160 lines
5.3 KiB
C
160 lines
5.3 KiB
C
/*
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* Copyright © 2021 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef VK_COMMAND_BUFFER_H
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#define VK_COMMAND_BUFFER_H
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#include "vk_cmd_queue.h"
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#include "vk_object.h"
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#include "util/list.h"
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#include "util/u_dynarray.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct vk_command_pool;
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struct vk_framebuffer;
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struct vk_image_view;
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struct vk_render_pass;
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/* Since VkSubpassDescription2::viewMask is a 32-bit integer, there are a
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* maximum of 32 possible views.
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*/
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#define MESA_VK_MAX_MULTIVIEW_VIEW_COUNT 32
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struct vk_attachment_view_state {
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VkImageLayout layout;
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VkImageLayout stencil_layout;
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const VkSampleLocationsInfoEXT *sample_locations;
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};
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struct vk_attachment_state {
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struct vk_image_view *image_view;
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/** A running tally of which views have been loaded */
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uint32_t views_loaded;
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/** Per-view state */
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struct vk_attachment_view_state views[MESA_VK_MAX_MULTIVIEW_VIEW_COUNT];
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/** VkRenderPassBeginInfo::pClearValues[i] */
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VkClearValue clear_value;
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};
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struct vk_command_buffer {
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struct vk_object_base base;
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struct vk_command_pool *pool;
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/** VkCommandBufferAllocateInfo::level */
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VkCommandBufferLevel level;
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/** Link in vk_command_pool::command_buffers if pool != NULL */
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struct list_head pool_link;
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/** Destroys the command buffer
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*
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* Used by the common command pool implementation. This function MUST
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* call vk_command_buffer_finish().
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*/
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void (*destroy)(struct vk_command_buffer *);
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/** Command list for emulated secondary command buffers */
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struct vk_cmd_queue cmd_queue;
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/**
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* VK_EXT_debug_utils
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*
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* The next two fields represent debug labels storage.
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*
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* VK_EXT_debug_utils spec requires that upon triggering a debug message
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* with a command buffer attached to it, all "active" labels will also be
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* provided to the callback. The spec describes two distinct ways of
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* attaching a debug label to the command buffer: opening a label region
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* and inserting a single label.
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*
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* Label region is active between the corresponding `*BeginDebugUtilsLabel`
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* and `*EndDebugUtilsLabel` calls. The spec doesn't mention any limits on
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* nestedness of label regions. This implementation assumes that there
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* aren't any.
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*
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* The spec, however, doesn't explain the lifetime of a label submitted by
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* an `*InsertDebugUtilsLabel` call. The LunarG whitepaper [1] (pp 12-15)
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* provides a more detailed explanation along with some examples. According
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* to those, such label remains active until the next `*DebugUtilsLabel`
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* call. This means that there can be no more than one such label at a
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* time.
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*
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* \c labels contains all active labels at this point in order of submission
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* \c region_begin denotes whether the most recent label opens a new region
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* If \t labels is empty \t region_begin must be true.
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*
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* Anytime we modify labels, we first check for \c region_begin. If it's
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* false, it means that the most recent label was submitted by
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* `*InsertDebugUtilsLabel` and we need to remove it before doing anything
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* else.
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*
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* See the discussion here:
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* https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10318#note_1061317
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*
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* [1] https://www.lunarg.com/wp-content/uploads/2018/05/Vulkan-Debug-Utils_05_18_v1.pdf
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*/
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struct util_dynarray labels;
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bool region_begin;
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struct vk_render_pass *render_pass;
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uint32_t subpass_idx;
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struct vk_framebuffer *framebuffer;
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VkRect2D render_area;
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/* This uses the same trick as STACK_ARRAY */
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struct vk_attachment_state *attachments;
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struct vk_attachment_state _attachments[8];
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VkRenderPassSampleLocationsBeginInfoEXT *pass_sample_locations;
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};
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VK_DEFINE_HANDLE_CASTS(vk_command_buffer, base, VkCommandBuffer,
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VK_OBJECT_TYPE_COMMAND_BUFFER)
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VkResult MUST_CHECK
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vk_command_buffer_init(struct vk_command_buffer *command_buffer,
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struct vk_command_pool *pool,
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VkCommandBufferLevel level);
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void
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vk_command_buffer_reset_render_pass(struct vk_command_buffer *cmd_buffer);
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void
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vk_command_buffer_reset(struct vk_command_buffer *command_buffer);
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void
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vk_command_buffer_finish(struct vk_command_buffer *command_buffer);
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#ifdef __cplusplus
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}
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#endif
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#endif /* VK_COMMAND_BUFFER_H */
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