Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Erik Faye-Lund 80a2974826 pvr: zero-initialize variable
Because of incomplete codepaths further down in this function, we end up
trying to use this variable without initialization. Let's initialize it
to zero, just to keep the compiler happy.

This avoids a compile-time warning, which would get treated as an error
on CI.

Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15525>
2022-03-23 16:49:14 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci virgl/ci: Add jobs for running trace tests on LAVA 2022-03-22 17:01:09 +00:00
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docs gallium: rename image atomic inc-wrap cap 2022-03-23 08:54:06 +00:00
include vulkan: update vk video headers for new vulkan headers. 2022-03-17 21:14:28 +00:00
src pvr: zero-initialize variable 2022-03-23 16:49:14 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
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.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS pvr: Add a Vulkan driver for Imagination Technologies PowerVR Rogue GPUs 2022-03-22 15:04:55 +00:00
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VERSION VERSION: bump version for 22.0 release 2022-02-02 22:49:09 +00:00
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README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.