872 lines
30 KiB
C
872 lines
30 KiB
C
/**************************************************************************
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*
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* Copyright 2009, VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Author: Keith Whitwell <keithw@vmware.com>
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* Author: Jakob Bornecrantz <wallbraker@gmail.com>
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*/
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#include "dri_screen.h"
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#include "dri_context.h"
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#include "dri_helpers.h"
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#include "util/u_inlines.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_format.h"
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#include "pipe-loader/pipe_loader.h"
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#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
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#include "frontend/drm_driver.h"
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#include "util/u_debug.h"
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#include "util/u_driconf.h"
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#include "util/format/u_format_s3tc.h"
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#define MSAA_VISUAL_MAX_SAMPLES 32
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#undef false
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const __DRIconfigOptionsExtension gallium_config_options = {
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.base = { __DRI_CONFIG_OPTIONS, 2 },
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.getXml = pipe_loader_get_driinfo_xml
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};
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#define false 0
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void
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dri_init_options(struct dri_screen *screen)
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{
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pipe_loader_config_options(screen->dev);
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struct st_config_options *options = &screen->options;
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const struct driOptionCache *optionCache = &screen->dev->option_cache;
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u_driconf_fill_st_options(options, optionCache);
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}
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static unsigned
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dri_loader_get_cap(struct dri_screen *screen, enum dri_loader_cap cap)
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{
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const __DRIdri2LoaderExtension *dri2_loader = screen->sPriv->dri2.loader;
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const __DRIimageLoaderExtension *image_loader = screen->sPriv->image.loader;
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if (dri2_loader && dri2_loader->base.version >= 4 &&
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dri2_loader->getCapability)
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return dri2_loader->getCapability(screen->sPriv->loaderPrivate, cap);
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if (image_loader && image_loader->base.version >= 2 &&
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image_loader->getCapability)
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return image_loader->getCapability(screen->sPriv->loaderPrivate, cap);
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return 0;
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}
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/**
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* Creates a set of \c struct gl_config that a driver will expose.
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*
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* A set of \c struct gl_config will be created based on the supplied
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* parameters. The number of modes processed will be 2 *
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* \c num_depth_stencil_bits * \c num_db_modes.
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*
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* For the most part, data is just copied from \c depth_bits, \c stencil_bits,
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* \c db_modes, and \c visType into each \c struct gl_config element.
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* However, the meanings of \c fb_format and \c fb_type require further
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* explanation. The \c fb_format specifies which color components are in
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* each pixel and what the default order is. For example, \c GL_RGB specifies
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* that red, green, blue are available and red is in the "most significant"
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* position and blue is in the "least significant". The \c fb_type specifies
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* the bit sizes of each component and the actual ordering. For example, if
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* \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
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* are the blue value, bits [10:5] are the green value, and bits [4:0] are
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* the red value.
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*
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* One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
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* of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
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* \c struct gl_config structure is \b identical to the \c GL_RGBA or
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* \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
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* far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
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* still uses 32-bits.
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*
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* If in doubt, look at the tables used in the function.
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*
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* \param ptr_to_modes Pointer to a pointer to a linked list of
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* \c struct gl_config. Upon completion, a pointer to
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* the next element to be process will be stored here.
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* If the function fails and returns \c GL_FALSE, this
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* value will be unmodified, but some elements in the
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* linked list may be modified.
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* \param format Mesa mesa_format enum describing the pixel format
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* \param depth_bits Array of depth buffer sizes to be exposed.
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* \param stencil_bits Array of stencil buffer sizes to be exposed.
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* \param num_depth_stencil_bits Number of entries in both \c depth_bits and
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* \c stencil_bits.
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* \param db_modes Array of buffer swap modes. If an element has a
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* value of \c __DRI_ATTRIB_SWAP_NONE, then it
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* represents a single-buffered mode. Other valid
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* values are \c __DRI_ATTRIB_SWAP_EXCHANGE,
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* \c __DRI_ATTRIB_SWAP_COPY, and \c __DRI_ATTRIB_SWAP_UNDEFINED.
