Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Kyle Brenneman 6e066f76ee EGL: Combine the GL and GLES current contexts (v2)
Only keep track of a single current context, instead of separate
contexts for GL and GLES.

In EGL 1.4 (and 1.5), EGL_OPENGL_API and EGL_OPENGL_ES_API are supposed
to be interchangeable for all purposes except for eglCreateContext.

The _EGLThreadInfo::CurrentContexts array is now a single pointer to the
current context, which may be a GL or GLES context. In addition, it now
keeps track of the current API as an enum instead of an index.

eglMakeCurrent will now replace the current context, regardless of which
client API is used for for the current and new contexts. It no longer
checks for a conflicting context. In addition, calling eglMakeCurrent
with EGL_NO_CONTEXT will now release the current context regardless of
the current API.

v2: Rebased against master (Adam Jackson)

Reviewed-by: Adam Jackson <ajax@redhat.com>
2016-09-07 11:56:48 -04:00
bin Introduce .editorconfig 2016-08-31 17:06:54 -07:00
docs docs: add news item and link release notes for 12.0.2 2016-09-05 16:13:48 +01:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include Introduce .editorconfig 2016-08-31 17:06:54 -07:00
m4 build: Remove unused AX_CHECK_COMPILE_FLAG macro 2016-07-25 15:14:12 +02:00
scons svga: add opt to the list of valid build types 2016-08-26 06:19:51 -06:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src EGL: Combine the GL and GLES current contexts (v2) 2016-09-07 11:56:48 -04:00
.dir-locals.el dir-locals.el: set case-label offset to 0 2016-02-03 15:44:51 -05:00
.editorconfig Introduce .editorconfig 2016-08-31 17:06:54 -07:00
.gitattributes
.gitignore .gitignore: Ignore tags generated by `make tags` 2016-08-24 11:33:48 +01:00
.mailmap .mailmap: Update my address again 2016-08-25 13:55:52 -07:00
.travis.yml travis: Upgrade LLVM dependency to 3.5 and enable LLVM drivers. 2016-08-24 11:54:50 -07:00
Android.common.mk Android: move libdrm settings to top-level Android.common.mk 2016-06-13 15:31:29 +01:00
Android.mk android: intel: Flatten the makefile structure 2016-08-29 12:17:34 -07:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
Makefile.am automake: add SWR to `make distcheck' gallium drivers 2016-06-13 15:24:44 +01:00
REVIEWERS add REVIEWERS and get_reviewer.pl script 2016-05-04 11:25:46 -04:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION docs: add 12.1.0-devel release notes template, bump version 2016-05-30 20:03:19 +01:00
appveyor.yml appveyor: Force Visual Studio 2013 image. 2016-08-11 14:39:39 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py svga: add opt to the list of valid build types 2016-08-26 06:19:51 -06:00
configure.ac radeonsi: move sid.h/r600d_common.h to a common place. 2016-09-06 10:05:13 +10:00
install-gallium-links.mk install-gallium-links.mk: handle multiple libraries 2016-04-14 16:30:57 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.