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Roland Scheidegger 67906f91c9 llvmpipe: first steps of adding dual source blend support
This adds support of the additional blending factors to the blend function
itself, and also enables testing of it in lp_test_blend (which passes).
Still need to add the glue code of linking fs shader outputs to blend inputs
in llvmpipe, and probably need to add special handling if destination doesn't
include alpha (which lp_test_blend doesn't test).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2013-02-08 16:32:30 -08:00
bin Remove installmesa 2013-01-10 22:01:31 +01:00
docs nv50,nvc0: fix/enable texture buffer objects 2013-01-30 13:10:11 +01:00
doxygen glsl/build: Build glcpp via the glsl Makefile 2013-01-22 14:33:20 -08:00
include radeonsi: add Oland pci ids 2013-02-04 15:44:38 -05:00
m4 build: Use AX_PROG_FLEX 2013-01-22 14:33:38 -08:00
scons Require libdrm_radeon 2.4.42 for radeonsi. 2013-02-05 15:12:14 +01:00
src llvmpipe: first steps of adding dual source blend support 2013-02-08 16:32:30 -08:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk android: Define Make variables for Android version 2013-01-02 14:51:18 -08:00
Android.mk android: Define Make variables for Android version 2013-01-02 14:51:18 -08:00
Makefile.am mesa: bump version to 9.2 (devel) 2013-01-31 09:01:15 +01:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Add option to enable floating-point textures. 2012-08-15 22:04:24 -07:00
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docs/README.WIN32

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.