mesa/src/imagination/rogue/rogue_compiler.c

73 lines
2.1 KiB
C

/*
* Copyright © 2022 Imagination Technologies Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stddef.h>
#include "compiler/glsl_types.h"
#include "rogue_compiler.h"
#include "util/ralloc.h"
/**
* \file rogue_compiler.c
*
* \brief Contains the Rogue compiler interface.
*/
/**
* \brief Creates and sets up a Rogue compiler context.
*
* \param[in] dev_info Device info pointer.
* \return A pointer to the new compiler context, or NULL on failure.
*/
struct rogue_compiler *
rogue_compiler_create(const struct pvr_device_info *dev_info)
{
struct rogue_compiler *compiler;
compiler = rzalloc_size(NULL, sizeof(*compiler));
if (!compiler)
return NULL;
compiler->dev_info = dev_info;
/* TODO: Additional compiler setup (allocators? error message output
* location?).
*/
glsl_type_singleton_init_or_ref();
return compiler;
}
/**
* \brief Destroys and frees a compiler context.
*
* \param[in] compiler The compiler context.
*/
void rogue_compiler_destroy(struct rogue_compiler *compiler)
{
glsl_type_singleton_decref();
ralloc_free(compiler);
}