606 lines
21 KiB
C
606 lines
21 KiB
C
/**************************************************************************
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*
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* Copyright 2009, VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Author: Keith Whitwell <keithw@vmware.com>
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* Author: Jakob Bornecrantz <wallbraker@gmail.com>
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*/
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#include "utils.h"
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#include "dri_screen.h"
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#include "dri_context.h"
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#include "dri_helpers.h"
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#include "util/u_inlines.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_format.h"
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#include "pipe-loader/pipe_loader.h"
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#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
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#include "frontend/drm_driver.h"
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#include "util/u_debug.h"
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#include "util/format/u_format_s3tc.h"
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#define MSAA_VISUAL_MAX_SAMPLES 32
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#undef false
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const __DRIconfigOptionsExtension gallium_config_options = {
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.base = { __DRI_CONFIG_OPTIONS, 2 },
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.xml = gallium_driinfo_xml,
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.getXml = pipe_loader_get_driinfo_xml
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};
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#define false 0
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static void
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dri_fill_st_options(struct dri_screen *screen)
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{
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struct st_config_options *options = &screen->options;
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const struct driOptionCache *optionCache = &screen->dev->option_cache;
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options->disable_blend_func_extended =
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driQueryOptionb(optionCache, "disable_blend_func_extended");
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options->disable_arb_gpu_shader5 =
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driQueryOptionb(optionCache, "disable_arb_gpu_shader5");
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options->disable_glsl_line_continuations =
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driQueryOptionb(optionCache, "disable_glsl_line_continuations");
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options->force_glsl_extensions_warn =
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driQueryOptionb(optionCache, "force_glsl_extensions_warn");
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options->force_glsl_version =
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driQueryOptioni(optionCache, "force_glsl_version");
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options->allow_glsl_extension_directive_midshader =
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driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader");
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options->allow_glsl_builtin_const_expression =
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driQueryOptionb(optionCache, "allow_glsl_builtin_const_expression");
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options->allow_glsl_relaxed_es =
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driQueryOptionb(optionCache, "allow_glsl_relaxed_es");
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options->allow_glsl_builtin_variable_redeclaration =
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driQueryOptionb(optionCache, "allow_glsl_builtin_variable_redeclaration");
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options->allow_higher_compat_version =
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driQueryOptionb(optionCache, "allow_higher_compat_version");
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options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
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options->force_integer_tex_nearest =
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driQueryOptionb(optionCache, "force_integer_tex_nearest");
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options->vs_position_always_invariant =
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driQueryOptionb(optionCache, "vs_position_always_invariant");
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options->force_glsl_abs_sqrt =
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driQueryOptionb(optionCache, "force_glsl_abs_sqrt");
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options->allow_glsl_cross_stage_interpolation_mismatch =
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driQueryOptionb(optionCache, "allow_glsl_cross_stage_interpolation_mismatch");
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options->allow_glsl_layout_qualifier_on_function_parameters =
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driQueryOptionb(optionCache, "allow_glsl_layout_qualifier_on_function_parameters");
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options->allow_draw_out_of_order =
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driQueryOptionb(optionCache, "allow_draw_out_of_order");
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char *vendor_str = driQueryOptionstr(optionCache, "force_gl_vendor");
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/* not an empty string */
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if (*vendor_str)
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options->force_gl_vendor = strdup(vendor_str);
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driComputeOptionsSha1(optionCache, options->config_options_sha1);
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}
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static unsigned
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dri_loader_get_cap(struct dri_screen *screen, enum dri_loader_cap cap)
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{
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const __DRIdri2LoaderExtension *dri2_loader = screen->sPriv->dri2.loader;
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const __DRIimageLoaderExtension *image_loader = screen->sPriv->image.loader;
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if (dri2_loader && dri2_loader->base.version >= 4 &&
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dri2_loader->getCapability)
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return dri2_loader->getCapability(screen->sPriv->loaderPrivate, cap);
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if (image_loader && image_loader->base.version >= 2 &&
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image_loader->getCapability)
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return image_loader->getCapability(screen->sPriv->loaderPrivate, cap);
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return 0;
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}
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static const __DRIconfig **
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dri_fill_in_modes(struct dri_screen *screen)
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{
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static const mesa_format mesa_formats[] = {
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MESA_FORMAT_B10G10R10A2_UNORM,
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MESA_FORMAT_B10G10R10X2_UNORM,
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MESA_FORMAT_R10G10B10A2_UNORM,
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MESA_FORMAT_R10G10B10X2_UNORM,
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MESA_FORMAT_B8G8R8A8_UNORM,
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MESA_FORMAT_B8G8R8X8_UNORM,
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MESA_FORMAT_B8G8R8A8_SRGB,
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MESA_FORMAT_B8G8R8X8_SRGB,
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MESA_FORMAT_B5G6R5_UNORM,
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MESA_FORMAT_RGBA_FLOAT16,
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MESA_FORMAT_RGBX_FLOAT16,
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/* The 32-bit RGBA format must not precede the 32-bit BGRA format.