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* They represent the respective GLX values as in
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* the GLX_OML_swap_method extension spec.
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* \param num_db_modes Number of entries in \c db_modes.
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* \param msaa_samples Array of msaa sample count. 0 represents a visual
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* without a multisample buffer.
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* \param num_msaa_modes Number of entries in \c msaa_samples.
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* \param enable_accum Add an accum buffer to the configs
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* \param color_depth_match Whether the color depth must match the zs depth
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* This forces 32-bit color to have 24-bit depth, and
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* 16-bit color to have 16-bit depth.
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*
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* \returns
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* Pointer to any array of pointers to the \c __DRIconfig structures created
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* for the specified formats. If there is an error, \c NULL is returned.
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* Currently the only cause of failure is a bad parameter (i.e., unsupported
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* \c format).
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*/
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static __DRIconfig **
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driCreateConfigs(mesa_format format,
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const uint8_t * depth_bits, const uint8_t * stencil_bits,
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unsigned num_depth_stencil_bits,
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const GLenum * db_modes, unsigned num_db_modes,
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const uint8_t * msaa_samples, unsigned num_msaa_modes,
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GLboolean enable_accum, GLboolean color_depth_match)
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{
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static const struct {
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uint32_t masks[4];
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int shifts[4];
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} format_table[] = {
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/* MESA_FORMAT_B5G6R5_UNORM */
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{{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
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{ 11, 5, 0, -1 }},
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/* MESA_FORMAT_B8G8R8X8_UNORM */
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{{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
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{ 16, 8, 0, -1 }},
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/* MESA_FORMAT_B8G8R8A8_UNORM */
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{{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
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{ 16, 8, 0, 24 }},
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/* MESA_FORMAT_B10G10R10X2_UNORM */
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{{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
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{ 20, 10, 0, -1 }},
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/* MESA_FORMAT_B10G10R10A2_UNORM */
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{{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
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{ 20, 10, 0, 30 }},
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/* MESA_FORMAT_R8G8B8A8_UNORM */
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{{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 },
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{ 0, 8, 16, 24 }},
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/* MESA_FORMAT_R8G8B8X8_UNORM */
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{{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 },
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{ 0, 8, 16, -1 }},
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/* MESA_FORMAT_R10G10B10X2_UNORM */
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{{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0x00000000 },
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{ 0, 10, 20, -1 }},
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/* MESA_FORMAT_R10G10B10A2_UNORM */
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{{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0xC0000000 },
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{ 0, 10, 20, 30 }},
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/* MESA_FORMAT_RGBX_FLOAT16 */
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{{ 0, 0, 0, 0},
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{ 0, 16, 32, -1 }},
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/* MESA_FORMAT_RGBA_FLOAT16 */
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{{ 0, 0, 0, 0},
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{ 0, 16, 32, 48 }},
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};
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const uint32_t * masks;
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const int * shifts;
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__DRIconfig **configs, **c;
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struct gl_config *modes;
