93 lines
2.1 KiB
C++
93 lines
2.1 KiB
C++
#if API < 11
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extern "C" HRESULT STDMETHODCALLTYPE D3D10CreateBlob(
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SIZE_T num_bytes,
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LPD3D10BLOB *out_buffer
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);
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HRESULT STDMETHODCALLTYPE D3D10CreateBlob(
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SIZE_T num_bytes,
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LPD3D10BLOB *out_buffer
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)
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{
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void* data = malloc(num_bytes);
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if(!data)
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return E_OUTOFMEMORY;
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*out_buffer = new GalliumD3DBlob(data, num_bytes);
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return S_OK;
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}
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LPCSTR STDMETHODCALLTYPE D3D10GetPixelShaderProfile(
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ID3D10Device *device
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)
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{
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return "ps_4_0";
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}
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LPCSTR STDMETHODCALLTYPE D3D10GetVertexShaderProfile(
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ID3D10Device *device
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)
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{
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return "vs_4_0";
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}
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LPCSTR STDMETHODCALLTYPE D3D10GetGeometryShaderProfile(
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ID3D10Device *device
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)
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{
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return "gs_4_0";
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}
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static HRESULT dxbc_assemble_as_blob(struct dxbc_chunk_header** chunks, unsigned num_chunks, ID3D10Blob** blob)
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{
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std::pair<void*, size_t> p = dxbc_assemble(chunks, num_chunks);
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if(!p.first)
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return E_OUTOFMEMORY;
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*blob = new GalliumD3DBlob(p.first, p.second);
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return S_OK;
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}
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HRESULT D3D10GetInputSignatureBlob(
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const void *shader_bytecode,
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SIZE_T bytecode_length,
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ID3D10Blob **signature_blob
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)
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{
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dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE);
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if(!sig)
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return E_FAIL;
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return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, signature_blob);
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}
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HRESULT D3D10GetOutputSignatureBlob(
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const void *shader_bytecode,
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SIZE_T bytecode_length,
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ID3D10Blob **signature_blob
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)
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{
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dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE);
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if(!sig)
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return E_FAIL;
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return dxbc_assemble_as_blob((dxbc_chunk_header**)&sig, 1, signature_blob);
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}
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HRESULT D3D10GetInputAndOutputSignatureBlob(
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const void *shader_bytecode,
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SIZE_T bytecode_length,
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ID3D10Blob **signature_blob
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)
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{
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dxbc_chunk_signature* sigs[2];
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sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE);
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if(!sigs[0])
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return E_FAIL;
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sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE);
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if(!sigs[1])
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return E_FAIL;
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return dxbc_assemble_as_blob((dxbc_chunk_header**)&sigs, 2, signature_blob);
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}
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#endif
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