Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Vasily Khoruzhick 764760314d lima: add native txp support
Currently lima uses generic TXP lowering that results in downgrading
coords precision to FP16 since we have to do some calculations with
coords instead of loading them directly from varying.

Mali4x0 has native TXP support, however coords and projector have to
come from a single source.

Add NIR lowering pass that combines coords and projector into a single
backend-specific source and use it instead of generic lowering.

Unfortunately this change regresses one test, but it also fails in blob and
disassembly is now identical.

shader-db diff:

total instructions in shared programs: 15623 -> 15603 (-0.13%)
instructions in affected programs: 877 -> 857 (-2.28%)
helped: 7
HURT: 0
helped stats (abs) min: 2 max: 8 x̄: 2.86 x̃: 2
helped stats (rel) min: 0.87% max: 10.53% x̄: 4.93% x̃: 1.85%
95% mean confidence interval for instructions value: -4.95 -0.76
95% mean confidence interval for instructions %-change: -9.31% -0.55%
Instructions are helped.

total loops in shared programs: 3 -> 3 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0

total spills in shared programs: 136 -> 137 (0.74%)
spills in affected programs: 0 -> 1
helped: 0
HURT: 1

total fills in shared programs: 598 -> 602 (0.67%)
fills in affected programs: 0 -> 4
helped: 0
HURT: 1

Tested-by: Denis Pauk <pauk.denis@gmail.com>
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13111>
2021-11-16 19:13:42 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/bare-metal: Close serial and join serial threads before exit. 2021-11-10 20:36:57 +00:00
android AOSP: Add panfrost vulkan library suffix 2021-08-16 09:18:46 +00:00
bin vulkan/include: import the video codec headers. 2021-11-09 04:33:06 +00:00
build-support
docs vulkan: Add common implementations of vkQueueSubmit and vkQueueWaitIdle 2021-11-16 10:54:27 -06:00
include c11/threads: Re-align return values for timed waits 2021-11-16 10:02:08 -06:00
src lima: add native txp support 2021-11-16 19:13:42 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci/bare-metal: add .baremetal-test-arm64 2021-11-12 08:22:29 +00:00
.mailmap .mailmap: Simplify my name 2021-11-03 20:48:43 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: add @jenatali for Microsoft & D3D12 2021-10-06 22:52:05 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.0 2021-10-13 20:52:19 +01:00
meson.build meson: Check arguments before adding. 2021-11-09 20:51:14 +00:00
meson_options.txt meson: allow building with vulkan beta extensions enabled. 2021-11-09 04:33:06 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.