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* Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX
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* server may disagree on which format the GLXFBConfig represents,
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* resulting in swapped color channels.
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*
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* The problem, as of 2017-05-30:
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* When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel
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* order and chooses the first __DRIconfig with the expected channel
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* sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's
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* __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK.
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*
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* EGL does not suffer from this problem. It correctly compares the
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* channel masks when matching EGLConfig to __DRIconfig.
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*/
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/* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
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MESA_FORMAT_R8G8B8A8_UNORM,
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/* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
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MESA_FORMAT_R8G8B8X8_UNORM,
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};
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static const enum pipe_format pipe_formats[] = {
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PIPE_FORMAT_B10G10R10A2_UNORM,
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PIPE_FORMAT_B10G10R10X2_UNORM,
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PIPE_FORMAT_R10G10B10A2_UNORM,
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PIPE_FORMAT_R10G10B10X2_UNORM,
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PIPE_FORMAT_BGRA8888_UNORM,
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PIPE_FORMAT_BGRX8888_UNORM,
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PIPE_FORMAT_BGRA8888_SRGB,
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PIPE_FORMAT_BGRX8888_SRGB,
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PIPE_FORMAT_B5G6R5_UNORM,
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PIPE_FORMAT_R16G16B16A16_FLOAT,
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PIPE_FORMAT_R16G16B16X16_FLOAT,
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PIPE_FORMAT_RGBA8888_UNORM,
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PIPE_FORMAT_RGBX8888_UNORM,
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};
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mesa_format format;
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__DRIconfig **configs = NULL;
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uint8_t depth_bits_array[5];
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uint8_t stencil_bits_array[5];
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unsigned depth_buffer_factor;
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unsigned msaa_samples_max;
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unsigned i;
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struct pipe_screen *p_screen = screen->base.screen;
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bool pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
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bool mixed_color_depth;
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bool allow_rgba_ordering;
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bool allow_rgb10;
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bool allow_fp16;
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static const GLenum back_buffer_modes[] = {
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__DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED,
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__DRI_ATTRIB_SWAP_COPY
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};
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if (driQueryOptionb(&screen->dev->option_cache, "always_have_depth_buffer")) {
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/* all visuals will have a depth buffer */
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depth_buffer_factor = 0;
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}
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else {
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depth_bits_array[0] = 0;
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stencil_bits_array[0] = 0;
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depth_buffer_factor = 1;
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}
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allow_rgba_ordering = dri_loader_get_cap(screen, DRI_LOADER_CAP_RGBA_ORDERING);
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allow_rgb10 = driQueryOptionb(&screen->dev->option_cache, "allow_rgb10_configs");
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allow_fp16 = driQueryOptionb(&screen->dev->option_cache, "allow_fp16_configs");
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allow_fp16 &= dri_loader_get_cap(screen, DRI_LOADER_CAP_FP16);
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msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
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? MSAA_VISUAL_MAX_SAMPLES : 1;
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pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_DEPTH_STENCIL);
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pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_DEPTH_STENCIL);
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pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_DEPTH_STENCIL);
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pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_DEPTH_STENCIL);
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pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_DEPTH_STENCIL);
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pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_DEPTH_STENCIL);
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if (pf_z16) {
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depth_bits_array[depth_buffer_factor] = 16;
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stencil_bits_array[depth_buffer_factor++] = 0;
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}
