &&
|
||
!(info->flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) &&
|
||
rt_or_ds_cap &&
|
||
!(info->usage & VK_IMAGE_USAGE_STORAGE_BIT)) {
|
||
for (uint32_t s = VK_SAMPLE_COUNT_2_BIT; s < VK_SAMPLE_COUNT_64_BIT; s <<= 1) {
|
||
D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS ms_info = {
|
||
.Format = dfmt_info.Format,
|
||
.SampleCount = s,
|
||
};
|
||
|
||
HRESULT hres =
|
||
dev->CheckFeatureSupport(D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS,
|
||
&ms_info, sizeof(ms_info));
|
||
if (!FAILED(hres) && ms_info.NumQualityLevels > 0)
|
||
properties->imageFormatProperties.sampleCounts |= s;
|
||
}
|
||
}
|
||
|
||
/* TODO: set correct value here */
|
||
properties->imageFormatProperties.maxResourceSize = UINT32_MAX;
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice,
|
||
VkFormat format,
|
||
VkFormatProperties2 *pFormatProperties)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdev, physicalDevice);
|
||
|
||
dzn_physical_device_get_format_properties(pdev, format, pFormatProperties);
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice,
|
||
const VkPhysicalDeviceImageFormatInfo2 *info,
|
||
VkImageFormatProperties2 *props)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdev, physicalDevice);
|
||
|
||
return dzn_physical_device_get_image_format_properties(pdev, info, props);
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice,
|
||
VkFormat format,
|
||
VkImageType type,
|
||
VkImageTiling tiling,
|
||
VkImageUsageFlags usage,
|
||
VkImageCreateFlags createFlags,
|
||
VkImageFormatProperties *pImageFormatProperties)
|
||
{
|
||
const VkPhysicalDeviceImageFormatInfo2 info = {
|
||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
|
||
.format = format,
|
||
.type = type,
|
||
.tiling = tiling,
|
||
.usage = usage,
|
||
.flags = createFlags,
|
||
};
|
||
|
||
VkImageFormatProperties2 props = {};
|
||
|
||
VkResult result =
|
||
dzn_GetPhysicalDeviceImageFormatProperties2(physicalDevice, &info, &props);
|
||
*pImageFormatProperties = props.imageFormatProperties;
|
||
|
||
return result;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice,
|
||
VkFormat format,
|
||
VkImageType type,
|
||
VkSampleCountFlagBits samples,
|
||
VkImageUsageFlags usage,
|
||
VkImageTiling tiling,
|
||
uint32_t *pPropertyCount,
|
||
VkSparseImageFormatProperties *pProperties)
|
||
{
|
||
*pPropertyCount = 0;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice,
|
||
const VkPhysicalDeviceSparseImageFormatInfo2 *pFormatInfo,
|
||
uint32_t *pPropertyCount,
|
||
VkSparseImageFormatProperties2 *pProperties)
|
||
{
|
||
*pPropertyCount = 0;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice,
|
||
const VkPhysicalDeviceExternalBufferInfo *pExternalBufferInfo,
|
||
VkExternalBufferProperties *pExternalBufferProperties)
|
||
{
|
||
pExternalBufferProperties->externalMemoryProperties =
|
||
VkExternalMemoryProperties {
|
||
.compatibleHandleTypes = (VkExternalMemoryHandleTypeFlags)pExternalBufferInfo->handleType,
|
||
};
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_EnumeratePhysicalDevices(VkInstance inst,
|
||
uint32_t *pPhysicalDeviceCount,
|
||
VkPhysicalDevice *pPhysicalDevices)
|
||
{
|
||
VK_FROM_HANDLE(dzn_instance, instance, inst);
|
||
|
||
if (!instance->physical_devices_enumerated) {
|
||
ComPtr<IDXGIFactory4> factory = dxgi_get_factory(false);
|
||
ComPtr<IDXGIAdapter1> adapter(NULL);
|
||
for (UINT i = 0; SUCCEEDED(factory->EnumAdapters1(i, &adapter)); ++i) {
|
||
DXGI_ADAPTER_DESC1 desc;
|
||
adapter->GetDesc1(&desc);
|
||
if (instance->debug_flags & DZN_DEBUG_WARP) {
|
||
if ((desc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE) == 0)
|
||
continue;
|
||
}
|
||
|
||
VkResult result =
|
||
dzn_physical_device_create(instance, adapter.Get(), &desc);
|
||
if (result != VK_SUCCESS)
|
||
return result;
|
||
}
|
||
}
|
||
|
||
VK_OUTARRAY_MAKE_TYPED(VkPhysicalDevice, out, pPhysicalDevices,
|
||
pPhysicalDeviceCount);
|
||
|
||
list_for_each_entry(dzn_physical_device, pdev, &instance->physical_devices, link) {
|
||
vk_outarray_append_typed(VkPhysicalDevice, &out, i)
|
||
*i = dzn_physical_device_to_handle(pdev);
|
||
}
|
||
|
||
instance->physical_devices_enumerated = true;
|
||
return vk_outarray_status(&out);
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_EnumerateInstanceVersion(uint32_t *pApiVersion)
|
||
{
|
||
*pApiVersion = DZN_API_VERSION;
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
bool
|
||
dzn_physical_device_supports_compressed_format(dzn_physical_device *pdev,
|
||
const VkFormat *formats,
|
||
uint32_t format_count)
|
||
{
|
||
#define REQUIRED_COMPRESSED_CAPS \
|
||
(VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | \
|
||
VK_FORMAT_FEATURE_BLIT_SRC_BIT | \
|
||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)
|
||
for (uint32_t i = 0; i < format_count; i++) {
|
||
VkFormatProperties2 props = {};
|
||
dzn_physical_device_get_format_properties(pdev, formats[i], &props);
|
||
if ((props.formatProperties.optimalTilingFeatures & REQUIRED_COMPRESSED_CAPS) != REQUIRED_COMPRESSED_CAPS)
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
bool
|
||
dzn_physical_device_supports_bc(dzn_physical_device *pdev)
|
||
{
|
||
static const VkFormat formats[] = {
|
||
VK_FORMAT_BC1_RGB_UNORM_BLOCK,
|
||
VK_FORMAT_BC1_RGB_SRGB_BLOCK,
|
||
VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
|
||
VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
|
||
VK_FORMAT_BC2_UNORM_BLOCK,
|
||
VK_FORMAT_BC2_SRGB_BLOCK,
|
||
VK_FORMAT_BC3_UNORM_BLOCK,
|
||
VK_FORMAT_BC3_SRGB_BLOCK,
|
||
VK_FORMAT_BC4_UNORM_BLOCK,
|
||
VK_FORMAT_BC4_SNORM_BLOCK,
|
||
VK_FORMAT_BC5_UNORM_BLOCK,
|
||
VK_FORMAT_BC5_SNORM_BLOCK,
|
||
VK_FORMAT_BC6H_UFLOAT_BLOCK,
|
||
VK_FORMAT_BC6H_SFLOAT_BLOCK,
|
||
VK_FORMAT_BC7_UNORM_BLOCK,
|
||
VK_FORMAT_BC7_SRGB_BLOCK,
|
||
};
|
||
|
||
return dzn_physical_device_supports_compressed_format(pdev, formats, ARRAY_SIZE(formats));
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
|
||
VkPhysicalDeviceFeatures *pFeatures)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdev, physicalDevice);
|
||
|
||
*pFeatures = VkPhysicalDeviceFeatures {
|
||
.robustBufferAccess = true, /* This feature is mandatory */
|
||
.fullDrawIndexUint32 = false,
|
||
.imageCubeArray = true,
|
||
.independentBlend = false,
|
||
.geometryShader = false,
|
||
.tessellationShader = false,
|
||
.sampleRateShading = false,
|
||
.dualSrcBlend = false,
|
||
.logicOp = false,
|
||
.multiDrawIndirect = false,
|
||
.drawIndirectFirstInstance = false,
|
||
.depthClamp = false,
|
||
.depthBiasClamp = false,
|
||
.fillModeNonSolid = false,
|
||
.depthBounds = false,
|
||
.wideLines = false,
|
||
.largePoints = false,
|
||
.alphaToOne = false,
|
||
.multiViewport = false,
|
||
.samplerAnisotropy = false,
|
||
.textureCompressionETC2 = false,
|
||
.textureCompressionASTC_LDR = false,
|
||
.textureCompressionBC = dzn_physical_device_supports_bc(pdev),
|
||
.occlusionQueryPrecise = true,
|
||
.pipelineStatisticsQuery = true,
|
||
.vertexPipelineStoresAndAtomics = true,
|
||
.fragmentStoresAndAtomics = true,
|
||
.shaderTessellationAndGeometryPointSize = false,
|
||
.shaderImageGatherExtended = false,
|
||
.shaderStorageImageExtendedFormats = false,
|
||
.shaderStorageImageMultisample = false,
|
||
.shaderStorageImageReadWithoutFormat = false,
|
||
.shaderStorageImageWriteWithoutFormat = false,
|
||
.shaderUniformBufferArrayDynamicIndexing = false,
|
||
.shaderSampledImageArrayDynamicIndexing = false,
|
||
.shaderStorageBufferArrayDynamicIndexing = false,
|
||
.shaderStorageImageArrayDynamicIndexing = false,
|
||
.shaderClipDistance = false,
|
||
.shaderCullDistance = false,
|
||
.shaderFloat64 = false,
|
||
.shaderInt64 = false,
|
||
.shaderInt16 = false,
|
||
.shaderResourceResidency = false,
