Mesa3D Graphics Library (Bleeding edge ray tracing branches)
Go to file
Roland Scheidegger 6d2ecdb4a6 draw: don't use clipvertex output if user plane clipping is disabled
The non-llvm path made sure that both clip and pre_clip_pos point to the data
output by position, not clipvertex, if user based clipping is disabled.
However, the llvm path did not, which apparently led to failures if
gl_ClipVertex was written but user plane clipping not enabled (bug 80183).
Why I have no idea really, but just make it match the non-llvm behavior...

Reviewed-by: Brian Paul <brianp@vmware.com>
2014-08-09 03:52:58 +02:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs docs: List GL+GLSL versions as parts of a whole. 2014-08-07 16:00:24 -07:00
doxygen mesa: remove empty glthread.h file 2014-03-03 13:08:59 -07:00
include mesa: update wglext.h to version 20140630 2014-08-05 08:19:02 -06:00
m4 mapi/glapi: Use ElementTree instead of libxml2. 2014-03-26 13:51:32 +00:00
scons scons: Link libGL.so against xcb-dri2. 2014-06-16 11:24:21 +01:00
src draw: don't use clipvertex output if user plane clipping is disabled 2014-08-09 03:52:58 +02:00
.dir-locals.el dir-locals.el: Set indent-tabs-mode true for makefile-mode 2014-01-29 11:45:49 -08:00
.gitattributes
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk loader: introduce the loader util lib 2014-01-18 18:47:27 +00:00
Makefile.am Makefile: Add bin/test-driver to EXTRA_FILES 2013-12-13 11:12:23 -08:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION mesa: Bump version to 10.3-devel 2014-05-02 21:43:48 -07:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Don't restrict MSVC_VERSION values. 2014-05-02 22:04:46 +01:00
configure.ac configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB 2014-08-08 19:26:39 +01:00
install-gallium-links.mk targets/radeonsi/vdpau: convert to static/shared pipe-drivers 2014-06-22 23:06:01 +01:00
install-lib-links.mk Partially revert "automake: allow only shared builds" 2014-03-31 12:18:17 +01:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.