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if (pf_x8z24 || pf_z24x8) {
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depth_bits_array[depth_buffer_factor] = 24;
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stencil_bits_array[depth_buffer_factor++] = 0;
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screen->d_depth_bits_last = pf_x8z24;
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}
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if (pf_s8z24 || pf_z24s8) {
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depth_bits_array[depth_buffer_factor] = 24;
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stencil_bits_array[depth_buffer_factor++] = 8;
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screen->sd_depth_bits_last = pf_s8z24;
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}
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if (pf_z32) {
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depth_bits_array[depth_buffer_factor] = 32;
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stencil_bits_array[depth_buffer_factor++] = 0;
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}
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mixed_color_depth =
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p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS);
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assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats));
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/* Add configs. */
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for (format = 0; format < ARRAY_SIZE(mesa_formats); format++) {
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__DRIconfig **new_configs = NULL;
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unsigned num_msaa_modes = 0; /* includes a single-sample mode */
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uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
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/* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */
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if (!allow_rgba_ordering &&
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(mesa_formats[format] == MESA_FORMAT_R8G8B8A8_UNORM ||
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mesa_formats[format] == MESA_FORMAT_R8G8B8X8_UNORM))
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continue;
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if (!allow_rgb10 &&
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(mesa_formats[format] == MESA_FORMAT_B10G10R10A2_UNORM ||
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mesa_formats[format] == MESA_FORMAT_B10G10R10X2_UNORM ||
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mesa_formats[format] == MESA_FORMAT_R10G10B10A2_UNORM ||
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mesa_formats[format] == MESA_FORMAT_R10G10B10X2_UNORM))
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continue;
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if (!allow_fp16 &&
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(mesa_formats[format] == MESA_FORMAT_RGBA_FLOAT16 ||
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mesa_formats[format] == MESA_FORMAT_RGBX_FLOAT16))
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continue;
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if (!p_screen->is_format_supported(p_screen, pipe_formats[format],
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PIPE_TEXTURE_2D, 0, 0,
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PIPE_BIND_RENDER_TARGET |
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PIPE_BIND_DISPLAY_TARGET))
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continue;
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for (i = 1; i <= msaa_samples_max; i++) {
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int samples = i > 1 ? i : 0;
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if (p_screen->is_format_supported(p_screen, pipe_formats[format],
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PIPE_TEXTURE_2D, samples, samples,
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PIPE_BIND_RENDER_TARGET)) {
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msaa_modes[num_msaa_modes++] = samples;
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}
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}
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if (num_msaa_modes) {
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/* Single-sample configs with an accumulation buffer. */
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new_configs = driCreateConfigs(mesa_formats[format],
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depth_bits_array, stencil_bits_array,
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depth_buffer_factor, back_buffer_modes,
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ARRAY_SIZE(back_buffer_modes),
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msaa_modes, 1,
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GL_TRUE, !mixed_color_depth, GL_FALSE);
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configs = driConcatConfigs(configs, new_configs);
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/* Multi-sample configs without an accumulation buffer. */
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if (num_msaa_modes > 1) {
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new_configs = driCreateConfigs(mesa_formats[format],
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depth_bits_array, stencil_bits_array,
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depth_buffer_factor, back_buffer_modes,
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ARRAY_SIZE(back_buffer_modes),
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msaa_modes+1, num_msaa_modes-1,
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GL_FALSE, !mixed_color_depth, GL_FALSE);
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configs = driConcatConfigs(configs, new_configs);
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}
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}
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}
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if (configs == NULL) {
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debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
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return NULL;
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}
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return (const __DRIconfig **)configs;
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}
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/**
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* Roughly the converse of dri_fill_in_modes.