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unsigned i, j, k, h;
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unsigned num_modes;
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unsigned num_accum_bits = (enable_accum) ? 2 : 1;
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int red_bits;
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int green_bits;
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int blue_bits;
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int alpha_bits;
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bool is_srgb;
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bool is_float;
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switch (format) {
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case MESA_FORMAT_B5G6R5_UNORM:
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masks = format_table[0].masks;
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shifts = format_table[0].shifts;
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break;
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case MESA_FORMAT_B8G8R8X8_UNORM:
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case MESA_FORMAT_B8G8R8X8_SRGB:
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masks = format_table[1].masks;
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shifts = format_table[1].shifts;
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break;
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case MESA_FORMAT_B8G8R8A8_UNORM:
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case MESA_FORMAT_B8G8R8A8_SRGB:
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masks = format_table[2].masks;
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shifts = format_table[2].shifts;
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break;
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case MESA_FORMAT_R8G8B8A8_UNORM:
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case MESA_FORMAT_R8G8B8A8_SRGB:
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masks = format_table[5].masks;
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shifts = format_table[5].shifts;
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break;
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case MESA_FORMAT_R8G8B8X8_UNORM:
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case MESA_FORMAT_R8G8B8X8_SRGB:
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masks = format_table[6].masks;
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shifts = format_table[6].shifts;
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break;
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case MESA_FORMAT_B10G10R10X2_UNORM:
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masks = format_table[3].masks;
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shifts = format_table[3].shifts;
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break;
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case MESA_FORMAT_B10G10R10A2_UNORM:
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masks = format_table[4].masks;
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shifts = format_table[4].shifts;
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break;
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case MESA_FORMAT_RGBX_FLOAT16:
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masks = format_table[9].masks;
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shifts = format_table[9].shifts;
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break;
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case MESA_FORMAT_RGBA_FLOAT16:
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masks = format_table[10].masks;
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shifts = format_table[10].shifts;
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break;
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case MESA_FORMAT_R10G10B10X2_UNORM:
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masks = format_table[7].masks;
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shifts = format_table[7].shifts;
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break;
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case MESA_FORMAT_R10G10B10A2_UNORM:
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masks = format_table[8].masks;
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shifts = format_table[8].shifts;
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break;
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default:
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fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n",
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__func__, __LINE__,
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_mesa_get_format_name(format), format);
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return NULL;
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}
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red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
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green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS);
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blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS);
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alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS);
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is_srgb = _mesa_is_format_srgb(format);
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is_float = _mesa_get_format_datatype(format) == GL_FLOAT;
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num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
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configs = calloc(num_modes + 1, sizeof *configs);
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if (configs == NULL)