|
||
.shaderResourceMinLod = false,
|
||
.sparseBinding = false,
|
||
.sparseResidencyBuffer = false,
|
||
.sparseResidencyImage2D = false,
|
||
.sparseResidencyImage3D = false,
|
||
.sparseResidency2Samples = false,
|
||
.sparseResidency4Samples = false,
|
||
.sparseResidency8Samples = false,
|
||
.sparseResidency16Samples = false,
|
||
.sparseResidencyAliased = false,
|
||
.variableMultisampleRate = false,
|
||
.inheritedQueries = false,
|
||
};
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
|
||
VkPhysicalDeviceFeatures2 *pFeatures)
|
||
{
|
||
dzn_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
|
||
|
||
vk_foreach_struct(ext, pFeatures->pNext) {
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
}
|
||
}
|
||
|
||
|
||
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
||
dzn_GetInstanceProcAddr(VkInstance _instance,
|
||
const char *pName)
|
||
{
|
||
VK_FROM_HANDLE(dzn_instance, instance, _instance);
|
||
return vk_instance_get_proc_addr(&instance->vk,
|
||
&dzn_instance_entrypoints,
|
||
pName);
|
||
}
|
||
|
||
/* Windows will use a dll definition file to avoid build errors. */
|
||
#ifdef _WIN32
|
||
#undef PUBLIC
|
||
#define PUBLIC
|
||
#endif
|
||
|
||
/* With version 1+ of the loader interface the ICD should expose
|
||
* vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
|
||
*/
|
||
PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
||
vk_icdGetInstanceProcAddr(VkInstance instance,
|
||
const char *pName);
|
||
|
||
PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
||
vk_icdGetInstanceProcAddr(VkInstance instance,
|
||
const char *pName)
|
||
{
|
||
return dzn_GetInstanceProcAddr(instance, pName);
|
||
}
|
||
|
||
/* With version 4+ of the loader interface the ICD should expose
|
||
* vk_icdGetPhysicalDeviceProcAddr()
|
||
*/
|
||
PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
||
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
|
||
const char* pName);
|
||
|
||
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
|
||
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
|
||
const char* pName)
|
||
{
|
||
VK_FROM_HANDLE(dzn_instance, instance, _instance);
|
||
return vk_instance_get_physical_device_proc_addr(&instance->vk, pName);
|
||
}
|
||
|
||
/* vk_icd.h does not declare this function, so we declare it here to
|
||
* suppress Wmissing-prototypes.
|
||
*/
|
||
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
|
||
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);
|
||
|
||
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
|
||
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
|
||
{
|
||
/* For the full details on loader interface versioning, see
|
||
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
|
||
* What follows is a condensed summary, to help you navigate the large and
|
||
* confusing official doc.
|
||
*
|
||
* - Loader interface v0 is incompatible with later versions. We don't
|
||
* support it.
|
||
*
|
||
* - In loader interface v1:
|
||
* - The first ICD entrypoint called by the loader is
|
||
* vk_icdGetInstanceProcAddr(). The ICD must statically expose this
|
||
* entrypoint.
|
||
* - The ICD must statically expose no other Vulkan symbol unless it is
|
||
* linked with -Bsymbolic.
|
||
* - Each dispatchable Vulkan handle created by the ICD must be
|
||
* a pointer to a struct whose first member is VK_LOADER_DATA. The
|
||
* ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
|
||
* - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
|
||
* vkDestroySurfaceKHR(). The ICD must be capable of working with
|
||
* such loader-managed surfaces.
|
||
*
|
||
* - Loader interface v2 differs from v1 in:
|
||
* - The first ICD entrypoint called by the loader is
|
||
* vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
|
||
* statically expose this entrypoint.
|
||
*
|
||
* - Loader interface v3 differs from v2 in:
|
||
* - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
|
||
* vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
|
||
* because the loader no longer does so.
|
||
*
|
||
* - Loader interface v4 differs from v3 in:
|
||
* - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
|
||
*/
|
||
*pSupportedVersion = MIN2(*pSupportedVersion, 4u);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice,
|
||
VkPhysicalDeviceProperties *pProperties)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdevice, physicalDevice);
|
||
|
||
/* minimum from the spec */
|
||
const VkSampleCountFlags supported_sample_counts =
|
||
VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_4_BIT;
|
||
|
||
/* FIXME: this is mostly bunk for now */
|
||
VkPhysicalDeviceLimits limits = {
|
||
|
||
/* TODO: support older feature levels */
|
||
.maxImageDimension1D = (1 << 14),
|
||
.maxImageDimension2D = (1 << 14),
|
||
.maxImageDimension3D = (1 << 11),
|
||
.maxImageDimensionCube = (1 << 14),
|
||
.maxImageArrayLayers = (1 << 11),
|
||
|
||
/* from here on, we simply use the minimum values from the spec for now */
|
||
.maxTexelBufferElements = 65536,
|
||
.maxUniformBufferRange = 16384,
|
||
.maxStorageBufferRange = (1ul << 27),
|
||
.maxPushConstantsSize = 128,
|
||
.maxMemoryAllocationCount = 4096,
|
||
.maxSamplerAllocationCount = 4000,
|
||
.bufferImageGranularity = 131072,
|
||
.sparseAddressSpaceSize = 0,
|
||
.maxBoundDescriptorSets = MAX_SETS,
|
||
.maxPerStageDescriptorSamplers = 16,
|
||
.maxPerStageDescriptorUniformBuffers = 12,
|
||
.maxPerStageDescriptorStorageBuffers = 4,
|
||
.maxPerStageDescriptorSampledImages = 16,
|
||
.maxPerStageDescriptorStorageImages = 4,
|
||
.maxPerStageDescriptorInputAttachments = 4,
|
||
.maxPerStageResources = 128,
|
||
.maxDescriptorSetSamplers = 96,
|
||
.maxDescriptorSetUniformBuffers = 72,
|
||
.maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS,
|
||
.maxDescriptorSetStorageBuffers = 24,
|
||
.maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS,
|
||
.maxDescriptorSetSampledImages = 96,
|
||
.maxDescriptorSetStorageImages = 24,
|
||
.maxDescriptorSetInputAttachments = 4,
|
||
.maxVertexInputAttributes = 16,
|
||
.maxVertexInputBindings = 16,
|
||
.maxVertexInputAttributeOffset = 2047,
|
||
.maxVertexInputBindingStride = 2048,
|
||
.maxVertexOutputComponents = 64,
|
||
.maxTessellationGenerationLevel = 0,
|
||
.maxTessellationPatchSize = 0,
|
||
.maxTessellationControlPerVertexInputComponents = 0,
|
||
.maxTessellationControlPerVertexOutputComponents = 0,
|
||
.maxTessellationControlPerPatchOutputComponents = 0,
|
||
.maxTessellationControlTotalOutputComponents = 0,
|
||
.maxTessellationEvaluationInputComponents = 0,
|
||
.maxTessellationEvaluationOutputComponents = 0,
|
||
.maxGeometryShaderInvocations = 0,
|
||
.maxGeometryInputComponents = 0,
|
||
.maxGeometryOutputComponents = 0,
|
||
.maxGeometryOutputVertices = 0,
|
||
.maxGeometryTotalOutputComponents = 0,
|
||
.maxFragmentInputComponents = 64,
|
||
.maxFragmentOutputAttachments = 4,
|
||
.maxFragmentDualSrcAttachments = 0,
|
||
.maxFragmentCombinedOutputResources = 4,
|
||
.maxComputeSharedMemorySize = 16384,
|
||
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
|
||
.maxComputeWorkGroupInvocations = 128,
|
||
.maxComputeWorkGroupSize = { 128, 128, 64 },
|
||
.subPixelPrecisionBits = 4,
|
||
.subTexelPrecisionBits = 4,
|
||
.mipmapPrecisionBits = 4,
|
||
.maxDrawIndexedIndexValue = 0x00ffffff,
|
||
.maxDrawIndirectCount = 1,
|
||
.maxSamplerLodBias = 2.0f,
|
||
.maxSamplerAnisotropy = 1.0f,
|
||
.maxViewports = 1,
|
||
.maxViewportDimensions = { 4096, 4096 },
|
||
.viewportBoundsRange = { -8192, 8191 },
|
||
.viewportSubPixelBits = 0,
|
||
.minMemoryMapAlignment = 64,
|
||
.minTexelBufferOffsetAlignment = 256,
|
||
.minUniformBufferOffsetAlignment = 256,
|
||
.minStorageBufferOffsetAlignment = 256,
|
||
.minTexelOffset = -8,
