Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Iago Toral Quiroga 666817ce84 v3dv: grow meta descriptor pool dynamically
Our blit shader path allocates a descriptor pool to create
combined image sampler descriptors for blit source images. So
far, we had sized this pool statically and the driver would
fail if we ever need to allocate more descriptors than that.

With this change, we switch to using a dynamic allocation
mechanism instead where we allocate as many pools as we need to
meet descriptor set allocation requirements for the command buffer.

Also, every time a new pool needs to be created, we double its
size (up to a limit), so we can start small and avoid wasting
memory for command buffers that only have a small number of blits,
while trying to keep allocation overhead low for command buffers
that record a lot of blits.

v2: use existing framework for automatic destruction of private
    driver objects to free allocated pools.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7311>
2020-10-27 10:15:28 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: ask for more detailed info about GPU 2020-08-20 11:56:19 +00:00
.gitlab-ci gallivm: lower flrp for all sizes. 2020-10-26 11:33:28 +10:00
bin android_stub: Update platform headers to include gralloc1.h. 2020-10-19 18:41:50 +00:00
build-support
docs docs: document zink's gl > 3.0 requirements 2020-10-26 10:49:58 +00:00
doxygen
include dri/DRI2ConfigQueryExtension: add support for string options 2020-10-22 07:47:28 +03:00
scons scons/windows: Support build with LLVM 11. 2020-10-23 17:17:01 -07:00
src v3dv: grow meta descriptor pool dynamically 2020-10-27 10:15:28 +00:00
subprojects meson: use github URL for wraps instead of completely unreliable wrapdb 2020-01-16 23:06:43 +00:00
.dir-locals.el
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Run git_archive job if all_paths matches 2020-10-27 09:21:32 +00:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION Bump development version and clear new_features 2020-08-06 09:34:42 -07:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: Don't enable libunwind by in 'auto' mode on Android. 2020-10-20 18:29:38 +00:00
meson_options.txt v3dv: add v3d vulkan driver skeleton 2020-10-13 21:21:24 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.