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return NULL;
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c = configs;
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for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
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for ( i = 0 ; i < num_db_modes ; i++ ) {
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for ( h = 0 ; h < num_msaa_modes; h++ ) {
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for ( j = 0 ; j < num_accum_bits ; j++ ) {
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if (color_depth_match &&
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(depth_bits[k] || stencil_bits[k])) {
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/* Depth can really only be 0, 16, 24, or 32. A 32-bit
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* color format still matches 24-bit depth, as there
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* is an implicit 8-bit stencil. So really we just
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* need to make sure that color/depth are both 16 or
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* both non-16.
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*/
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if ((depth_bits[k] + stencil_bits[k] == 16) !=
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(red_bits + green_bits + blue_bits + alpha_bits == 16))
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continue;
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}
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*c = malloc (sizeof **c);
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modes = &(*c)->modes;
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c++;
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memset(modes, 0, sizeof *modes);
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modes->floatMode = is_float;
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modes->redBits = red_bits;
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modes->greenBits = green_bits;
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modes->blueBits = blue_bits;
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modes->alphaBits = alpha_bits;
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modes->redMask = masks[0];
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modes->greenMask = masks[1];
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modes->blueMask = masks[2];
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modes->alphaMask = masks[3];
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modes->redShift = shifts[0];
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modes->greenShift = shifts[1];
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modes->blueShift = shifts[2];
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modes->alphaShift = shifts[3];
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modes->rgbBits = modes->redBits + modes->greenBits
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+ modes->blueBits + modes->alphaBits;
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modes->accumRedBits = 16 * j;
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modes->accumGreenBits = 16 * j;
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modes->accumBlueBits = 16 * j;
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modes->accumAlphaBits = 16 * j;
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modes->stencilBits = stencil_bits[k];
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modes->depthBits = depth_bits[k];
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if (db_modes[i] == __DRI_ATTRIB_SWAP_NONE) {
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modes->doubleBufferMode = GL_FALSE;
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modes->swapMethod = __DRI_ATTRIB_SWAP_UNDEFINED;
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}
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else {
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modes->doubleBufferMode = GL_TRUE;
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modes->swapMethod = db_modes[i];
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}
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modes->samples = msaa_samples[h];
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modes->sRGBCapable = is_srgb;
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}
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}
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}
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}
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*c = NULL;
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return configs;
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}
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static __DRIconfig **
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driConcatConfigs(__DRIconfig **a, __DRIconfig **b)
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{
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__DRIconfig **all;
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int i, j, index;
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if (a == NULL || a[0] == NULL)
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return b;
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else if (b == NULL || b[0] == NULL)
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return a;
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i = 0;
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while (a[i] != NULL)
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i++;
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j = 0;
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while (b[j] != NULL)
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j++;
