mesa/src/gallium/frontends/dri/dri_util.h

318 lines
9.1 KiB
C

/*
* Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file dri_util.h
* DRI utility functions definitions.
*
* This module acts as glue between GLX and the actual hardware driver. A DRI
* driver doesn't really \e have to use any of this - it's optional. But, some
* useful stuff is done here that otherwise would have to be duplicated in most
* drivers.
*
* Basically, these utility functions take care of some of the dirty details of
* screen initialization, context creation, context binding, DRM setup, etc.
*
* These functions are compiled into each DRI driver so libGL.so knows nothing
* about them.
*
* \sa dri_util.c.
*
* \author Kevin E. Martin <kevin@precisioninsight.com>
* \author Brian Paul <brian@precisioninsight.com>
*/
/**
* The following structs are shared between DRISW and DRI2, the DRISW structs
* are essentially base classes of the DRI2 structs. DRISW needs to compile on
* platforms without DRM, so keep the structs opaque to DRM.
*/
#ifndef _DRI_UTIL_H_
#define _DRI_UTIL_H_
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include "kopper_interface.h"
#include "main/formats.h"
#include "main/glconfig.h"
#include "main/menums.h"
#include "util/xmlconfig.h"
#include <stdbool.h>
struct __DRIconfigRec {
struct gl_config modes;
};
/**
* Extensions.
*/
extern const __DRIcoreExtension driCoreExtension;
extern const __DRIswrastExtension driSWRastExtension;
extern const __DRIdri2Extension driDRI2Extension;
extern const __DRIdri2Extension swkmsDRI2Extension;
extern const __DRI2configQueryExtension dri2ConfigQueryExtension;
extern const __DRI2flushControlExtension dri2FlushControlExtension;
/**
* Description of the attributes used to create a config.
*
* This is passed as the context_config parameter to CreateContext. The idea
* with this struct is that it can be extended without having to modify all of
* the drivers. The first three members (major/minor_version and flags) are
* always valid, but the remaining members are only valid if the corresponding
* flag is set for the attribute. If the flag is not set then the default
* value should be assumed. That way the driver can quickly check if any
* attributes were set that it doesn't understand and report an error.
*/
struct __DriverContextConfig {
/* These members are always valid */
unsigned major_version;
unsigned minor_version;
uint32_t flags;
/* Flags describing which of the remaining members are valid */
uint32_t attribute_mask;
/* Only valid if __DRIVER_CONTEXT_ATTRIB_RESET_STRATEGY is set */
int reset_strategy;
/* Only valid if __DRIVER_CONTEXT_PRIORITY is set */
unsigned priority;
/* Only valid if __DRIVER_CONTEXT_ATTRIB_RELEASE_BEHAVIOR is set */
int release_behavior;
/* Only valid if __DRIVER_CONTEXT_ATTRIB_NO_ERROR is set */
int no_error;
};
#define __DRIVER_CONTEXT_ATTRIB_RESET_STRATEGY (1 << 0)
#define __DRIVER_CONTEXT_ATTRIB_PRIORITY (1 << 1)
#define __DRIVER_CONTEXT_ATTRIB_RELEASE_BEHAVIOR (1 << 2)
#define __DRIVER_CONTEXT_ATTRIB_NO_ERROR (1 << 3)
/**
* Driver callback functions.
*
* Each DRI driver must have one of these structures with all the pointers set
* to appropriate functions within the driver.
*/
struct __DriverAPIRec {
const __DRIconfig **(*InitScreen) (__DRIscreen * priv);
void (*DestroyScreen)(__DRIscreen *driScrnPriv);
GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv,
__DRIdrawable *driDrawPriv,
const struct gl_config *glVis,
GLboolean pixmapBuffer);
void (*DestroyBuffer)(__DRIdrawable *driDrawPriv);
void (*SwapBuffers)(__DRIdrawable *driDrawPriv);
__DRIbuffer *(*AllocateBuffer) (__DRIscreen *screenPrivate,
unsigned int attachment,
unsigned int format,
int width, int height);
void (*ReleaseBuffer) (__DRIscreen *screenPrivate, __DRIbuffer *buffer);
void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, int x, int y,
int w, int h);
};
/**
* Per-screen private driver information.
