mesa/include/GL
Brian Paul 349b76a553 mesa: change GL_ALL_ATTRIB_BITS to 0xFFFFFFFF
This has been wrong for many years.  It was originally 0x000FFFFF and long
ago there was discussion about whether GL_ALL_ATTRIB_BITS should include
the then-new GL_MULTISAMPLE_BIT bit.  Eventually the ARB decided that
glPushAttrib(GL_ALL_ATTRIB_BITS) should save all current and future
attribute groups (hence ~0).  Unfortunately, Mesa's gl.h was never updated.

This was just recently spotted by Eric Anholt and reported as a bug to the
ARB.  Ian, Jon Leech and I discussed it at the ARB meeting and decided to
change Mesa's value to reflect the ARB's decision.

Acked-by: Eric Anholt <eric@anholt.net>
2014-02-03 12:50:03 -07:00
..
internal dri3, i915, i965: Add __DRI_IMAGE_FOURCC_SARGB8888 2014-01-30 17:29:23 -08:00
gl.h mesa: change GL_ALL_ATTRIB_BITS to 0xFFFFFFFF 2014-02-03 12:50:03 -07:00
gl_mangle.h Regenerate gl_mangle.h. 2010-12-20 19:29:48 -07:00
glext.h mesa: update glext.h to version 20131212 2013-12-13 16:04:23 -07:00
glx.h Revert "mesa: Remove GLXContextID typedef from glx.h." 2013-12-29 23:23:33 -08:00
glx_mangle.h mesa: remove outdated version lines in comments 2013-06-05 08:54:27 -06:00
glxext.h glx: Update glxext.h to revision 24777. 2014-01-27 09:57:12 -08:00
osmesa.h osmesa: add support for postprocess filters 2013-11-18 08:56:35 -07:00
wglext.h mesa: upgrade wglext.h to version 22 2010-09-14 09:40:23 -06:00
wmesa.h mesa: remove outdated version lines in comments 2013-06-05 08:54:27 -06:00