|
||
.maxTexelOffset = 7,
|
||
.minTexelGatherOffset = 0,
|
||
.maxTexelGatherOffset = 0,
|
||
.minInterpolationOffset = 0.0f,
|
||
.maxInterpolationOffset = 0.0f,
|
||
.subPixelInterpolationOffsetBits = 0,
|
||
.maxFramebufferWidth = 4096,
|
||
.maxFramebufferHeight = 4096,
|
||
.maxFramebufferLayers = 256,
|
||
.framebufferColorSampleCounts = supported_sample_counts,
|
||
.framebufferDepthSampleCounts = supported_sample_counts,
|
||
.framebufferStencilSampleCounts = supported_sample_counts,
|
||
.framebufferNoAttachmentsSampleCounts = supported_sample_counts,
|
||
.maxColorAttachments = 4,
|
||
.sampledImageColorSampleCounts = supported_sample_counts,
|
||
.sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT,
|
||
.sampledImageDepthSampleCounts = supported_sample_counts,
|
||
.sampledImageStencilSampleCounts = supported_sample_counts,
|
||
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
|
||
.maxSampleMaskWords = 1,
|
||
.timestampComputeAndGraphics = true,
|
||
.timestampPeriod = pdevice->timestamp_period,
|
||
.maxClipDistances = 8,
|
||
.maxCullDistances = 8,
|
||
.maxCombinedClipAndCullDistances = 8,
|
||
.discreteQueuePriorities = 2,
|
||
.pointSizeRange = { 1.0f, 1.0f },
|
||
.lineWidthRange = { 1.0f, 1.0f },
|
||
.pointSizeGranularity = 0.0f,
|
||
.lineWidthGranularity = 0.0f,
|
||
.strictLines = 0,
|
||
.standardSampleLocations = false,
|
||
.optimalBufferCopyOffsetAlignment = 1,
|
||
.optimalBufferCopyRowPitchAlignment = 1,
|
||
.nonCoherentAtomSize = 256,
|
||
};
|
||
|
||
const DXGI_ADAPTER_DESC1& desc = pdevice->adapter_desc;
|
||
|
||
VkPhysicalDeviceType devtype = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
|
||
if (desc.Flags == DXGI_ADAPTER_FLAG_SOFTWARE)
|
||
devtype = VK_PHYSICAL_DEVICE_TYPE_CPU;
|
||
else if (false) { // TODO: detect discreete GPUs
|
||
/* This is a tad tricky to get right, because we need to have the
|
||
* actual ID3D12Device before we can query the
|
||
* D3D12_FEATURE_DATA_ARCHITECTURE structure... So for now, let's
|
||
* just pretend everything is integrated, because... well, that's
|
||
* what I have at hand right now ;)
|
||
*/
|
||
devtype = VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
|
||
}
|
||
|
||
*pProperties = VkPhysicalDeviceProperties {
|
||
.apiVersion = DZN_API_VERSION,
|
||
.driverVersion = vk_get_driver_version(),
|
||
|
||
.vendorID = desc.VendorId,
|
||
.deviceID = desc.DeviceId,
|
||
.deviceType = devtype,
|
||
|
||
.limits = limits,
|
||
.sparseProperties = { 0 },
|
||
};
|
||
|
||
snprintf(pProperties->deviceName, sizeof(pProperties->deviceName),
|
||
"Microsoft Direct3D12 (%S)", desc.Description);
|
||
|
||
memcpy(pProperties->pipelineCacheUUID,
|
||
pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
|
||
VkPhysicalDeviceProperties2 *pProperties)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdevice, physicalDevice);
|
||
|
||
dzn_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
|
||
|
||
vk_foreach_struct(ext, pProperties->pNext) {
|
||
switch (ext->sType) {
|
||
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
|
||
VkPhysicalDeviceIDProperties *id_props =
|
||
(VkPhysicalDeviceIDProperties *)ext;
|
||
memcpy(id_props->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
|
||
memcpy(id_props->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
|
||
/* The LUID is for Windows. */
|
||
id_props->deviceLUIDValid = false;
|
||
break;
|
||
}
|
||
default:
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice,
|
||
uint32_t *pQueueFamilyPropertyCount,
|
||
VkQueueFamilyProperties2 *pQueueFamilyProperties)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdev, physicalDevice);
|
||
VK_OUTARRAY_MAKE_TYPED(VkQueueFamilyProperties2, out,
|
||
pQueueFamilyProperties, pQueueFamilyPropertyCount);
|
||
|
||
(void)dzn_physical_device_get_d3d12_dev(pdev);
|
||
|
||
for (uint32_t i = 0; i < pdev->queue_family_count; i++) {
|
||
vk_outarray_append_typed(VkQueueFamilyProperties2, &out, p) {
|
||
p->queueFamilyProperties = pdev->queue_families[i].props;
|
||
|
||
vk_foreach_struct(ext, pQueueFamilyProperties->pNext) {
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice,
|
||
VkPhysicalDeviceMemoryProperties *pMemoryProperties)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, pdev, physicalDevice);
|
||
|
||
// Ensure memory caps are up-to-date
|
||
(void)dzn_physical_device_get_d3d12_dev(pdev);
|
||
*pMemoryProperties = pdev->memory;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice,
|
||
VkPhysicalDeviceMemoryProperties2 *pMemoryProperties)
|
||
{
|
||
dzn_GetPhysicalDeviceMemoryProperties(physicalDevice,
|
||
&pMemoryProperties->memoryProperties);
|
||
|
||
vk_foreach_struct(ext, pMemoryProperties->pNext) {
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
}
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_EnumerateInstanceLayerProperties(uint32_t *pPropertyCount,
|
||
VkLayerProperties *pProperties)
|
||
{
|
||
if (pProperties == NULL) {
|
||
*pPropertyCount = 0;
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_queue_sync_wait(dzn_queue *queue, const struct vk_sync_wait *wait)
|
||
{
|
||
if (wait->sync->type == &vk_sync_dummy_type)
|
||
return VK_SUCCESS;
|
||
|
||
dzn_device *device = container_of(queue->vk.base.device, dzn_device, vk);
|
||
assert(wait->sync->type == &dzn_sync_type);
|
||
dzn_sync *sync = container_of(wait->sync, dzn_sync, vk);
|
||
uint64_t value =
|
||
(sync->vk.flags & VK_SYNC_IS_TIMELINE) ? wait->wait_value : 1;
|
||
|
||
assert(sync->fence != NULL);
|
||
|
||
if (value > 0 && FAILED(queue->cmdqueue->Wait(sync->fence, value)))
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static VkResult
|
||
dzn_queue_sync_signal(dzn_queue *queue, const struct vk_sync_signal *signal)
|
||
{
|
||
if (signal->sync->type == &vk_sync_dummy_type)
|
||
return VK_SUCCESS;
|
||
|
||
dzn_device *device = container_of(queue->vk.base.device, dzn_device, vk);
|
||
assert(signal->sync->type == &dzn_sync_type);
|
||
dzn_sync *sync = container_of(signal->sync, dzn_sync, vk);
|
||
uint64_t value =
|
||
(sync->vk.flags & VK_SYNC_IS_TIMELINE) ? signal->signal_value : 1;
|
||
assert(value > 0);
|
||
|
||
assert(sync->fence != NULL);
|
||
|
||
if (FAILED(queue->cmdqueue->Signal(sync->fence, value)))
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static VkResult
|
||
dzn_queue_submit(struct vk_queue *q,
|
||
struct vk_queue_submit *info)
|
||
{
|
||
dzn_queue *queue = container_of(q, dzn_queue, vk);
|
||
dzn_device *device = container_of(q->base.device, dzn_device, vk);
|
||
VkResult result = VK_SUCCESS;
|
||
|
||
for (uint32_t i = 0; i < info->wait_count; i++) {
|
||
result = dzn_queue_sync_wait(queue, &info->waits[i]);
|
||
if (result != VK_SUCCESS)
|
||
return result;
|
||
}
|
||
|
||
for (uint32_t i = 0; i < info->command_buffer_count; i++) {
|
||
dzn_cmd_buffer *cmd_buffer =
|
||
container_of(info->command_buffers[i], dzn_cmd_buffer, vk);
|
||
|
||
ID3D12CommandList *cmdlists[] = { cmd_buffer->cmdlist };
|
||
|
||
util_dynarray_foreach(&cmd_buffer->events.wait, dzn_event *, evt) {
|
||
if (FAILED(queue->cmdqueue->Wait((*evt)->fence, 1)))
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
}
|
||
|
||
util_dynarray_foreach(&cmd_buffer->queries.wait, dzn_cmd_buffer_query_range, range) {
|
||
mtx_lock(&range->qpool->queries_lock);
|
||
for (uint32_t q = range->start; q < range->start + range->count; q++) {
|
||
struct dzn_query *query = &range->qpool->queries[q];
|
||
|
||
if (query->fence &&
|
||
FAILED(queue->cmdqueue->Wait(query->fence, query->fence_value)))
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
}
|
||
mtx_unlock(&range->qpool->queries_lock);
|
||
}
|
||
|
||
util_dynarray_foreach(&cmd_buffer->queries.reset, dzn_cmd_buffer_query_range, range) {
|
||
mtx_lock(&range->qpool->queries_lock);
