Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Mike Blumenkrantz 6c4c995836 zink: add caching for descriptor sets
this is a lot of churn that more or less amounts to hashing the descriptor
state during draw and then performing lookups with this to determine whether
we can reuse an existing descriptor set instead of allocating one

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9348>
2021-03-12 16:32:52 +00:00
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scons meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
src zink: add caching for descriptor sets 2021-03-12 16:32:52 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
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REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
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VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00
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meson.build meson: detect winflex/bison only on native win32 2021-03-11 10:38:36 +00:00
meson_options.txt meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.