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all = malloc((i + j + 1) * sizeof *all);
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index = 0;
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for (i = 0; a[i] != NULL; i++)
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all[index++] = a[i];
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for (j = 0; b[j] != NULL; j++)
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all[index++] = b[j];
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all[index++] = NULL;
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free(a);
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free(b);
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return all;
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}
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static const __DRIconfig **
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dri_fill_in_modes(struct dri_screen *screen)
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{
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static const mesa_format mesa_formats[] = {
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MESA_FORMAT_B10G10R10A2_UNORM,
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MESA_FORMAT_B10G10R10X2_UNORM,
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MESA_FORMAT_R10G10B10A2_UNORM,
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MESA_FORMAT_R10G10B10X2_UNORM,
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MESA_FORMAT_B8G8R8A8_UNORM,
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MESA_FORMAT_B8G8R8X8_UNORM,
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MESA_FORMAT_B8G8R8A8_SRGB,
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MESA_FORMAT_B8G8R8X8_SRGB,
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MESA_FORMAT_B5G6R5_UNORM,
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MESA_FORMAT_RGBA_FLOAT16,
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MESA_FORMAT_RGBX_FLOAT16,
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/* The 32-bit RGBA format must not precede the 32-bit BGRA format.
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* Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX
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* server may disagree on which format the GLXFBConfig represents,
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* resulting in swapped color channels.
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*
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* The problem, as of 2017-05-30:
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* When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel
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* order and chooses the first __DRIconfig with the expected channel
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* sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's
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* __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK.
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*
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* EGL does not suffer from this problem. It correctly compares the
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* channel masks when matching EGLConfig to __DRIconfig.
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*/
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/* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
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MESA_FORMAT_R8G8B8A8_UNORM,
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/* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
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MESA_FORMAT_R8G8B8X8_UNORM,
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/* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
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MESA_FORMAT_R8G8B8A8_SRGB,
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/* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
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MESA_FORMAT_R8G8B8X8_SRGB,
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};
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static const enum pipe_format pipe_formats[] = {
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PIPE_FORMAT_B10G10R10A2_UNORM,
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PIPE_FORMAT_B10G10R10X2_UNORM,
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PIPE_FORMAT_R10G10B10A2_UNORM,
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PIPE_FORMAT_R10G10B10X2_UNORM,
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PIPE_FORMAT_BGRA8888_UNORM,
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PIPE_FORMAT_BGRX8888_UNORM,
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PIPE_FORMAT_BGRA8888_SRGB,
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PIPE_FORMAT_BGRX8888_SRGB,
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PIPE_FORMAT_B5G6R5_UNORM,
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PIPE_FORMAT_R16G16B16A16_FLOAT,
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PIPE_FORMAT_R16G16B16X16_FLOAT,
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PIPE_FORMAT_RGBA8888_UNORM,
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PIPE_FORMAT_RGBX8888_UNORM,
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PIPE_FORMAT_RGBA8888_SRGB,
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PIPE_FORMAT_RGBX8888_SRGB,
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};
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mesa_format format;
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|
__DRIconfig **configs = NULL;
|
|
uint8_t depth_bits_array[5];
|
|
uint8_t stencil_bits_array[5];
|
|
unsigned depth_buffer_factor;
|
|
unsigned msaa_samples_max;
|
|
unsigned i;
|
|
struct pipe_screen *p_screen = screen->base.screen;
|
|
bool pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
