mesa/src/imagination/rogue/rogue_validate.h

75 lines
2.2 KiB
C

/*
* Copyright © 2022 Imagination Technologies Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ROGUE_VALIDATE_H
#define ROGUE_VALIDATE_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <sys/types.h>
#include "rogue_instr.h"
#include "rogue_operand.h"
#include "rogue_shader.h"
#include "util/macros.h"
/**
* \brief Register rule description.
*/
struct rogue_register_rule {
enum rogue_register_access access;
size_t max;
enum rogue_register_modifier modifiers;
};
/**
* \brief Instruction operand rule description.
*/
struct rogue_instr_operand_rule {
uint64_t mask;
ssize_t min;
ssize_t max;
ssize_t align;
};
/**
* \brief Instruction rule description.
*/
struct rogue_instr_rule {
uint64_t flags; /** A mask of #rogue_instr_flag values. */
size_t num_operands;
struct rogue_instr_operand_rule *operand_rules;
};
PUBLIC
bool rogue_validate_operand(const struct rogue_operand *operand);
PUBLIC
bool rogue_validate_instr(const struct rogue_instr *instr);
PUBLIC
bool rogue_validate_shader(const struct rogue_shader *shader);
#endif /* ROGUE_VALIDATE_H */