|
||
for (uint32_t q = range->start; q < range->start + range->count; q++) {
|
||
struct dzn_query *query = &range->qpool->queries[q];
|
||
if (query->fence) {
|
||
query->fence->Release();
|
||
query->fence = NULL;
|
||
}
|
||
query->fence_value = 0;
|
||
}
|
||
mtx_unlock(&range->qpool->queries_lock);
|
||
}
|
||
|
||
queue->cmdqueue->ExecuteCommandLists(1, cmdlists);
|
||
|
||
util_dynarray_foreach(&cmd_buffer->events.signal, dzn_cmd_event_signal, evt) {
|
||
if (FAILED(queue->cmdqueue->Signal(evt->event->fence, evt->value ? 1 : 0)))
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
}
|
||
|
||
util_dynarray_foreach(&cmd_buffer->queries.signal, dzn_cmd_buffer_query_range, range) {
|
||
mtx_lock(&range->qpool->queries_lock);
|
||
for (uint32_t q = range->start; q < range->start + range->count; q++) {
|
||
struct dzn_query *query = &range->qpool->queries[q];
|
||
query->fence_value = queue->fence_point + 1;
|
||
query->fence = queue->fence;
|
||
query->fence->AddRef();
|
||
}
|
||
mtx_unlock(&range->qpool->queries_lock);
|
||
}
|
||
}
|
||
|
||
for (uint32_t i = 0; i < info->signal_count; i++) {
|
||
result = dzn_queue_sync_signal(queue, &info->signals[i]);
|
||
if (result != VK_SUCCESS)
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
}
|
||
|
||
if (FAILED(queue->cmdqueue->Signal(queue->fence, ++queue->fence_point)))
|
||
return vk_error(device, VK_ERROR_UNKNOWN);
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static void
|
||
dzn_queue_finish(dzn_queue *queue)
|
||
{
|
||
if (queue->cmdqueue)
|
||
queue->cmdqueue->Release();
|
||
|
||
if (queue->fence)
|
||
queue->fence->Release();
|
||
|
||
vk_queue_finish(&queue->vk);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_queue_init(dzn_queue *queue,
|
||
dzn_device *device,
|
||
const VkDeviceQueueCreateInfo *pCreateInfo,
|
||
uint32_t index_in_family)
|
||
{
|
||
dzn_physical_device *pdev = container_of(device->vk.physical, dzn_physical_device, vk);
|
||
|
||
VkResult result = vk_queue_init(&queue->vk, &device->vk, pCreateInfo, index_in_family);
|
||
if (result != VK_SUCCESS)
|
||
return result;
|
||
|
||
queue->vk.driver_submit = dzn_queue_submit;
|
||
|
||
assert(pCreateInfo->queueFamilyIndex < pdev->queue_family_count);
|
||
|
||
D3D12_COMMAND_QUEUE_DESC queue_desc =
|
||
pdev->queue_families[pCreateInfo->queueFamilyIndex].desc;
|
||
|
||
queue_desc.Priority =
|
||
(INT)(pCreateInfo->pQueuePriorities[index_in_family] * (float)D3D12_COMMAND_QUEUE_PRIORITY_HIGH);
|
||
queue_desc.NodeMask = 0;
|
||
|
||
if (FAILED(device->dev->CreateCommandQueue(&queue_desc,
|
||
IID_PPV_ARGS(&queue->cmdqueue)))) {
|
||
dzn_queue_finish(queue);
|
||
return vk_error(device->vk.physical->instance, VK_ERROR_INITIALIZATION_FAILED);
|
||
}
|
||
|
||
if (FAILED(device->dev->CreateFence(0, D3D12_FENCE_FLAG_NONE,
|
||
IID_PPV_ARGS(&queue->fence)))) {
|
||
dzn_queue_finish(queue);
|
||
return vk_error(device->vk.physical->instance, VK_ERROR_INITIALIZATION_FAILED);
|
||
}
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static VkResult
|
||
check_physical_device_features(VkPhysicalDevice physicalDevice,
|
||
const VkPhysicalDeviceFeatures *features)
|
||
{
|
||
VkPhysicalDeviceFeatures supported_features;
|
||
dzn_GetPhysicalDeviceFeatures(physicalDevice, &supported_features);
|
||
VkBool32 *supported_feature = (VkBool32 *)&supported_features;
|
||
VkBool32 *enabled_feature = (VkBool32 *)features;
|
||
unsigned num_features = sizeof(VkPhysicalDeviceFeatures) / sizeof(VkBool32);
|
||
for (uint32_t i = 0; i < num_features; i++) {
|
||
if (enabled_feature[i] && !supported_feature[i])
|
||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||
}
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static VkResult
|
||
dzn_device_create_sync_for_memory(struct vk_device *device,
|
||
VkDeviceMemory memory,
|
||
bool signal_memory,
|
||
struct vk_sync **sync_out)
|
||
{
|
||
return vk_sync_create(device, &vk_sync_dummy_type,
|
||
(enum vk_sync_flags)0, 1, sync_out);
|
||
}
|
||
|
||
static void
|
||
dzn_device_ref_pipeline_layout(struct vk_device *dev, VkPipelineLayout layout)
|
||
{
|
||
VK_FROM_HANDLE(dzn_pipeline_layout, playout, layout);
|
||
|
||
dzn_pipeline_layout_ref(playout);
|
||
}
|
||
|
||
static void
|
||
dzn_device_unref_pipeline_layout(struct vk_device *dev, VkPipelineLayout layout)
|
||
{
|
||
VK_FROM_HANDLE(dzn_pipeline_layout, playout, layout);
|
||
|
||
dzn_pipeline_layout_unref(playout);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_device_query_init(dzn_device *device)
|
||
{
|
||
/* FIXME: create the resource in the default heap */
|
||
D3D12_HEAP_PROPERTIES hprops =
|
||
device->dev->GetCustomHeapProperties(0, D3D12_HEAP_TYPE_UPLOAD);
|
||
D3D12_RESOURCE_DESC rdesc = {
|
||
.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER,
|
||
.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
|
||
.Width = DZN_QUERY_REFS_RES_SIZE,
|
||
.Height = 1,
|
||
.DepthOrArraySize = 1,
|
||
.MipLevels = 1,
|
||
.Format = DXGI_FORMAT_UNKNOWN,
|
||
.SampleDesc = { .Count = 1, .Quality = 0 },
|
||
.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR,
|
||
.Flags = D3D12_RESOURCE_FLAG_NONE,
|
||
};
|
||
|
||
if (FAILED(device->dev->CreateCommittedResource(&hprops,
|
||
D3D12_HEAP_FLAG_NONE,
|
||
&rdesc,
|
||
D3D12_RESOURCE_STATE_GENERIC_READ,
|
||
NULL,
|
||
IID_PPV_ARGS(&device->queries.refs))))
|
||
return vk_error(device->vk.physical, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||
|
||
uint8_t *queries_ref;
|
||
if (FAILED(device->queries.refs->Map(0, NULL, (void **)&queries_ref)))
|
||
return vk_error(device->vk.physical, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
memset(queries_ref + DZN_QUERY_REFS_ALL_ONES_OFFSET, 0xff, DZN_QUERY_REFS_SECTION_SIZE);
|
||
memset(queries_ref + DZN_QUERY_REFS_ALL_ZEROS_OFFSET, 0x0, DZN_QUERY_REFS_SECTION_SIZE);
|
||
device->queries.refs->Unmap(0, NULL);
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static void
|
||
dzn_device_query_finish(dzn_device *device)
|
||
{
|
||
if (device->queries.refs)
|
||
device->queries.refs->Release();
|
||
}
|
||
|
||
static void
|
||
dzn_device_destroy(dzn_device *device, const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
if (!device)
|
||
return;
|
||
|
||
dzn_instance *instance =
|
||
container_of(device->vk.physical->instance, dzn_instance, vk);
|
||
|
||
vk_foreach_queue_safe(q, &device->vk) {
|
||
dzn_queue *queue = container_of(q, dzn_queue, vk);
|
||
|
||
dzn_queue_finish(queue);
|
||
}
|
||
|
||
dzn_device_query_finish(device);
|
||
dzn_meta_finish(device);
|
||
|
||
if (device->dev)
|
||
device->dev->Release();
|
||
|
||
vk_device_finish(&device->vk);
|
||
vk_free2(&instance->vk.alloc, pAllocator, device);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_device_create(dzn_physical_device *pdev,
|
||
const VkDeviceCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkDevice *out)
|
||
{
|
||
dzn_instance *instance = container_of(pdev->vk.instance, dzn_instance, vk);
|
||
|
||
uint32_t queue_count = 0;
|
||
for (uint32_t qf = 0; qf < pCreateInfo->queueCreateInfoCount; qf++) {
|
||
const VkDeviceQueueCreateInfo *qinfo = &pCreateInfo->pQueueCreateInfos[qf];
|
||
queue_count += qinfo->queueCount;
|
||
}
|
||
|
||
VK_MULTIALLOC(ma);
|
||
VK_MULTIALLOC_DECL(&ma, dzn_device, device, 1);
|
||
VK_MULTIALLOC_DECL(&ma, dzn_queue, queues, queue_count);
|
||
|
||
if (!vk_multialloc_zalloc2(&ma, &instance->vk.alloc, pAllocator,
|
||
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
|
||
return vk_error(pdev, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
vk_device_dispatch_table dispatch_table;
|
||
|
||
/* For secondary command buffer support, overwrite any command entrypoints
|
||
* in the main device-level dispatch table with
|
||
* vk_cmd_enqueue_unless_primary_Cmd*.