|
|
bool mixed_color_depth;
|
|
bool allow_rgba_ordering;
|
|
bool allow_rgb10;
|
|
bool allow_fp16;
|
|
|
|
static const GLenum back_buffer_modes[] = {
|
|
__DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED,
|
|
__DRI_ATTRIB_SWAP_COPY
|
|
};
|
|
|
|
if (driQueryOptionb(&screen->dev->option_cache, "always_have_depth_buffer")) {
|
|
/* all visuals will have a depth buffer */
|
|
depth_buffer_factor = 0;
|
|
}
|
|
else {
|
|
depth_bits_array[0] = 0;
|
|
stencil_bits_array[0] = 0;
|
|
depth_buffer_factor = 1;
|
|
}
|
|
|
|
allow_rgba_ordering = dri_loader_get_cap(screen, DRI_LOADER_CAP_RGBA_ORDERING);
|
|
allow_rgb10 = driQueryOptionb(&screen->dev->option_cache, "allow_rgb10_configs");
|
|
allow_fp16 = dri_loader_get_cap(screen, DRI_LOADER_CAP_FP16);
|
|
|
|
msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
|
|
? MSAA_VISUAL_MAX_SAMPLES : 1;
|
|
|
|
pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_DEPTH_STENCIL);
|
|
pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_DEPTH_STENCIL);
|
|
pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_DEPTH_STENCIL);
|
|
pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_DEPTH_STENCIL);
|
|
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_DEPTH_STENCIL);
|
|
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_DEPTH_STENCIL);
|
|
|
|
if (pf_z16) {
|
|
depth_bits_array[depth_buffer_factor] = 16;
|
|
stencil_bits_array[depth_buffer_factor++] = 0;
|
|
}
|
|
if (pf_x8z24 || pf_z24x8) {
|
|
depth_bits_array[depth_buffer_factor] = 24;
|
|
stencil_bits_array[depth_buffer_factor++] = 0;
|
|
screen->d_depth_bits_last = pf_x8z24;
|
|
}
|
|
if (pf_s8z24 || pf_z24s8) {
|
|
depth_bits_array[depth_buffer_factor] = 24;
|
|
stencil_bits_array[depth_buffer_factor++] = 8;
|
|
screen->sd_depth_bits_last = pf_s8z24;
|
|
}
|
|
if (pf_z32) {
|
|
depth_bits_array[depth_buffer_factor] = 32;
|
|
stencil_bits_array[depth_buffer_factor++] = 0;
|
|
}
|
|
|
|
mixed_color_depth =
|
|
p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS);
|
|
|
|
assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats));
|
|
|
|
/* Add configs. */
|
|
for (format = 0; format < ARRAY_SIZE(mesa_formats); format++) {
|
|
__DRIconfig **new_configs = NULL;
|
|
unsigned num_msaa_modes = 0; /* includes a single-sample mode */
|
|
uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
|
|
|
|
/* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */
|
|
if (!allow_rgba_ordering &&
|
|
(mesa_formats[format] == MESA_FORMAT_R8G8B8A8_UNORM ||
|
|
mesa_formats[format] == MESA_FORMAT_R8G8B8X8_UNORM ||
|
|
mesa_formats[format] == MESA_FORMAT_R8G8B8A8_SRGB ||
|
|
mesa_formats[format] == MESA_FORMAT_R8G8B8X8_SRGB))
|
|
continue;
|
|
|
|
if (!allow_rgb10 &&
|
|
(mesa_formats[format] == MESA_FORMAT_B10G10R10A2_UNORM ||
|
|
mesa_formats[format] == MESA_FORMAT_B10G10R10X2_UNORM ||
|
|
mesa_formats[format] == MESA_FORMAT_R10G10B10A2_UNORM ||
|
|
mesa_formats[format] == MESA_FORMAT_R10G10B10X2_UNORM))
|
|
continue;
|
|
|
|
if (!allow_fp16 &&
|
|
(mesa_formats[format] == MESA_FORMAT_RGBA_FLOAT16 ||
|
|
mesa_formats[format] == MESA_FORMAT_RGBX_FLOAT16))
|
|
continue;
|
|
|
|
if (!p_screen->is_format_supported(p_screen, pipe_formats[format],
|
|
PIPE_TEXTURE_2D, 0, 0,
|
|
PIPE_BIND_RENDER_TARGET |
|
|
PIPE_BIND_DISPLAY_TARGET))
|
|
continue;
|
|
|
|
for (i = 1; i <= msaa_samples_max; i++) {
|
|
int samples = i > 1 ? i : 0;
|
|
|
|
if (p_screen->is_format_supported(p_screen, pipe_formats[format],
|
|
PIPE_TEXTURE_2D, samples, samples,
|
|
PIPE_BIND_RENDER_TARGET)) {
|
|
msaa_modes[num_msaa_modes++] = samples;
|
|
}
|
|
}
|
|
|
|
if (num_msaa_modes) {
|
|
/* Single-sample configs with an accumulation buffer. */
|
|
new_configs = driCreateConfigs(mesa_formats[format],
|
|
depth_bits_array, stencil_bits_array,
|
|
depth_buffer_factor, back_buffer_modes,
|
|
ARRAY_SIZE(back_buffer_modes),
|
|
msaa_modes, 1,
|
|
GL_TRUE, !mixed_color_depth);
|
|
configs = driConcatConfigs(configs, new_configs);
|
|
|
|
/* Multi-sample configs without an accumulation buffer. */
|
|
if (num_msaa_modes > 1) {
|
|
new_configs = driCreateConfigs(mesa_formats[format],
|
|
depth_bits_array, stencil_bits_array,
|
|
depth_buffer_factor, back_buffer_modes,
|
|
ARRAY_SIZE(back_buffer_modes),
|
|
msaa_modes+1, num_msaa_modes-1,
|
|
GL_FALSE, !mixed_color_depth);
|
|
configs = driConcatConfigs(configs, new_configs);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (configs == NULL) {
|
|
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
|
|
return NULL;
|
|
}
|
|
|
|
return (const __DRIconfig **)configs;
|
|
}
|
|
|
|
/**
|
|
* Roughly the converse of dri_fill_in_modes.
|
|
*/
|
|
void
|
|
dri_fill_st_visual(struct st_visual *stvis,
|
|
const struct dri_screen *screen,
|
|
const struct gl_config *mode)
|
|
{
|
|
memset(stvis, 0, sizeof(*stvis));
|
|
|
|
if (!mode)
|
|
return;
|
|
|
|
/* Deduce the color format. */
|
|
switch (mode->redMask) {
|
|
case 0:
|
|
/* Formats > 32 bpp */
|
|
assert(mode->floatMode);
|
|
if (mode->alphaShift > -1) {
|
|
assert(mode->alphaShift == 48);
|
|
stvis->color_format = PIPE_FORMAT_R16G16B16A16_FLOAT;
|
|
} else {
|
|
stvis->color_format = PIPE_FORMAT_R16G16B16X16_FLOAT;
|
|
}
|
|
break;
|
|
|
|
case 0x3FF00000:
|
|
if (mode->alphaMask) {
|
|
assert(mode->alphaMask == 0xC0000000);
|
|
stvis->color_format = PIPE_FORMAT_B10G10R10A2_UNORM;
|
|
} else {
|
|
stvis->color_format = PIPE_FORMAT_B10G10R10X2_UNORM;
|
|
}
|
|
break;
|
|
|
|
case 0x000003FF:
|
|
if (mode->alphaMask) {
|
|
assert(mode->alphaMask == 0xC0000000);
|
|
stvis->color_format = PIPE_FORMAT_R10G10B10A2_UNORM;
|
|
} else {
|
|
stvis->color_format = PIPE_FORMAT_R10G10B10X2_UNORM;
|
|
}
|
|
break;
|
|
|
|
case 0x00FF0000:
|
|
if (mode->alphaMask) {
|
|
assert(mode->alphaMask == 0xFF000000);
|
|
stvis->color_format = mode->sRGBCapable ?
|
|
PIPE_FORMAT_BGRA8888_SRGB :
|
|
PIPE_FORMAT_BGRA8888_UNORM;
|
|
} else {
|
|
stvis->color_format = mode->sRGBCapable ?
