50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
/**************************************************************************
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*
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* Copyright 2010 Luca Barbieri
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef DXGI_PRIVATE_H_
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#define DXGI_PRIVATE_H_
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#include <vector>
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#include <string>
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#include <sstream>
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#include "d3d1xstutil.h"
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#include <dxgi.h>
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#include <d3d11.h>
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#include <galliumcom.h>
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#include <galliumdxgi.h>
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struct native_display;
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struct pipe_screen *
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dxgi_loader_create_drm_screen(struct native_display* dpy, const char *name, int fd);
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struct pipe_screen *
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dxgi_loader_create_sw_screen(struct native_display* dpy, struct sw_winsys *ws);
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#endif /* DXGI_PRIVATE_H_ */
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