47 lines
1.1 KiB
Groff
47 lines
1.1 KiB
Groff
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Mesa 4.1 release notes
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<month>, <day>, 2002
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PLEASE READ!!!!
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Introduction
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------------
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Mesa uses an even/odd version number scheme like the Linux kernel.
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Even numbered versions (such as 4.0) designate stable releases.
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Odd numbered versions (such as 4.1) designate new developmental releases.
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New Features in Mesa 4.1
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------------------------
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GL_NV_vertex_program
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NVIDIA's vertex programming extension
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GL_ARB_window_pos
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This is the ARB-approved version of GL_MESA_window_pos
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GL_ARB_depth_texture
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This is the ARB-approved version of GL_SGIX_depth_texture.
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It allows depth (Z buffer) data to be stored in textures.
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This is used by GL_ARB_shadow
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GL_ARB_shadow
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Shadow mapping with depth textures.
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This is the ARB-approved version of GL_SGIX_shadow.
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GL_ARB_shadow_ambient
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Allows one to specify the luminance of shadowed pixels.
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This is the ARB-approved version of GL_SGIX_shadow_ambient.
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----------------------------------------------------------------------
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$Id: RELNOTES-4.1,v 1.3 2001/12/18 14:08:24 brianp Exp $
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