|
|
PIPE_FORMAT_BGRX8888_SRGB :
|
|
PIPE_FORMAT_BGRX8888_UNORM;
|
|
}
|
|
break;
|
|
|
|
case 0x000000FF:
|
|
if (mode->alphaMask) {
|
|
assert(mode->alphaMask == 0xFF000000);
|
|
stvis->color_format = mode->sRGBCapable ?
|
|
PIPE_FORMAT_RGBA8888_SRGB :
|
|
PIPE_FORMAT_RGBA8888_UNORM;
|
|
} else {
|
|
stvis->color_format = mode->sRGBCapable ?
|
|
PIPE_FORMAT_RGBX8888_SRGB :
|
|
PIPE_FORMAT_RGBX8888_UNORM;
|
|
}
|
|
break;
|
|
|
|
case 0x0000F800:
|
|
stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
|
|
break;
|
|
|
|
default:
|
|
assert(!"unsupported visual: invalid red mask");
|
|
return;
|
|
}
|
|
|
|
if (mode->samples > 0) {
|
|
if (debug_get_bool_option("DRI_NO_MSAA", false))
|
|
stvis->samples = 0;
|
|
else
|
|
stvis->samples = mode->samples;
|
|
}
|
|
|
|
switch (mode->depthBits) {
|
|
default:
|
|
case 0:
|
|
stvis->depth_stencil_format = PIPE_FORMAT_NONE;
|
|
break;
|
|
case 16:
|
|
stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
|
|
break;
|
|
case 24:
|
|
if (mode->stencilBits == 0) {
|
|
stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
|
|
PIPE_FORMAT_Z24X8_UNORM:
|
|
PIPE_FORMAT_X8Z24_UNORM;
|
|
} else {
|
|
stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
|
|
PIPE_FORMAT_Z24_UNORM_S8_UINT:
|
|
PIPE_FORMAT_S8_UINT_Z24_UNORM;
|
|
}
|
|
break;
|
|
case 32:
|
|
stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
|
|
break;
|
|
}
|
|
|
|
stvis->accum_format = (mode->accumRedBits > 0) ?
|
|
PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
|
|
|
|
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
|
|
if (mode->doubleBufferMode) {
|
|
stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
|
|
}
|
|
if (mode->stereoMode) {
|
|
stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
|
|
if (mode->doubleBufferMode)
|
|
stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
|
|
}
|
|
|
|
if (mode->depthBits > 0 || mode->stencilBits > 0)
|
|
stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
|
|
/* let the gallium frontend allocate the accum buffer */
|
|
}
|
|
|
|
static bool
|
|
dri_get_egl_image(struct st_manager *smapi,
|
|
void *egl_image,
|
|
struct st_egl_image *stimg)
|
|
{
|
|
struct dri_screen *screen = (struct dri_screen *)smapi;
|
|
__DRIimage *img = NULL;
|
|
const struct dri2_format_mapping *map;
|
|
|
|
if (screen->lookup_egl_image_validated) {
|
|
img = screen->lookup_egl_image_validated(screen, egl_image);
|
|
} else if (screen->lookup_egl_image) {
|
|
img = screen->lookup_egl_image(screen, egl_image);
|
|
}
|
|
|
|
if (!img)
|
|
return FALSE;
|
|
|
|
stimg->texture = NULL;
|
|
pipe_resource_reference(&stimg->texture, img->texture);
|
|
map = dri2_get_mapping_by_fourcc(img->dri_fourcc);
|
|
stimg->format = map ? map->pipe_format : img->texture->format;
|
|
stimg->level = img->level;
|
|
stimg->layer = img->layer;
|
|
|
|
if (img->imported_dmabuf && map) {
|
|
/* Guess sized internal format for dma-bufs. Could be used
|
|
* by EXT_EGL_image_storage.
