76 lines
2.1 KiB
HTML
76 lines
2.1 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 17.0.0 Release Notes / TBD</h1>
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<p>
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Mesa 17.0.0 is a new development release.
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People who are concerned with stability and reliability should stick
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with a previous release or wait for Mesa 17.0.1.
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</p>
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<p>
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Mesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.5. OpenGL
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4.5 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>SHA256 checksums</h2>
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<pre>
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TBD.
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</pre>
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<h2>New features</h2>
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<p>
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Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_ARB_post_depth_coverage on i965/gen9+</li>
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<li>GL_KHR_blend_equation_advanced on nvc0</li>
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<li>GL_INTEL_conservative_rasterization on i965/gen9+</li>
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<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
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<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
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<li>GL_ARB_vertex_attrib_64bit in i965/haswell</li>
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<li>GL_ARB_shader_precision in i965/haswell</li>
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<li>Intel Haswell now supports OpenGL 4.2</li>
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<li>GL_OES_geometry_shader on i965/haswell</li>
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<li>GL_OES_texture_cube_map_array on i965/haswell</li>
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<li>GL_OES_viewport_array on i965/haswell</li>
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<li>Vulkan Float64 capability support on Intel's ANV driver</li>
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98480">Bug 98480</a> - Support R8 image texture in ES 3.1</li>
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</ul>
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<h2>Changes</h2>
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TBD.
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</div>
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</body>
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</html>
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