|
||
*/
|
||
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
|
||
&vk_cmd_enqueue_unless_primary_device_entrypoints, true);
|
||
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
|
||
&dzn_device_entrypoints, false);
|
||
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
|
||
&wsi_device_entrypoints, false);
|
||
|
||
/* Populate our primary cmd_dispatch table. */
|
||
vk_device_dispatch_table_from_entrypoints(&device->cmd_dispatch,
|
||
&dzn_device_entrypoints, true);
|
||
vk_device_dispatch_table_from_entrypoints(&device->cmd_dispatch,
|
||
&vk_common_device_entrypoints,
|
||
false);
|
||
|
||
VkResult result =
|
||
vk_device_init(&device->vk, &pdev->vk, &dispatch_table, pCreateInfo, pAllocator);
|
||
if (result != VK_SUCCESS) {
|
||
vk_free2(&device->vk.alloc, pAllocator, device);
|
||
return result;
|
||
}
|
||
|
||
/* Must be done after vk_device_init() because this function memset(0) the
|
||
* whole struct.
|
||
*/
|
||
device->vk.command_dispatch_table = &device->cmd_dispatch;
|
||
device->vk.ref_pipeline_layout = dzn_device_ref_pipeline_layout;
|
||
device->vk.unref_pipeline_layout = dzn_device_unref_pipeline_layout;
|
||
device->vk.create_sync_for_memory = dzn_device_create_sync_for_memory;
|
||
|
||
device->dev = dzn_physical_device_get_d3d12_dev(pdev);
|
||
if (!device->dev) {
|
||
dzn_device_destroy(device, pAllocator);
|
||
return vk_error(pdev, VK_ERROR_INITIALIZATION_FAILED);
|
||
}
|
||
|
||
device->dev->AddRef();
|
||
|
||
ID3D12InfoQueue *info_queue;
|
||
if (SUCCEEDED(device->dev->QueryInterface(IID_PPV_ARGS(&info_queue)))) {
|
||
D3D12_MESSAGE_SEVERITY severities[] = {
|
||
D3D12_MESSAGE_SEVERITY_INFO,
|
||
D3D12_MESSAGE_SEVERITY_WARNING,
|
||
};
|
||
|
||
D3D12_MESSAGE_ID msg_ids[] = {
|
||
D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE,
|
||
};
|
||
|
||
D3D12_INFO_QUEUE_FILTER NewFilter = {};
|
||
NewFilter.DenyList.NumSeverities = ARRAY_SIZE(severities);
|
||
NewFilter.DenyList.pSeverityList = severities;
|
||
NewFilter.DenyList.NumIDs = ARRAY_SIZE(msg_ids);
|
||
NewFilter.DenyList.pIDList = msg_ids;
|
||
|
||
info_queue->PushStorageFilter(&NewFilter);
|
||
}
|
||
|
||
result = dzn_meta_init(device);
|
||
if (result != VK_SUCCESS) {
|
||
dzn_device_destroy(device, pAllocator);
|
||
return result;
|
||
}
|
||
|
||
result = dzn_device_query_init(device);
|
||
if (result != VK_SUCCESS) {
|
||
dzn_device_destroy(device, pAllocator);
|
||
return result;
|
||
}
|
||
|
||
uint32_t qindex = 0;
|
||
for (uint32_t qf = 0; qf < pCreateInfo->queueCreateInfoCount; qf++) {
|
||
const VkDeviceQueueCreateInfo *qinfo = &pCreateInfo->pQueueCreateInfos[qf];
|
||
|
||
for (uint32_t q = 0; q < qinfo->queueCount; q++) {
|
||
result =
|
||
dzn_queue_init(&queues[qindex++], device, qinfo, q);
|
||
if (result != VK_SUCCESS) {
|
||
dzn_device_destroy(device, pAllocator);
|
||
return result;
|
||
}
|
||
}
|
||
}
|
||
|
||
assert(queue_count == qindex);
|
||
*out = dzn_device_to_handle(device);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
ID3D12RootSignature *
|
||
dzn_device_create_root_sig(dzn_device *device,
|
||
const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc)
|
||
{
|
||
dzn_instance *instance =
|
||
container_of(device->vk.physical->instance, dzn_instance, vk);
|
||
ComPtr<ID3DBlob> sig, error;
|
||
|
||
if (FAILED(instance->d3d12.serialize_root_sig(desc,
|
||
&sig, &error))) {
|
||
if (instance->debug_flags & DZN_DEBUG_SIG) {
|
||
const char* error_msg = (const char*)error->GetBufferPointer();
|
||
fprintf(stderr,
|
||
"== SERIALIZE ROOT SIG ERROR =============================================\n"
|
||
"%s\n"
|
||
"== END ==========================================================\n",
|
||
error_msg);
|
||
}
|
||
|
||
return NULL;
|
||
}
|
||
|
||
ID3D12RootSignature *root_sig;
|
||
if (FAILED(device->dev->CreateRootSignature(0,
|
||
sig->GetBufferPointer(),
|
||
sig->GetBufferSize(),
|
||
IID_PPV_ARGS(&root_sig))))
|
||
return NULL;
|
||
|
||
return root_sig;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_CreateDevice(VkPhysicalDevice physicalDevice,
|
||
const VkDeviceCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkDevice *pDevice)
|
||
{
|
||
VK_FROM_HANDLE(dzn_physical_device, physical_device, physicalDevice);
|
||
dzn_instance *instance =
|
||
container_of(physical_device->vk.instance, dzn_instance, vk);
|
||
VkResult result;
|
||
|
||
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
|
||
|
||
/* Check enabled features */
|
||
if (pCreateInfo->pEnabledFeatures) {
|
||
result = check_physical_device_features(physicalDevice,
|
||
pCreateInfo->pEnabledFeatures);
|
||
if (result != VK_SUCCESS)
|
||
return vk_error(physical_device, result);
|
||
}
|
||
|
||
/* Check requested queues and fail if we are requested to create any
|
||
* queues with flags we don't support.
|
||
*/
|
||
assert(pCreateInfo->queueCreateInfoCount > 0);
|
||
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
|
||
if (pCreateInfo->pQueueCreateInfos[i].flags != 0)
|
||
return vk_error(physical_device, VK_ERROR_INITIALIZATION_FAILED);
|
||
}
|
||
|
||
return dzn_device_create(physical_device, pCreateInfo, pAllocator, pDevice);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_DestroyDevice(VkDevice dev,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, dev);
|
||
|
||
device->vk.dispatch_table.DeviceWaitIdle(dev);
|
||
|
||
dzn_device_destroy(device, pAllocator);
|
||
}
|
||
|
||
static void
|
||
dzn_device_memory_destroy(dzn_device_memory *mem,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
if (!mem)
|
||
return;
|
||
|
||
dzn_device *device = container_of(mem->base.device, dzn_device, vk);
|
||
|
||
if (mem->map)
|
||
mem->map_res->Unmap(0, NULL);
|
||
|
||
if (mem->map_res)
|
||
mem->map_res->Release();
|
||
|
||
if (mem->heap)
|
||
mem->heap->Release();
|
||
|
||
vk_object_base_finish(&mem->base);
|
||
vk_free2(&device->vk.alloc, pAllocator, mem);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_device_memory_create(dzn_device *device,
|
||
const VkMemoryAllocateInfo *pAllocateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkDeviceMemory *out)
|
||
{
|
||
dzn_physical_device *pdevice =
|
||
container_of(device->vk.physical, dzn_physical_device, vk);
|
||
|
||
dzn_device_memory *mem = (dzn_device_memory *)
|
||
vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*mem), 8,
|
||
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
||
if (!mem)
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
vk_object_base_init(&device->vk, &mem->base, VK_OBJECT_TYPE_DEVICE_MEMORY);
|
||
|
||
/* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
|
||
assert(pAllocateInfo->allocationSize > 0);
|
||
|
||
mem->size = pAllocateInfo->allocationSize;
|
||
|
||
#if 0
|
||
const VkExportMemoryAllocateInfo *export_info = NULL;
|
||
VkMemoryAllocateFlags vk_flags = 0;
|
||
#endif
|
||
|
||
vk_foreach_struct_const(ext, pAllocateInfo->pNext) {
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
}
|
||
|
||
const VkMemoryType *mem_type =
|
||
&pdevice->memory.memoryTypes[pAllocateInfo->memoryTypeIndex];
|
||
|
||
D3D12_HEAP_DESC heap_desc = {};
|
||
// TODO: fix all of these:
|
||
heap_desc.SizeInBytes = pAllocateInfo->allocationSize;
|
||
heap_desc.Alignment =
|
||
heap_desc.SizeInBytes >= D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT ?
