Mesa3D Graphics Library (Bleeding edge ray tracing branches)
Go to file
Dave Airlie 7b6f2704eb virgl: add ARB_tessellation_shader support. (v2)
This should add all the pieces to enable tess shaders on virgl.

v2: fixup transform to handle tess and strip out precise.
set default for max patch varyings to work around issue when
tess gets enabled from v1 caps but v2 caps aren't in place. (Elie)

Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
2018-06-14 10:36:31 +10:00
bin bin/get-pick-listh.sh: force git --pretty=medium 2018-05-23 09:54:17 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs features.txt: update virgl GL4.1 status. 2018-06-11 10:49:14 +10:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include dri: add putImageShm and getImageShm to swrastLoader 2018-05-30 09:11:53 +10:00
m4 m4: Use older autoconf 2.63 compatible ax_check_compile_flag. 2017-09-01 16:30:40 -07:00
scons scons: Fix MinGW cross compilation with LLVM 5.0. 2018-06-02 09:58:50 +01:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src virgl: add ARB_tessellation_shader support. (v2) 2018-06-14 10:36:31 +10:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Add meson configuration 2017-10-09 13:40:50 -07:00
.gitattributes
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.mailmap mailmap: Use Eric Engestrom's personal email address 2018-03-15 12:03:41 +00:00
.travis.yml travis: Add the v3d driver to the automake build. 2018-06-08 09:50:38 -07:00
Android.common.mk android: enable VK_ANDROID_native_buffer 2018-05-21 09:26:50 +03:00
Android.mk dri drivers: Always add the sha1 build-id 2017-10-31 23:36:54 -07:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
Makefile.am v3d: Switch the vc5 driver to using the finalized V3D UABI. 2018-05-16 21:19:07 +01:00
README.rst README: wording fix for previous commit 2018-06-11 18:34:58 +01:00
REVIEWERS REVIEWERS: add root meson.build to the Meson reviewers group 2018-06-01 17:53:06 +01:00
SConstruct scons: use python3-compatible lists 2017-09-25 12:05:44 +01:00
VERSION Bump version after 18.1 2018-04-22 09:35:56 -07:00
appveyor.yml appveyor: Build with MSVC 2015. 2018-02-22 21:10:20 +00:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac configure.ac: Test for __atomic_add_fetch in atomic checks 2018-06-13 10:09:46 -07:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk
meson.build meson: Test for __atomic_add_fetch in atomic checks 2018-06-13 10:09:46 -07:00
meson_options.txt meson: Add support for ppc assembly/optimizations 2018-06-13 10:06:54 -07:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build status
------------

Travis:

.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
    :target: https://travis-ci.org/mesa3d/mesa

Appveyor:

.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
    :target: https://ci.appveyor.com/project/mesa3d/mesa

Coverity:

.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
    :target: https://scan.coverity.com/projects/mesa


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.