97 lines
3.5 KiB
HTML
97 lines
3.5 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 11.0.0 Release Notes / TBD</h1>
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<p>
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Mesa 11.0.0 is a new development release.
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People who are concerned with stability and reliability should stick
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with a previous release or wait for Mesa 11.0.1.
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</p>
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<p>
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Mesa 11.0.0 implements the OpenGL 4.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.1. OpenGL
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4.1 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>SHA256 checksums</h2>
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<pre>
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TBD.
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</pre>
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<h2>New features</h2>
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<p>
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Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, Fiji</li>
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<li>OpenGL 4.1 on radeonsi, nvc0</li>
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<li>OpenGL ES 3.0 on freedreno (a3xx, a4xx)
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<li>GL_AMD_vertex_shader_viewport_index on radeonsi</li>
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<li>GL_ARB_conditional_render_inverted on r600, radeonsi</li>
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<li>GL_ARB_depth_buffer_float on a4xx</li>
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<li>GL_ARB_derivative_control on radeonsi</li>
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<li>GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend on a4xx</li>
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<li>GL_ARB_fragment_layer_viewport on radeonsi</li>
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<li>GL_ARB_framebuffer_no_attachments on i965</li>
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<li>GL_ARB_get_texture_sub_image for all drivers</li>
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<li>GL_ARB_gpu_shader5 on radeonsi</li>
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<li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li>
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<li>GL_ARB_shader_image_load_store on i965</li>
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<li>GL_ARB_shader_precision on radeonsi, nvc0</li>
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<li>GL_ARB_shader_image_size on i965</li>
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<li>GL_ARB_shader_stencil_export on llvmpipe</li>
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<li>GL_ARB_shader_subroutine on core profile all drivers</li>
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<li>GL_ARB_tessellation_shader on nvc0, radeonsi</li>
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<li>GL_ARB_transform_feedback2, GL_ARB_transform_feedback_instanced, GL_EXT_transform_feedback on a3xx, a4xx</li>
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<li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li>
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<li>GL_ARB_viewport_array on radeonsi</li>
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<li>GL_EXT_depth_bounds_test on radeonsi, nv30, nv50, nvc0</li>
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<li>GL_EXT_texture_compression_s3tc on freedreno (a3xx)</li>
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<li>GL_NV_read_depth (GLES) on all drivers</li>
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<li>GL_NV_read_depth_stencil (GLES) on all drivers</li>
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<li>GL_NV_read_stencil (GLES) on all drivers</li>
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<li>GL_OES_texture_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
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<li>GL_OES_texture_half_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
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<li>GL_OES_texture_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
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<li>GL_OES_texture_half_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
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<li>GL_EXT_draw_buffers2 on a4xx</li>
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<li>GLX_ARB_create_context_robustness on r600, radeonsi</li>
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<li>EGL_EXT_create_context_robustness on r600, radeonsi</li>
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<li>EGL_KHR_gl_colorspace on r600, radeonsi, nv50, nvc0</li>
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<li>EGL_KHR_gl_texture_3D_image on r600, radeonsi, nv50, nvc0</li>
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<li>EGL 1.5 on r600, radeonsi, nv50, nvc0</li>
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</ul>
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<h2>Bug fixes</h2>
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TBD.
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<h2>Changes</h2>
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TBD.
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</div>
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</body>
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</html>
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