77 lines
2.8 KiB
Plaintext
77 lines
2.8 KiB
Plaintext
/**************************************************************************
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*
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* Copyright 2010 Luca Barbieri
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Header for all COM-based Gallium APIs and state trackers */
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import "oaidl.idl";
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import "ocidl.idl";
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[object, local, uuid("481c9372-795f-4630-bd5b-1f46d33cc28b")]
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interface IGalliumAdapter : IUnknown
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{
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struct pipe_screen* GetGalliumScreen();
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struct pipe_screen* GetGalliumReferenceSoftwareScreen();
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struct pipe_screen* GetGalliumFastSoftwareScreen();
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}
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[object, local, uuid("2c0f7e72-d9fe-4e7b-9fee-d476695ad5d9")]
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interface IGalliumDevice : IUnknown
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{
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// turn Gallium resource into API resource
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HRESULT OpenGalliumResource(
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[in] struct pipe_resource* resource,
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[out] IUnknown** api_resource
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);
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/* returns the Gallium context used by the device
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* can return NULL if the device uses multiple contexts or doesn't want to implement GetGalliumContext()
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* we have this function because often using one context is faster than using more (or it's the only working option)
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*/
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struct pipe_context* GetGalliumContext();
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// restore the context state after using the Gallium context for something else
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// does nothing if GetGalliumContext returns null
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void RestoreGalliumState();
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/* like RestoreGalliumState, but ignores:
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* - constant buffers
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* - non-PS samplers and shader resource views
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* - blend color, sample mask
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* - scissor
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* - index buffer
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*
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* This is intended to restore state after a blit-like operation.
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*/
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void RestoreGalliumStateBlitOnly();
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};
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[object, local, uuid("61934787-7aea-412c-8c72-8afe6a33d622")]
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interface IGalliumResource : IUnknown
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{
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struct pipe_resource* GetGalliumResource();
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};
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