|
||
D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT :
|
||
D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
|
||
heap_desc.Flags =
|
||
dzn_physical_device_get_heap_flags_for_mem_type(pdevice,
|
||
pAllocateInfo->memoryTypeIndex);
|
||
|
||
/* TODO: Unsure about this logic??? */
|
||
mem->initial_state = D3D12_RESOURCE_STATE_COMMON;
|
||
heap_desc.Properties.Type = D3D12_HEAP_TYPE_CUSTOM;
|
||
heap_desc.Properties.MemoryPoolPreference =
|
||
((mem_type->propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
|
||
!pdevice->architecture.UMA) ?
|
||
D3D12_MEMORY_POOL_L1 : D3D12_MEMORY_POOL_L0;
|
||
if (mem_type->propertyFlags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
|
||
heap_desc.Properties.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_WRITE_BACK;
|
||
} else if (mem_type->propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
|
||
heap_desc.Properties.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE;
|
||
} else {
|
||
heap_desc.Properties.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE;
|
||
}
|
||
|
||
if (FAILED(device->dev->CreateHeap(&heap_desc, IID_PPV_ARGS(&mem->heap)))) {
|
||
dzn_device_memory_destroy(mem, pAllocator);
|
||
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||
}
|
||
|
||
if ((mem_type->propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) &&
|
||
!(heap_desc.Flags & D3D12_HEAP_FLAG_DENY_BUFFERS)){
|
||
D3D12_RESOURCE_DESC res_desc = {};
|
||
res_desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
|
||
res_desc.Format = DXGI_FORMAT_UNKNOWN;
|
||
res_desc.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
|
||
res_desc.Width = heap_desc.SizeInBytes;
|
||
res_desc.Height = 1;
|
||
res_desc.DepthOrArraySize = 1;
|
||
res_desc.MipLevels = 1;
|
||
res_desc.SampleDesc.Count = 1;
|
||
res_desc.SampleDesc.Quality = 0;
|
||
res_desc.Flags = D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE;
|
||
res_desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
|
||
HRESULT hr = device->dev->CreatePlacedResource(mem->heap, 0, &res_desc,
|
||
mem->initial_state,
|
||
NULL, IID_PPV_ARGS(&mem->map_res));
|
||
if (FAILED(hr)) {
|
||
dzn_device_memory_destroy(mem, pAllocator);
|
||
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||
}
|
||
}
|
||
|
||
*out = dzn_device_memory_to_handle(mem);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_AllocateMemory(VkDevice device,
|
||
const VkMemoryAllocateInfo *pAllocateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkDeviceMemory *pMem)
|
||
{
|
||
return dzn_device_memory_create(dzn_device_from_handle(device),
|
||
pAllocateInfo, pAllocator, pMem);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_FreeMemory(VkDevice device,
|
||
VkDeviceMemory mem,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
dzn_device_memory_destroy(dzn_device_memory_from_handle(mem), pAllocator);
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_MapMemory(VkDevice _device,
|
||
VkDeviceMemory _memory,
|
||
VkDeviceSize offset,
|
||
VkDeviceSize size,
|
||
VkMemoryMapFlags flags,
|
||
void **ppData)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, _device);
|
||
VK_FROM_HANDLE(dzn_device_memory, mem, _memory);
|
||
|
||
if (mem == NULL) {
|
||
*ppData = NULL;
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
if (size == VK_WHOLE_SIZE)
|
||
size = mem->size - offset;
|
||
|
||
/* From the Vulkan spec version 1.0.32 docs for MapMemory:
|
||
*
|
||
* * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
|
||
* assert(size != 0);
|
||
* * If size is not equal to VK_WHOLE_SIZE, size must be less than or
|
||
* equal to the size of the memory minus offset
|
||
*/
|
||
assert(size > 0);
|
||
assert(offset + size <= mem->size);
|
||
|
||
assert(mem->map_res);
|
||
D3D12_RANGE range = {};
|
||
range.Begin = offset;
|
||
range.End = offset + size;
|
||
void *map = NULL;
|
||
if (FAILED(mem->map_res->Map(0, &range, &map)))
|
||
return vk_error(device, VK_ERROR_MEMORY_MAP_FAILED);
|
||
|
||
mem->map = map;
|
||
mem->map_size = size;
|
||
|
||
*ppData = ((uint8_t*) map) + offset;
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_UnmapMemory(VkDevice _device,
|
||
VkDeviceMemory _memory)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, _device);
|
||
VK_FROM_HANDLE(dzn_device_memory, mem, _memory);
|
||
|
||
if (mem == NULL)
|
||
return;
|
||
|
||
assert(mem->map_res);
|
||
mem->map_res->Unmap(0, NULL);
|
||
|
||
mem->map = NULL;
|
||
mem->map_size = 0;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_FlushMappedMemoryRanges(VkDevice _device,
|
||
uint32_t memoryRangeCount,
|
||
const VkMappedMemoryRange *pMemoryRanges)
|
||
{
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_InvalidateMappedMemoryRanges(VkDevice _device,
|
||
uint32_t memoryRangeCount,
|
||
const VkMappedMemoryRange *pMemoryRanges)
|
||
{
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static void
|
||
dzn_buffer_destroy(dzn_buffer *buf, const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
if (!buf)
|
||
return;
|
||
|
||
dzn_device *device = container_of(buf->base.device, dzn_device, vk);
|
||
|
||
if (buf->res)
|
||
buf->res->Release();
|
||
|
||
vk_object_base_finish(&buf->base);
|
||
vk_free2(&device->vk.alloc, pAllocator, buf);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_buffer_create(dzn_device *device,
|
||
const VkBufferCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkBuffer *out)
|
||
{
|
||
dzn_buffer *buf = (dzn_buffer *)
|
||
vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*buf), 8,
|
||
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
||
if (!buf)
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
vk_object_base_init(&device->vk, &buf->base, VK_OBJECT_TYPE_BUFFER);
|
||
buf->create_flags = pCreateInfo->flags;
|
||
buf->size = pCreateInfo->size;
|
||
buf->usage = pCreateInfo->usage;
|
||
|
||
if (buf->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
|
||
buf->size = ALIGN_POT(buf->size, 256);
|
||
|
||
buf->desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
|
||
buf->desc.Format = DXGI_FORMAT_UNKNOWN;
|
||
buf->desc.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
|
||
buf->desc.Width = buf->size;
|
||
buf->desc.Height = 1;
|
||
buf->desc.DepthOrArraySize = 1;
|
||
buf->desc.MipLevels = 1;
|
||
buf->desc.SampleDesc.Count = 1;
|
||
buf->desc.SampleDesc.Quality = 0;
|
||
buf->desc.Flags = D3D12_RESOURCE_FLAG_NONE;
|
||
buf->desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
|
||
|
||
if (buf->usage &
|
||
(VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
||
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT))
|
||
buf->desc.Flags |= D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS;
|
||
|
||
*out = dzn_buffer_to_handle(buf);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
DXGI_FORMAT
|
||
dzn_buffer_get_dxgi_format(VkFormat format)
|
||
{
|
||
enum pipe_format pfmt = vk_format_to_pipe_format(format);
|
||
|
||
return dzn_pipe_to_dxgi_format(pfmt);
|
||
}
|
||
|
||
D3D12_TEXTURE_COPY_LOCATION
|
||
dzn_buffer_get_copy_loc(const dzn_buffer *buf,
|
||
VkFormat format,
|
||
const VkBufferImageCopy2KHR *region,
|
||
VkImageAspectFlagBits aspect,
|
||
uint32_t layer)
|
||
{
|
||
const uint32_t buffer_row_length =
|
||
region->bufferRowLength ? region->bufferRowLength : region->imageExtent.width;
|
||
const uint32_t buffer_image_height =
|
||
region->bufferImageHeight ? region->bufferImageHeight : region->imageExtent.height;
|
||
|
||
VkFormat plane_format = dzn_image_get_plane_format(format, aspect);
|
||
|
||
enum pipe_format pfmt = vk_format_to_pipe_format(plane_format);
|
||
uint32_t blksz = util_format_get_blocksize(pfmt);
|
||
uint32_t blkw = util_format_get_blockwidth(pfmt);
|
||
uint32_t blkh = util_format_get_blockheight(pfmt);
|
||
|
||
D3D12_TEXTURE_COPY_LOCATION loc = {
|
||
.pResource = buf->res,
|
||
.Type = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT,
|
||
.PlacedFootprint = {
|
||
.Footprint = {
|
||
.Format =
|
||
dzn_image_get_placed_footprint_format(format, aspect),
|
||
.Width = region->imageExtent.width,
|
||
.Height = region->imageExtent.height,
|
||
.Depth = region->imageExtent.depth,
|
||
.RowPitch = blksz * DIV_ROUND_UP(buffer_row_length, blkw),
|
||
},
|
||
},
|
||
};
|
||
|
||
uint32_t buffer_layer_stride =
|
||
loc.PlacedFootprint.Footprint.RowPitch *
|
||
DIV_ROUND_UP(loc.PlacedFootprint.Footprint.Height, blkh);
|
||
|
||
loc.PlacedFootprint.Offset =
|
||
region->bufferOffset + (layer * buffer_layer_stride);
|
||
|
||
return loc;
|
||
}
|
||
|
||
D3D12_TEXTURE_COPY_LOCATION
|
||
dzn_buffer_get_line_copy_loc(const dzn_buffer *buf, VkFormat format,
|
||
const VkBufferImageCopy2KHR *region,
|
||
const D3D12_TEXTURE_COPY_LOCATION *loc,
|
||
uint32_t y, uint32_t z, uint32_t *start_x)
|
||
{
|
||
uint32_t buffer_row_length =
|
||
region->bufferRowLength ? region->bufferRowLength : region->imageExtent.width;
|
||
uint32_t buffer_image_height =
|
||
region->bufferImageHeight ? region->bufferImageHeight : region->imageExtent.height;
|
||
|
||
format = dzn_image_get_plane_format(format, region->imageSubresource.aspectMask);
|
||
|
||
enum pipe_format pfmt = vk_format_to_pipe_format(format);
|
||
