160 lines
5.0 KiB
C
160 lines
5.0 KiB
C
/*
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* Copyright 2018 Collabora Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef ZINK_STATE_H
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#define ZINK_STATE_H
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#include <vulkan/vulkan.h>
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#include "pipe/p_state.h"
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#include "util/set.h"
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struct zink_vertex_elements_hw_state {
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uint32_t hash;
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uint32_t num_bindings, num_attribs;
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union {
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VkVertexInputAttributeDescription attribs[PIPE_MAX_ATTRIBS];
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VkVertexInputAttributeDescription2EXT dynattribs[PIPE_MAX_ATTRIBS];
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};
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union {
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struct {
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VkVertexInputBindingDivisorDescriptionEXT divisors[PIPE_MAX_ATTRIBS];
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VkVertexInputBindingDescription bindings[PIPE_MAX_ATTRIBS]; // combination of element_state and stride
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uint8_t divisors_present;
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} b;
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VkVertexInputBindingDescription2EXT dynbindings[PIPE_MAX_ATTRIBS];
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};
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};
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struct zink_vertex_elements_state {
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struct {
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uint32_t binding;
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VkVertexInputRate inputRate;
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} bindings[PIPE_MAX_ATTRIBS];
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uint32_t divisor[PIPE_MAX_ATTRIBS];
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uint8_t binding_map[PIPE_MAX_ATTRIBS];
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uint32_t min_stride[PIPE_MAX_ATTRIBS]; //for dynamic_state1
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uint32_t decomposed_attrs;
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unsigned decomposed_attrs_size;
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uint32_t decomposed_attrs_without_w;
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unsigned decomposed_attrs_without_w_size;
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struct zink_vertex_elements_hw_state hw_state;
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};
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struct zink_vertex_state {
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struct pipe_vertex_state b;
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struct zink_vertex_elements_state velems;
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struct set masks;
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};
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struct zink_rasterizer_hw_state {
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unsigned polygon_mode : 2; //VkPolygonMode
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unsigned line_mode : 2; //VkLineRasterizationModeEXT
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unsigned depth_clip:1;
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unsigned pv_last:1;
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unsigned line_stipple_enable:1;
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unsigned force_persample_interp:1;
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unsigned clip_halfz:1;
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};
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#define ZINK_RAST_HW_STATE_SIZE 9
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struct zink_rasterizer_state {
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struct pipe_rasterizer_state base;
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bool offset_point, offset_line, offset_tri;
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float offset_units, offset_clamp, offset_scale;
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float line_width;
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VkFrontFace front_face;
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VkCullModeFlags cull_mode;
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struct zink_rasterizer_hw_state hw_state;
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};
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struct zink_blend_state {
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uint32_t hash;
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VkPipelineColorBlendAttachmentState attachments[PIPE_MAX_COLOR_BUFS];
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VkBool32 logicop_enable;
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VkLogicOp logicop_func;
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VkBool32 alpha_to_coverage;
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VkBool32 alpha_to_one;
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bool need_blend_constants;
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bool dual_src_blend;
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};
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struct zink_depth_stencil_alpha_hw_state {
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VkBool32 depth_test;
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VkCompareOp depth_compare_op;
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VkBool32 depth_bounds_test;
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float min_depth_bounds, max_depth_bounds;
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VkBool32 stencil_test;
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VkStencilOpState stencil_front;
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VkStencilOpState stencil_back;
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VkBool32 depth_write;
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};
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struct zink_depth_stencil_alpha_state {
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struct pipe_depth_stencil_alpha_state base;
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struct zink_depth_stencil_alpha_hw_state hw_state;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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void
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zink_context_state_init(struct pipe_context *pctx);
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struct pipe_vertex_state *
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zink_create_vertex_state(struct pipe_screen *pscreen,
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struct pipe_vertex_buffer *buffer,
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const struct pipe_vertex_element *elements,
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unsigned num_elements,
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struct pipe_resource *indexbuf,
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uint32_t full_velem_mask);
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void
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zink_vertex_state_destroy(struct pipe_screen *pscreen, struct pipe_vertex_state *vstate);
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struct pipe_vertex_state *
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zink_cache_create_vertex_state(struct pipe_screen *pscreen,
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struct pipe_vertex_buffer *buffer,
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const struct pipe_vertex_element *elements,
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unsigned num_elements,
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struct pipe_resource *indexbuf,
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uint32_t full_velem_mask);
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void
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zink_cache_vertex_state_destroy(struct pipe_screen *pscreen, struct pipe_vertex_state *vstate);
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const struct zink_vertex_elements_hw_state *
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zink_vertex_state_mask(struct pipe_vertex_state *vstate, uint32_t partial_velem_mask, bool have_EXT_vertex_input_dynamic_state);
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#ifdef __cplusplus
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}
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#endif
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#endif
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