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*/
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void
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dri_fill_st_visual(struct st_visual *stvis,
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const struct dri_screen *screen,
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const struct gl_config *mode)
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{
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memset(stvis, 0, sizeof(*stvis));
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if (!mode) {
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stvis->no_config = true;
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return;
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}
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/* Deduce the color format. */
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switch (mode->redMask) {
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case 0:
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/* Formats > 32 bpp */
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assert(mode->floatMode);
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if (mode->alphaShift > -1) {
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assert(mode->alphaShift == 48);
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stvis->color_format = PIPE_FORMAT_R16G16B16A16_FLOAT;
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} else {
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stvis->color_format = PIPE_FORMAT_R16G16B16X16_FLOAT;
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}
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break;
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case 0x3FF00000:
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if (mode->alphaMask) {
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assert(mode->alphaMask == 0xC0000000);
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stvis->color_format = PIPE_FORMAT_B10G10R10A2_UNORM;
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} else {
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stvis->color_format = PIPE_FORMAT_B10G10R10X2_UNORM;
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}
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break;
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case 0x000003FF:
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if (mode->alphaMask) {
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assert(mode->alphaMask == 0xC0000000);
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stvis->color_format = PIPE_FORMAT_R10G10B10A2_UNORM;
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} else {
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stvis->color_format = PIPE_FORMAT_R10G10B10X2_UNORM;
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}
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break;
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case 0x00FF0000:
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if (mode->alphaMask) {
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assert(mode->alphaMask == 0xFF000000);
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stvis->color_format = mode->sRGBCapable ?
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PIPE_FORMAT_BGRA8888_SRGB :
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PIPE_FORMAT_BGRA8888_UNORM;
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} else {
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stvis->color_format = mode->sRGBCapable ?
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PIPE_FORMAT_BGRX8888_SRGB :
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PIPE_FORMAT_BGRX8888_UNORM;
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}
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break;
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case 0x000000FF:
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if (mode->alphaMask) {
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assert(mode->alphaMask == 0xFF000000);
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stvis->color_format = mode->sRGBCapable ?
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PIPE_FORMAT_RGBA8888_SRGB :
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PIPE_FORMAT_RGBA8888_UNORM;
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} else {
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stvis->color_format = mode->sRGBCapable ?
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PIPE_FORMAT_RGBX8888_SRGB :
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PIPE_FORMAT_RGBX8888_UNORM;
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}
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break;
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case 0x0000F800:
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stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
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break;
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default:
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assert(!"unsupported visual: invalid red mask");
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return;
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}
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if (mode->sampleBuffers) {
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stvis->samples = mode->samples;
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}
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switch (mode->depthBits) {
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default:
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case 0:
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stvis->depth_stencil_format = PIPE_FORMAT_NONE;
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break;
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case 16:
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stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
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break;
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case 24:
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if (mode->stencilBits == 0) {
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stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
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PIPE_FORMAT_Z24X8_UNORM:
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PIPE_FORMAT_X8Z24_UNORM;
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} else {
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stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
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PIPE_FORMAT_Z24_UNORM_S8_UINT:
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PIPE_FORMAT_S8_UINT_Z24_UNORM;
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}
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break;
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case 32:
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stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
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break;
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}
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stvis->accum_format = (mode->accumRedBits > 0) ?
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PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
|
|
|
|
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
|
|
stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
|
|
if (mode->doubleBufferMode) {
|
|
stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
|
|
stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
|
|
}
|
|
if (mode->stereoMode) {
|
|
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
|
|
if (mode->doubleBufferMode)
|
|
stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
|
|
}
|
|
|
|
if (mode->depthBits > 0 || mode->stencilBits > 0)
|
|
stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
|
|
/* let the gallium frontend allocate the accum buffer */
|
|
}
|
|
|
|
static bool
|
|
dri_get_egl_image(struct st_manager *smapi,
|
|
void *egl_image,
|
|
struct st_egl_image *stimg)
|
|
{
|
|
struct dri_screen *screen = (struct dri_screen *)smapi;
|
|
__DRIimage *img = NULL;
|
|
const struct dri2_format_mapping *map;
|
|
|
|
if (screen->lookup_egl_image) {
|
|
img = screen->lookup_egl_image(screen, egl_image);
|
|
}
|
|
|
|
if (!img)
|
|
return FALSE;
|
|
|
|
stimg->texture = NULL;
|
|
pipe_resource_reference(&stimg->texture, img->texture);
|
|
map = dri2_get_mapping_by_fourcc(img->dri_fourcc);
|
|
stimg->format = map ? map->pipe_format : img->texture->format;
|
|
stimg->level = img->level;
|
|
stimg->layer = img->layer;
|
|
|
|
if (img->imported_dmabuf && map) {
|
|
/* Guess sized internal format for dma-bufs. Could be used
|
|
* by EXT_EGL_image_storage.
