mesa/src/gallium/drivers/zink/zink_state.h

160 lines
5.0 KiB
C

/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_STATE_H
#define ZINK_STATE_H
#include <vulkan/vulkan.h>
#include "pipe/p_state.h"
#include "util/set.h"
struct zink_vertex_elements_hw_state {
uint32_t hash;
uint32_t num_bindings, num_attribs;
union {
VkVertexInputAttributeDescription attribs[PIPE_MAX_ATTRIBS];
VkVertexInputAttributeDescription2EXT dynattribs[PIPE_MAX_ATTRIBS];
};
union {
struct {
VkVertexInputBindingDivisorDescriptionEXT divisors[PIPE_MAX_ATTRIBS];
VkVertexInputBindingDescription bindings[PIPE_MAX_ATTRIBS]; // combination of element_state and stride
uint8_t divisors_present;
} b;
VkVertexInputBindingDescription2EXT dynbindings[PIPE_MAX_ATTRIBS];
};
};
struct zink_vertex_elements_state {
struct {
uint32_t binding;
VkVertexInputRate inputRate;
} bindings[PIPE_MAX_ATTRIBS];
uint32_t divisor[PIPE_MAX_ATTRIBS];
uint8_t binding_map[PIPE_MAX_ATTRIBS];
uint32_t min_stride[PIPE_MAX_ATTRIBS]; //for dynamic_state1
uint32_t decomposed_attrs;
unsigned decomposed_attrs_size;
uint32_t decomposed_attrs_without_w;
unsigned decomposed_attrs_without_w_size;
struct zink_vertex_elements_hw_state hw_state;
};
struct zink_vertex_state {
struct pipe_vertex_state b;
struct zink_vertex_elements_state velems;
struct set masks;
};
struct zink_rasterizer_hw_state {
unsigned polygon_mode : 2; //VkPolygonMode
unsigned line_mode : 2; //VkLineRasterizationModeEXT
unsigned depth_clip:1;
unsigned pv_last:1;
unsigned line_stipple_enable:1;
unsigned force_persample_interp:1;
unsigned clip_halfz:1;
};
#define ZINK_RAST_HW_STATE_SIZE 9
struct zink_rasterizer_state {
struct pipe_rasterizer_state base;
bool offset_point, offset_line, offset_tri;
float offset_units, offset_clamp, offset_scale;
float line_width;
VkFrontFace front_face;
VkCullModeFlags cull_mode;
struct zink_rasterizer_hw_state hw_state;
};
struct zink_blend_state {
uint32_t hash;
VkPipelineColorBlendAttachmentState attachments[PIPE_MAX_COLOR_BUFS];
VkBool32 logicop_enable;
VkLogicOp logicop_func;
VkBool32 alpha_to_coverage;
VkBool32 alpha_to_one;
bool need_blend_constants;
bool dual_src_blend;
};
struct zink_depth_stencil_alpha_hw_state {
VkBool32 depth_test;
VkCompareOp depth_compare_op;
VkBool32 depth_bounds_test;
float min_depth_bounds, max_depth_bounds;
VkBool32 stencil_test;
VkStencilOpState stencil_front;
VkStencilOpState stencil_back;
VkBool32 depth_write;
};
struct zink_depth_stencil_alpha_state {
struct pipe_depth_stencil_alpha_state base;
struct zink_depth_stencil_alpha_hw_state hw_state;
};
#ifdef __cplusplus
extern "C" {
#endif
void
zink_context_state_init(struct pipe_context *pctx);
struct pipe_vertex_state *
zink_create_vertex_state(struct pipe_screen *pscreen,
struct pipe_vertex_buffer *buffer,
const struct pipe_vertex_element *elements,
unsigned num_elements,
struct pipe_resource *indexbuf,
uint32_t full_velem_mask);
void
zink_vertex_state_destroy(struct pipe_screen *pscreen, struct pipe_vertex_state *vstate);
struct pipe_vertex_state *
zink_cache_create_vertex_state(struct pipe_screen *pscreen,
struct pipe_vertex_buffer *buffer,
const struct pipe_vertex_element *elements,
unsigned num_elements,
struct pipe_resource *indexbuf,
uint32_t full_velem_mask);
void
zink_cache_vertex_state_destroy(struct pipe_screen *pscreen, struct pipe_vertex_state *vstate);
const struct zink_vertex_elements_hw_state *
zink_vertex_state_mask(struct pipe_vertex_state *vstate, uint32_t partial_velem_mask, bool have_EXT_vertex_input_dynamic_state);
#ifdef __cplusplus
}
#endif
#endif