mesa/include
Eric Anholt ee0549ff9a v3d: Add the V3D TFU submit interface to the simulator.
The TFU lets us format raster and SAND images into formats that can be
read by the texture engine, and do mipmap generation.

The UAPI comes from drm-next e69aa5f9b97f ("Merge tag
'drm-misc-next-2018-12-06' of git://anongit.freedesktop.org/drm/drm-misc
into drm-next")
2018-12-07 16:48:23 -08:00
..
CL
D3D9 Introduce .editorconfig 2016-08-31 17:06:54 -07:00
EGL include: sync eglext.h from Khronos 2018-10-02 12:10:46 +01:00
GL dri: add AYUV format 2018-11-12 13:22:54 +00:00
GLES gles: Restore some lost typedefs 2017-08-01 18:26:15 +01:00
GLES2 include: update GL & GLES headers (v2) 2018-08-04 02:43:05 -04:00
GLES3 include: update GL & GLES headers (v2) 2018-08-04 02:43:05 -04:00
HaikuGL include/haiku: fix comment typo 2014-08-28 21:41:29 -04:00
KHR egl: Update headers from Khronos 2017-08-11 11:16:00 +01:00
c11 Require Visual Studio 2015. 2018-09-10 10:10:16 +01:00
d3dadapter d3dadapter: Fix wrong naming in header file 2018-10-26 22:16:16 +02:00
drm-uapi v3d: Add the V3D TFU submit interface to the simulator. 2018-12-07 16:48:23 -08:00
pci_ids i965: Add PCI IDs for new Amberlake parts that are Coffeelake based 2018-10-15 18:10:27 -07:00
vulkan vulkan: Update the XML and headers to 1.1.95 2018-12-03 14:27:10 -06:00
c99_alloca.h c99_alloca.h: Also use <alloca.h> for cygwin 2015-03-07 18:18:32 +00:00
c99_compat.h Require Visual Studio 2015. 2018-09-10 10:10:16 +01:00
c99_math.h math: Import isinf and others to global namespace 2016-04-18 11:10:25 +01:00
meson.build meson: install KHR/khrplatform.h when needed 2018-08-07 15:57:32 +01:00
no_extern_c.h include: Add helper header to help trap includes inside extern C. 2015-03-06 12:38:55 +00:00