|
|
*/
|
|
mesa_format mesa_format = driImageFormatToGLFormat(map->dri_format);
|
|
stimg->internalformat = driGLFormatToSizedInternalGLFormat(mesa_format);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static int
|
|
dri_get_param(struct st_manager *smapi,
|
|
enum st_manager_param param)
|
|
{
|
|
struct dri_screen *screen = (struct dri_screen *)smapi;
|
|
|
|
switch(param) {
|
|
case ST_MANAGER_BROKEN_INVALIDATE:
|
|
return screen->broken_invalidate;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
dri_destroy_screen_helper(struct dri_screen * screen)
|
|
{
|
|
if (screen->base.destroy)
|
|
screen->base.destroy(&screen->base);
|
|
|
|
if (screen->st_api && screen->st_api->destroy)
|
|
screen->st_api->destroy(screen->st_api);
|
|
|
|
if (screen->base.screen)
|
|
screen->base.screen->destroy(screen->base.screen);
|
|
|
|
mtx_destroy(&screen->opencl_func_mutex);
|
|
}
|
|
|
|
void
|
|
dri_destroy_screen(__DRIscreen * sPriv)
|
|
{
|
|
struct dri_screen *screen = dri_screen(sPriv);
|
|
|
|
dri_destroy_screen_helper(screen);
|
|
|
|
pipe_loader_release(&screen->dev, 1);
|
|
|
|
free(screen->options.force_gl_vendor);
|
|
|
|
/* The caller in dri_util preserves the fd ownership */
|
|
free(screen);
|
|
sPriv->driverPrivate = NULL;
|
|
sPriv->extensions = NULL;
|
|
}
|
|
|
|
static void
|
|
dri_postprocessing_init(struct dri_screen *screen)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < PP_FILTERS; i++) {
|
|
screen->pp_enabled[i] = driQueryOptioni(&screen->dev->option_cache,
|
|
pp_filters[i].name);
|
|
}
|
|
}
|
|
|
|
static void
|
|
dri_set_background_context(struct st_context_iface *st,
|
|
struct util_queue_monitoring *queue_info)
|
|
{
|
|
struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
|
|
const __DRIbackgroundCallableExtension *backgroundCallable =
|
|
ctx->sPriv->dri2.backgroundCallable;
|
|
|
|
/* Note: Mesa will only call this function if GL multithreading is enabled
|
|
* We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE
|
|
* extension. So we know that backgroundCallable is not NULL.
|
|
*/
|
|
assert(backgroundCallable);
|
|
backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
|
|
|
|
if (ctx->hud)
|
|
hud_add_queue_for_monitoring(ctx->hud, queue_info);
|
|
}
|
|
|
|
void
|
|
dri_init_options(struct dri_screen *screen)
|
|
{
|
|
pipe_loader_load_options(screen->dev);
|
|
|
|
dri_fill_st_options(screen);
|
|
}
|
|
|
|
const __DRIconfig **
|
|
dri_init_screen_helper(struct dri_screen *screen,
|
|
struct pipe_screen *pscreen)
|
|
{
|
|
screen->base.screen = pscreen;
|
|
screen->base.get_egl_image = dri_get_egl_image;
|
|
screen->base.get_param = dri_get_param;
|
|
screen->base.set_background_context = dri_set_background_context;
|
|
|
|
screen->st_api = st_gl_api_create();
|
|
if (!screen->st_api)
|
|
return NULL;
|
|
|
|
if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
|
|
screen->target = PIPE_TEXTURE_2D;
|
|
else
|
|
screen->target = PIPE_TEXTURE_RECT;
|
|
|
|
dri_postprocessing_init(screen);
|
|
|
|
screen->st_api->query_versions(screen->st_api, &screen->base,
|
|
&screen->options,
|
|
&screen->sPriv->max_gl_core_version,
|
|
&screen->sPriv->max_gl_compat_version,
|
|
&screen->sPriv->max_gl_es1_version,
|
|
&screen->sPriv->max_gl_es2_version);
|
|
|
|
return dri_fill_in_modes(screen);
|
|
}
|
|
|
|
/* vim: set sw=3 ts=8 sts=3 expandtab: */
|