Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Gediminas Jakutis 6fc0cd2f52 gallium/hud: add more options to customize HUD panes
Extends the syntax of GALLIUM_HUD environment variable to:
- Add options to set the size and exact location of each pane.
- Add an option to limit the maximum allowed value of the X axis on a
  pane, clamping the graph down to not go above this value.
- Add an option to auto-adjust the value of the Y axis down to the
  highest value still visible on the graph.

v2:
- Make the patch simpler and smaller.
- With dynamic auto-adjusting on, adjust the Y axis once per pane
  update instead of updating once every several seconds.
- No longer mishandle pane height when having more than one graph per
  pane.
2015-04-26 00:40:08 +02:00
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docs docs: add news item and link release notes for mesa 10.5.4 2015-04-24 23:00:14 +01:00
doxygen mesa: remove empty glthread.h file 2014-03-03 13:08:59 -07:00
include i965: Add marketing names for CHV 2015-04-16 21:32:41 +03:00
m4 configure.ac: move AC_MSG_RESULT reporting back into the m4 macro 2015-03-24 20:49:32 +00:00
scons scons: Disable MSVC warnings about inconsistent function annotation. 2015-03-25 10:42:45 +00:00
src gallium/hud: add more options to customize HUD panes 2015-04-26 00:40:08 +02:00
.dir-locals.el dir-locals.el: Don't set variables for non-programming modes 2015-02-02 12:02:55 +00:00
.gitattributes
.gitignore mesa: add .mesa-install-links files to gitignore 2015-04-17 15:24:14 -04:00
Android.common.mk android: fix building issues of host binaries 2015-04-22 15:53:35 +01:00
Android.mk android: fix the building rules for Android 5.0 2015-04-22 15:53:35 +01:00
CleanSpec.mk android: re-build all mesa binaries properly 2015-04-22 15:57:00 +01:00
Makefile.am makefile: add all headers to the tarball 2015-03-24 20:49:31 +00:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION Post-branch version bump to 10.6.0-devel, add release notes template 2015-02-07 19:12:20 +00:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py common.py: Fix PEP 8 issues. 2015-03-16 22:55:08 -07:00
configure.ac clover: make llvm >= 3.5.0 and c++11 mandatory 2015-04-20 18:10:29 +00:00
install-gallium-links.mk targets/radeonsi/vdpau: convert to static/shared pipe-drivers 2014-06-22 23:06:01 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.