|
|
*/
|
|
mesa_format mesa_format = driImageFormatToGLFormat(map->dri_format);
|
|
stimg->internalformat = driGLFormatToSizedInternalGLFormat(mesa_format);
|
|
} else {
|
|
stimg->internalformat = img->internal_format;
|
|
}
|
|
|
|
stimg->yuv_color_space = img->yuv_color_space;
|
|
stimg->yuv_range = img->sample_range;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static bool
|
|
dri_validate_egl_image(struct st_manager *smapi,
|
|
void *egl_image)
|
|
{
|
|
struct dri_screen *screen = (struct dri_screen *)smapi;
|
|
|
|
return screen->validate_egl_image(screen, egl_image);
|
|
}
|
|
|
|
static int
|
|
dri_get_param(struct st_manager *smapi,
|
|
enum st_manager_param param)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
dri_destroy_screen_helper(struct dri_screen * screen)
|
|
{
|
|
if (screen->base.destroy)
|
|
screen->base.destroy(&screen->base);
|
|
|
|
if (screen->st_api && screen->st_api->destroy)
|
|
screen->st_api->destroy(screen->st_api);
|
|
|
|
if (screen->base.screen)
|
|
screen->base.screen->destroy(screen->base.screen);
|
|
|
|
mtx_destroy(&screen->opencl_func_mutex);
|
|
}
|
|
|
|
void
|
|
dri_destroy_screen(__DRIscreen * sPriv)
|
|
{
|
|
struct dri_screen *screen = dri_screen(sPriv);
|
|
|
|
dri_destroy_screen_helper(screen);
|
|
|
|
pipe_loader_release(&screen->dev, 1);
|
|
|
|
free(screen->options.force_gl_vendor);
|
|
free(screen->options.force_gl_renderer);
|
|
free(screen->options.mesa_extension_override);
|
|
|
|
/* The caller in dri_util preserves the fd ownership */
|
|
free(screen);
|
|
sPriv->driverPrivate = NULL;
|
|
sPriv->extensions = NULL;
|
|
}
|
|
|
|
static void
|
|
dri_postprocessing_init(struct dri_screen *screen)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < PP_FILTERS; i++) {
|
|
screen->pp_enabled[i] = driQueryOptioni(&screen->dev->option_cache,
|
|
pp_filters[i].name);
|
|
}
|
|
}
|
|
|
|
static void
|
|
dri_set_background_context(struct st_context_iface *st,
|
|
struct util_queue_monitoring *queue_info)
|
|
{
|
|
struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
|
|
const __DRIbackgroundCallableExtension *backgroundCallable =
|
|
ctx->sPriv->dri2.backgroundCallable;
|
|
|
|
/* Note: Mesa will only call this function if GL multithreading is enabled
|
|
* We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE
|
|
* extension. So we know that backgroundCallable is not NULL.
|
|
*/
|
|
assert(backgroundCallable);
|
|
backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
|
|
|
|
if (ctx->hud)
|
|
hud_add_queue_for_monitoring(ctx->hud, queue_info);
|
|
}
|
|
|
|
const __DRIconfig **
|
|
dri_init_screen_helper(struct dri_screen *screen,
|
|
struct pipe_screen *pscreen)
|
|
{
|
|
screen->base.screen = pscreen;
|
|
screen->base.get_egl_image = dri_get_egl_image;
|
|
screen->base.get_param = dri_get_param;
|
|
screen->base.set_background_context = dri_set_background_context;
|
|
|
|
if (screen->validate_egl_image)
|
|
screen->base.validate_egl_image = dri_validate_egl_image;
|
|
|
|
screen->st_api = st_gl_api_create();
|
|
if (!screen->st_api)
|
|
return NULL;
|
|
|
|
if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
|
|
screen->target = PIPE_TEXTURE_2D;
|
|
else
|
|
screen->target = PIPE_TEXTURE_RECT;
|
|
|
|
dri_postprocessing_init(screen);
|
|
|
|
screen->st_api->query_versions(screen->st_api, &screen->base,
|
|
&screen->options,
|
|
&screen->sPriv->max_gl_core_version,
|
|
&screen->sPriv->max_gl_compat_version,
|
|
&screen->sPriv->max_gl_es1_version,
|
|
&screen->sPriv->max_gl_es2_version);
|
|
|
|
return dri_fill_in_modes(screen);
|
|
}
|
|
|
|
/* vim: set sw=3 ts=8 sts=3 expandtab: */
|