mesa/progs/tests/no_s3tc.c

98 lines
3.2 KiB
C

/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file no_s3tc.c
* Test program to verify the behavior of an OpenGL implementation when
* an application calls \c glCompressedTexImage2D with an unsupported (but
* valid) compression format. The most common example is calling it with
* \c GL_COMPRESSED_RGBA_S3TC_DXT1_EXT when GL_EXT_texture_compression_s3tc
* is not supported.
*
* This tests Mesa bug #1028405.
*
* \author Ian Romanick <idr@us.ibm.com>
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <GL/glut.h>
#include <GL/glext.h>
static unsigned data[16];
int
main( int argc, char ** argv )
{
float gl_version;
GLenum format;
GLuint size;
GLuint width;
GLenum err;
glutInit( & argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 300, 300 );
glutCreateWindow( "No S3TC Test" );
gl_version = strtod( (const char *) glGetString( GL_VERSION ), NULL );
if ( ! glutExtensionSupported( "GL_ARB_texture_compression" )
&& (gl_version < 1.3) ) {
fprintf( stderr, "Either OpenGL 1.3 or GL_ARB_texture_compression "
"must be supported.\n" );
return( EXIT_SUCCESS );
}
if ( ! glutExtensionSupported( "GL_EXT_texture_compression_s3tc" ) ) {
format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
width = 4;
size = 8;
}
else if ( ! glutExtensionSupported( "GL_3DFX_texture_compression_FXT1" ) ) {
format = GL_COMPRESSED_RGBA_FXT1_3DFX;
width = 8;
size = 16;
}
else {
fprintf( stderr, "Either GL_EXT_texture_compression_s3tc or "
"GL_3DFX_texture_compression_FXT1 must NOT be supported.\n" );
return( EXIT_SUCCESS );
}
glCompressedTexImage2D( GL_TEXTURE_2D, 0, format, width, 4, 0,
size, data );
err = glGetError();
if ( err != GL_INVALID_ENUM ) {
fprintf( stderr, "GL error 0x%04x should have been generated, but "
"0x%04x was generated instead.\n", GL_INVALID_ENUM, err );
}
return (err == GL_INVALID_ENUM) ? EXIT_SUCCESS : EXIT_FAILURE;
}