Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Tomeu Vizoso 67af3b6bba ci/lava: Switch LAVA jobs to x86 runners
So we don't need to provision aarch64 servers, which are these days
rarer than x8_64.

In the switch to the new runner tags, switch to one which contains the
device type, so we can dimension the runner jobs taking into account the
number of DUTs available.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11108>
2021-06-02 08:14:51 +02:00
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subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
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.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
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VERSION VERSION: bump to 21.2.0-devel 2021-04-14 21:11:07 +00:00
meson.build android: Fix ELF TLS support. 2021-06-02 03:10:49 +00:00
meson_options.txt d3d10umd,d3d10sw: Initial import. 2021-05-19 13:50:07 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.