mesa/src/compiler
Timothy Arceri 9af897b9ed glsl: merge lower_buffer_access with lower_shared_reference
There are no longer any other users of lower_buffer_access so here
we just merge them to make the code easier to follow.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17271>
2022-06-29 02:33:38 +00:00
..
clc clc: add new feature options for intel_clc 2022-06-27 15:31:49 +00:00
glsl glsl: merge lower_buffer_access with lower_shared_reference 2022-06-29 02:33:38 +00:00
isaspec isaspec: Handle patterns bigger then 64 bit 2022-06-14 12:35:39 +00:00
nir nir/serialize: Silence integer-overflow false positive 2022-06-28 09:07:32 +00:00
spirv spirv: Add a dst/src type to image deref loads/stores coming from OpAtomic{Load,Store} 2022-06-14 22:44:42 +00:00
builtin_type_macros.h glsl: add vec5 glsl types 2022-01-18 16:10:35 +08:00
glsl_types.cpp compiler/types: Don't place members in the previous substruct's end padding 2022-06-09 22:55:37 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h nir: remove gl.h include from nir headers. 2022-01-19 21:54:58 +00:00
nir_types.cpp nir/glsl: wrap component_slots_aligned() 2022-05-16 03:33:18 +00:00
nir_types.h nir/glsl: wrap component_slots_aligned() 2022-05-16 03:33:18 +00:00
shader_enums.c spirv: Add plumbing for ray_cull_mask 2022-06-08 20:20:21 +00:00
shader_enums.h spirv: Add plumbing for ray_cull_mask 2022-06-08 20:20:21 +00:00
shader_info.h nir: Rename is_arb_asm to use_legacy_math_rules and document its meaning. 2022-06-10 03:26:32 +00:00