uint32_t blksz = util_format_get_blocksize(pfmt);
|
||
uint32_t blkw = util_format_get_blockwidth(pfmt);
|
||
uint32_t blkh = util_format_get_blockheight(pfmt);
|
||
uint32_t blkd = util_format_get_blockdepth(pfmt);
|
||
D3D12_TEXTURE_COPY_LOCATION new_loc = *loc;
|
||
uint32_t buffer_row_stride =
|
||
DIV_ROUND_UP(buffer_row_length, blkw) * blksz;
|
||
uint32_t buffer_layer_stride =
|
||
buffer_row_stride *
|
||
DIV_ROUND_UP(buffer_image_height, blkh);
|
||
|
||
uint64_t tex_offset =
|
||
((y / blkh) * buffer_row_stride) +
|
||
((z / blkd) * buffer_layer_stride);
|
||
uint64_t offset = loc->PlacedFootprint.Offset + tex_offset;
|
||
uint32_t offset_alignment = D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT;
|
||
|
||
while (offset_alignment % blksz)
|
||
offset_alignment += D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT;
|
||
|
||
new_loc.PlacedFootprint.Footprint.Height = blkh;
|
||
new_loc.PlacedFootprint.Footprint.Depth = 1;
|
||
new_loc.PlacedFootprint.Offset = (offset / offset_alignment) * offset_alignment;
|
||
*start_x = ((offset % offset_alignment) / blksz) * blkw;
|
||
new_loc.PlacedFootprint.Footprint.Width = *start_x + region->imageExtent.width;
|
||
new_loc.PlacedFootprint.Footprint.RowPitch =
|
||
ALIGN_POT(DIV_ROUND_UP(new_loc.PlacedFootprint.Footprint.Width, blkw) * blksz,
|
||
D3D12_TEXTURE_DATA_PITCH_ALIGNMENT);
|
||
return new_loc;
|
||
}
|
||
|
||
bool
|
||
dzn_buffer_supports_region_copy(const D3D12_TEXTURE_COPY_LOCATION *loc)
|
||
{
|
||
return !(loc->PlacedFootprint.Offset & (D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT - 1)) &&
|
||
!(loc->PlacedFootprint.Footprint.RowPitch & (D3D12_TEXTURE_DATA_PITCH_ALIGNMENT - 1));
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_CreateBuffer(VkDevice device,
|
||
const VkBufferCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkBuffer *pBuffer)
|
||
{
|
||
return dzn_buffer_create(dzn_device_from_handle(device),
|
||
pCreateInfo, pAllocator, pBuffer);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_DestroyBuffer(VkDevice device,
|
||
VkBuffer buffer,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
dzn_buffer_destroy(dzn_buffer_from_handle(buffer), pAllocator);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetBufferMemoryRequirements2(VkDevice dev,
|
||
const VkBufferMemoryRequirementsInfo2 *pInfo,
|
||
VkMemoryRequirements2 *pMemoryRequirements)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, dev);
|
||
VK_FROM_HANDLE(dzn_buffer, buffer, pInfo->buffer);
|
||
dzn_physical_device *pdev =
|
||
container_of(device->vk.physical, dzn_physical_device, vk);
|
||
|
||
/* uh, this is grossly over-estimating things */
|
||
uint32_t alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
|
||
VkDeviceSize size = buffer->size;
|
||
|
||
if (buffer->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||
alignment = MAX2(alignment, D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT);
|
||
size = ALIGN_POT(size, D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT);
|
||
}
|
||
|
||
pMemoryRequirements->memoryRequirements.size = size;
|
||
pMemoryRequirements->memoryRequirements.alignment = alignment;
|
||
pMemoryRequirements->memoryRequirements.memoryTypeBits =
|
||
dzn_physical_device_get_mem_type_mask_for_resource(pdev, &buffer->desc);
|
||
|
||
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
|
||
switch (ext->sType) {
|
||
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
|
||
VkMemoryDedicatedRequirements *requirements =
|
||
(VkMemoryDedicatedRequirements *)ext;
|
||
/* TODO: figure out dedicated allocations */
|
||
requirements->prefersDedicatedAllocation = false;
|
||
requirements->requiresDedicatedAllocation = false;
|
||
break;
|
||
}
|
||
|
||
default:
|
||
dzn_debug_ignored_stype(ext->sType);
|
||
break;
|
||
}
|
||
}
|
||
|
||
#if 0
|
||
D3D12_RESOURCE_ALLOCATION_INFO GetResourceAllocationInfo(
|
||
UINT visibleMask,
|
||
UINT numResourceDescs,
|
||
const D3D12_RESOURCE_DESC *pResourceDescs);
|
||
#endif
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_BindBufferMemory2(VkDevice _device,
|
||
uint32_t bindInfoCount,
|
||
const VkBindBufferMemoryInfo *pBindInfos)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, _device);
|
||
|
||
for (uint32_t i = 0; i < bindInfoCount; i++) {
|
||
assert(pBindInfos[i].sType == VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO);
|
||
|
||
VK_FROM_HANDLE(dzn_device_memory, mem, pBindInfos[i].memory);
|
||
VK_FROM_HANDLE(dzn_buffer, buffer, pBindInfos[i].buffer);
|
||
|
||
if (FAILED(device->dev->CreatePlacedResource(mem->heap,
|
||
pBindInfos[i].memoryOffset,
|
||
&buffer->desc,
|
||
mem->initial_state,
|
||
NULL, IID_PPV_ARGS(&buffer->res))))
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
}
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static VkResult
|
||
dzn_framebuffer_create(dzn_device *device,
|
||
const VkFramebufferCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkFramebuffer *out)
|
||
{
|
||
VK_MULTIALLOC(ma);
|
||
VK_MULTIALLOC_DECL(&ma, dzn_framebuffer, framebuffer, 1);
|
||
VK_MULTIALLOC_DECL(&ma, dzn_image_view *, attachments, pCreateInfo->attachmentCount);
|
||
|
||
if (!vk_multialloc_zalloc2(&ma, &device->vk.alloc, pAllocator,
|
||
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
framebuffer->width = pCreateInfo->width;
|
||
framebuffer->height = pCreateInfo->height;
|
||
framebuffer->layers = pCreateInfo->layers;
|
||
|
||
framebuffer->attachments = attachments;
|
||
framebuffer->attachment_count = pCreateInfo->attachmentCount;
|
||
for (uint32_t i = 0; i < framebuffer->attachment_count; i++) {
|
||
VK_FROM_HANDLE(dzn_image_view, iview, pCreateInfo->pAttachments[i]);
|
||
framebuffer->attachments[i] = iview;
|
||
}
|
||
|
||
vk_object_base_init(&device->vk, &framebuffer->base, VK_OBJECT_TYPE_FRAMEBUFFER);
|
||
*out = dzn_framebuffer_to_handle(framebuffer);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static void
|
||
dzn_framebuffer_destroy(dzn_framebuffer *framebuffer,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
if (!framebuffer)
|
||
return;
|
||
|
||
dzn_device *device =
|
||
container_of(framebuffer->base.device, dzn_device, vk);
|
||
|
||
vk_object_base_finish(&framebuffer->base);
|
||
vk_free2(&device->vk.alloc, pAllocator, framebuffer);
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_CreateFramebuffer(VkDevice device,
|
||
const VkFramebufferCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkFramebuffer *pFramebuffer)
|
||
{
|
||
return dzn_framebuffer_create(dzn_device_from_handle(device),
|
||
pCreateInfo, pAllocator, pFramebuffer);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_DestroyFramebuffer(VkDevice device,
|
||
VkFramebuffer fb,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
dzn_framebuffer_destroy(dzn_framebuffer_from_handle(fb), pAllocator);
|
||
}
|
||
|
||
static void
|
||
dzn_event_destroy(dzn_event *event,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
if (!event)
|
||
return;
|
||
|
||
dzn_device *device =
|
||
container_of(event->base.device, dzn_device, vk);
|
||
|
||
if (event->fence)
|
||
event->fence->Release();
|
||
|
||
vk_object_base_finish(&event->base);
|
||
vk_free2(&device->vk.alloc, pAllocator, event);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_event_create(dzn_device *device,
|
||
const VkEventCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkEvent *out)
|
||
{
|
||
dzn_event *event = (dzn_event *)
|
||
vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*event), 8,
|
||
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
||
if (!event)
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
vk_object_base_init(&device->vk, &event->base, VK_OBJECT_TYPE_EVENT);
|
||
|
||
if (FAILED(device->dev->CreateFence(0, D3D12_FENCE_FLAG_NONE,
|
||
IID_PPV_ARGS(&event->fence)))) {
|
||
dzn_event_destroy(event, pAllocator);
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
}
|
||
|
||
*out = dzn_event_to_handle(event);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_CreateEvent(VkDevice device,
|
||
const VkEventCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkEvent *pEvent)
|
||
{
|
||
return dzn_event_create(dzn_device_from_handle(device),
|
||
pCreateInfo, pAllocator, pEvent);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_DestroyEvent(VkDevice device,
|
||
VkEvent event,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
return dzn_event_destroy(dzn_event_from_handle(event), pAllocator);
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_ResetEvent(VkDevice dev,
|
||
VkEvent evt)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, dev);
|
||
VK_FROM_HANDLE(dzn_event, event, evt);
|
||
|
||
if (FAILED(event->fence->Signal(0)))
|
||
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_SetEvent(VkDevice dev,
|
||
VkEvent evt)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device, device, dev);
|
||
VK_FROM_HANDLE(dzn_event, event, evt);
|
||
|
||
if (FAILED(event->fence->Signal(1)))
|
||
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_GetEventStatus(VkDevice device,
|
||
VkEvent evt)
|
||
{
|
||
VK_FROM_HANDLE(dzn_event, event, evt);
|
||
|
||
return event->fence->GetCompletedValue() == 0 ?
