mesa/tests
Kenneth Graunke 67a092ae09 Ensure that both parameter lists are the same length in function overloading.
Fixes new test function-05.glsl, where the second function has matching
parameter types, but less of them.
2010-04-21 15:36:36 -07:00
..
array-01.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-02.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-03.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-04.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-05.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-06.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-07.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-08.glsl Add some array declaration tests 2010-03-30 16:56:22 -07:00
array-09.glsl More array declaration tests 2010-03-31 16:16:54 -07:00
array-10.glsl More array declaration tests 2010-03-31 16:16:54 -07:00
array-11.glsl More array declaration tests 2010-03-31 16:16:54 -07:00
array-12.glsl More array declaration tests 2010-03-31 16:16:54 -07:00
array-13.glsl More array declaration tests 2010-03-31 16:16:54 -07:00
attribute-01.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-02.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-03.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-04.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-05.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-06.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-07.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-08.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-09.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-10.glsl Add several tests for vertex shader attributes 2010-03-29 17:19:13 -07:00
attribute-11.glsl Arrays are not allowed as vertex shader inputs in GLSL 1.30 either 2010-03-29 17:42:43 -07:00
condition-01.glsl Add tests for :? operator 2010-03-29 15:34:21 -07:00
condition-02.glsl Add tests for :? operator 2010-03-29 15:34:21 -07:00
condition-03.glsl Add tests for :? operator 2010-03-29 15:34:21 -07:00
condition-04.glsl Add tests for :? operator 2010-03-29 15:34:21 -07:00
condition-05.glsl Add tests for :? operator 2010-03-29 15:34:21 -07:00
constructor-01.glsl Add PASS / FAIL annotations to tests missing them. 2010-04-02 11:22:41 -07:00
constructor-02.glsl Add (negative) test for constructing samplers 2010-03-24 12:08:46 -07:00
constructor-03.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
constructor-04.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
constructor-05.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
constructor-06.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
constructor-07.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
constructor-08.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
constructor-09.glsl Add some simple constructor tests 2010-03-26 16:47:06 -07:00
function-01.glsl Add a handful of simple tests for function calls in constructors 2010-03-11 14:46:19 -08:00
function-02.glsl Add a handful of simple tests for function calls in constructors 2010-03-11 14:46:19 -08:00
function-03.glsl Add 'in' to some parameters of the function 2010-03-31 13:14:37 -07:00
function-04.glsl Add test for invalid assignment of function return value 2010-03-23 13:23:53 -07:00
function-05.glsl Ensure that both parameter lists are the same length in function overloading. 2010-04-21 15:36:36 -07:00
if-01.glsl Add several simple if-statement tests 2010-03-29 14:11:10 -07:00
if-02.glsl Add several simple if-statement tests 2010-03-29 14:11:10 -07:00
if-03.glsl Add several simple if-statement tests 2010-03-29 14:11:10 -07:00
if-04.glsl Add several simple if-statement tests 2010-03-29 14:11:10 -07:00
matrix-01.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-02.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-03.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-04.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-05.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-06.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-07.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-08.glsl Add some matrix math tests 2010-03-24 17:42:59 -07:00
matrix-09.glsl More matrix compilation tests 2010-03-25 13:41:32 -07:00
matrix-10.glsl More matrix compilation tests 2010-03-25 13:41:32 -07:00
parameters-01.glsl Add PASS / FAIL annotations to tests missing them. 2010-04-02 11:22:41 -07:00
parameters-02.glsl Add PASS / FAIL annotations to tests missing them. 2010-04-02 11:22:41 -07:00
parameters-03.glsl Rename test GLSL sources from .txt to .glsl 2010-03-23 11:57:24 -07:00
qualifier-01.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
qualifier-02.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
qualifier-03.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
qualifier-04.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
qualifier-05.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
qualifier-06.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
qualifier-07.glsl Add some variable declaration qualifier tests 2010-03-31 13:13:12 -07:00
swiz-01.glsl Add PASS / FAIL annotations to tests missing them. 2010-04-02 11:22:41 -07:00
swiz-02.glsl Add PASS / FAIL annotations to tests missing them. 2010-04-02 11:22:41 -07:00
void-01.glsl Rename test GLSL sources from .txt to .glsl 2010-03-23 11:57:24 -07:00