*/
struct __DRIscreenRec {
/**
* Driver-specific entrypoints provided by the driver's
* __DRIDriverVtableExtensionRec.
*/
const struct __DriverAPIRec *driver;
/**
* Current screen's number
*/
int myNum;
/**
* File descriptor returned when the kernel device driver is opened.
*
* Used to:
* - authenticate client to kernel
* - map the frame buffer, SAREA, etc.
* - close the kernel device driver
*/
int fd;
/**
* Device-dependent private information (not stored in the SAREA).
*
* This pointer is never touched by the DRI layer.
*/
void *driverPrivate;
void *loaderPrivate;
int max_gl_core_version;
int max_gl_compat_version;
int max_gl_es1_version;
int max_gl_es2_version;
const __DRIextension **extensions;
const __DRIswrastLoaderExtension *swrast_loader;
const __DRIkopperLoaderExtension *kopper_loader;
struct {
/* Flag to indicate that this is a DRI2 screen. Many of the above
* fields will not be valid or initializaed in that case. */
const __DRIdri2LoaderExtension *loader;
const __DRIimageLookupExtension *image;
const __DRIuseInvalidateExtension *useInvalidate;
const __DRIbackgroundCallableExtension *backgroundCallable;
} dri2;
struct {
const __DRIimageLoaderExtension *loader;
} image;
struct {
const __DRImutableRenderBufferLoaderExtension *loader;
} mutableRenderBuffer;
driOptionCache optionInfo;
driOptionCache optionCache;
unsigned int api_mask;
};
/**
* Per-context private driver information.
*/
struct __DRIcontextRec {
/**
* Device driver's private context data. This structure is opaque.
*/
void *driverPrivate;
/**
* The loaders's private context data. This structure is opaque.
*/
void *loaderPrivate;
/**
* Pointer to drawable currently bound to this context for drawing.
*/
__DRIdrawable *driDrawablePriv;
/**
* Pointer to drawable currently bound to this context for reading.
*/
__DRIdrawable *driReadablePriv;
/**
* Pointer to screen on which this context was created.
*/
__DRIscreen *driScreenPriv;
struct {
int draw_stamp;
int read_stamp;
} dri2;
};
/**
* Per-drawable private DRI driver information.
*/
struct __DRIdrawableRec {
/**
* Driver's private drawable information.
*
* This structure is opaque.
*/
void *driverPrivate;
/**
* Private data from the loader. We just hold on to it and pass
* it back when calling into loader provided functions.
*/
void *loaderPrivate;
/**
* Pointer to context to which this drawable is currently bound.
*/
__DRIcontext *driContextPriv;
/**
* Pointer to screen on which this drawable was created.
*/
__DRIscreen *driScreenPriv;
/**
* Reference count for number of context's currently bound to this
* drawable.
*
* Once it reaches zero, the drawable can be destroyed.
*
* \note This behavior will change with GLX 1.3.
*/
int refcount;
/**
* Last value of the stamp.
*
* If this differs from the value stored at __DRIdrawable::dri2.stamp,
* then the drawable information has been modified by the X server, and the
* drawable information (below) should be retrieved from the X server.
*/
unsigned int lastStamp;
int w, h;
/**
* Drawable timestamp. Increased when the loader calls invalidate.
*/
struct {
unsigned int stamp;
} dri2;
};
extern uint32_t
driGLFormatToImageFormat(mesa_format format);
extern uint32_t
driGLFormatToSizedInternalGLFormat(mesa_format format);
extern mesa_format
driImageFormatToGLFormat(uint32_t image_format);
extern const __DRIimageDriverExtension driImageDriverExtension;
#endif /* _DRI_UTIL_H_ */