|
||
VK_EVENT_RESET : VK_EVENT_SET;
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_GetDeviceMemoryCommitment(VkDevice device,
|
||
VkDeviceMemory memory,
|
||
VkDeviceSize *pCommittedMemoryInBytes)
|
||
{
|
||
VK_FROM_HANDLE(dzn_device_memory, mem, memory);
|
||
|
||
// TODO: find if there's a way to query/track actual heap residency
|
||
*pCommittedMemoryInBytes = mem->size;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_QueueBindSparse(VkQueue queue,
|
||
uint32_t bindInfoCount,
|
||
const VkBindSparseInfo *pBindInfo,
|
||
VkFence fence)
|
||
{
|
||
// FIXME: add proper implem
|
||
dzn_stub();
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
static D3D12_TEXTURE_ADDRESS_MODE
|
||
dzn_sampler_translate_addr_mode(VkSamplerAddressMode in)
|
||
{
|
||
switch (in) {
|
||
case VK_SAMPLER_ADDRESS_MODE_REPEAT: return D3D12_TEXTURE_ADDRESS_MODE_WRAP;
|
||
case VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT: return D3D12_TEXTURE_ADDRESS_MODE_MIRROR;
|
||
case VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE: return D3D12_TEXTURE_ADDRESS_MODE_CLAMP;
|
||
case VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER: return D3D12_TEXTURE_ADDRESS_MODE_BORDER;
|
||
default: unreachable("Invalid address mode");
|
||
}
|
||
}
|
||
|
||
static void
|
||
dzn_sampler_destroy(dzn_sampler *sampler,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
if (!sampler)
|
||
return;
|
||
|
||
dzn_device *device =
|
||
container_of(sampler->base.device, dzn_device, vk);
|
||
|
||
vk_object_base_finish(&sampler->base);
|
||
vk_free2(&device->vk.alloc, pAllocator, sampler);
|
||
}
|
||
|
||
static VkResult
|
||
dzn_sampler_create(dzn_device *device,
|
||
const VkSamplerCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkSampler *out)
|
||
{
|
||
dzn_sampler *sampler = (dzn_sampler *)
|
||
vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*sampler), 8,
|
||
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
||
if (!sampler)
|
||
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
||
|
||
vk_object_base_init(&device->vk, &sampler->base, VK_OBJECT_TYPE_SAMPLER);
|
||
|
||
const VkSamplerCustomBorderColorCreateInfoEXT *pBorderColor = (const VkSamplerCustomBorderColorCreateInfoEXT *)
|
||
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT);
|
||
|
||
/* TODO: have a sampler pool to allocate shader-invisible descs which we
|
||
* can copy to the desc_set when UpdateDescriptorSets() is called.
|
||
*/
|
||
sampler->desc.Filter = dzn_translate_sampler_filter(pCreateInfo);
|
||
sampler->desc.AddressU = dzn_sampler_translate_addr_mode(pCreateInfo->addressModeU);
|
||
sampler->desc.AddressV = dzn_sampler_translate_addr_mode(pCreateInfo->addressModeV);
|
||
sampler->desc.AddressW = dzn_sampler_translate_addr_mode(pCreateInfo->addressModeW);
|
||
sampler->desc.MipLODBias = pCreateInfo->mipLodBias;
|
||
sampler->desc.MaxAnisotropy = pCreateInfo->maxAnisotropy;
|
||
sampler->desc.MinLOD = pCreateInfo->minLod;
|
||
sampler->desc.MaxLOD = pCreateInfo->maxLod;
|
||
|
||
if (pCreateInfo->compareEnable)
|
||
sampler->desc.ComparisonFunc = dzn_translate_compare_op(pCreateInfo->compareOp);
|
||
|
||
bool reads_border_color =
|
||
pCreateInfo->addressModeU == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER ||
|
||
pCreateInfo->addressModeV == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER ||
|
||
pCreateInfo->addressModeW == VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
|
||
|
||
if (reads_border_color) {
|
||
switch (pCreateInfo->borderColor) {
|
||
case VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK:
|
||
case VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK:
|
||
sampler->desc.BorderColor[0] = 0.0f;
|
||
sampler->desc.BorderColor[1] = 0.0f;
|
||
sampler->desc.BorderColor[2] = 0.0f;
|
||
sampler->desc.BorderColor[3] =
|
||
pCreateInfo->borderColor == VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK ? 0.0f : 1.0f;
|
||
sampler->static_border_color =
|
||
pCreateInfo->borderColor == VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK ?
|
||
D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK :
|
||
D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK;
|
||
break;
|
||
case VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE:
|
||
sampler->desc.BorderColor[0] = sampler->desc.BorderColor[1] = 1.0f;
|
||
sampler->desc.BorderColor[2] = sampler->desc.BorderColor[3] = 1.0f;
|
||
sampler->static_border_color = D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE;
|
||
break;
|
||
case VK_BORDER_COLOR_FLOAT_CUSTOM_EXT:
|
||
sampler->static_border_color = (D3D12_STATIC_BORDER_COLOR)-1;
|
||
for (unsigned i = 0; i < ARRAY_SIZE(sampler->desc.BorderColor); i++)
|
||
sampler->desc.BorderColor[i] = pBorderColor->customBorderColor.float32[i];
|
||
break;
|
||
case VK_BORDER_COLOR_INT_TRANSPARENT_BLACK:
|
||
case VK_BORDER_COLOR_INT_OPAQUE_BLACK:
|
||
case VK_BORDER_COLOR_INT_OPAQUE_WHITE:
|
||
case VK_BORDER_COLOR_INT_CUSTOM_EXT:
|
||
/* FIXME: sampling from integer textures is not supported yet. */
|
||
sampler->static_border_color = (D3D12_STATIC_BORDER_COLOR)-1;
|
||
break;
|
||
default:
|
||
unreachable("Unsupported border color");
|
||
}
|
||
}
|
||
|
||
*out = dzn_sampler_to_handle(sampler);
|
||
return VK_SUCCESS;
|
||
}
|
||
|
||
VKAPI_ATTR VkResult VKAPI_CALL
|
||
dzn_CreateSampler(VkDevice device,
|
||
const VkSamplerCreateInfo *pCreateInfo,
|
||
const VkAllocationCallbacks *pAllocator,
|
||
VkSampler *pSampler)
|
||
{
|
||
return dzn_sampler_create(dzn_device_from_handle(device),
|
||
pCreateInfo, pAllocator, pSampler);
|
||
}
|
||
|
||
VKAPI_ATTR void VKAPI_CALL
|
||
dzn_DestroySampler(VkDevice device,
|
||
VkSampler sampler,
|
||
const VkAllocationCallbacks *pAllocator)
|
||
{
|
||
return dzn_sampler_destroy(dzn_sampler_from_handle(sampler), pAllocator);
|
||
}
|