Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Michel Dänzer 576f7b6ea5 gitlab-ci: Run piglit tests with llvmpipe
One job for the quick_gl profile, one for the glslparser & quick_shader
profiles (doing these together takes hardly any more time than
quick_shader alone).

v2:
* Don't break lava tests
v3:
* Remove piglit test artifacts paths:
* Exclude some quick_shader tests again:
  - Test whose result flips between pass/fail/skip
  - *@vs_in tests, as not the same one of these gets picked every time
v4:
* Do not list passing tests in .gitlab-ci/piglit/*.txt (Eric Anholt)
* Include the test number summary in .gitlab-ci/piglit/*.txt
* Completely disable generating any vs_in tests in the piglit build.
* Remove some more unneded files from the piglit build tree.
* Exclude quick_gl arb_gpu_shader5 tests; they were all skipped anyway,
  as llvmpipe doesn't support this extension yet, but occasionally they
  would spuriously fail instead.
v5:
* Set LD_LIBRARY_PATH, so we actually test the Mesa build from the
  pipeline...
* Verify that wflinfo reports the expected Mesa version
* Pass -noreset to Xvfb
v6:
* Don't use autoscale runners, run piglit with -j4 (Eric Anholt)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-12 10:16:23 +01:00
.appveyor Appveyor/Meson: Add build test of osmesa gallium 2019-10-19 14:44:44 +00:00
.gitlab-ci gitlab-ci: Run piglit tests with llvmpipe 2019-11-12 10:16:23 +01:00
bin meson: add windows support to symbols checks 2019-11-05 20:31:37 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs gallium/swr: Enable some ARB_gpu_shader5 extensions 2019-11-08 16:04:47 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include egl: avoid local modifications for eglext.h Khronos standard header file 2019-11-11 17:20:16 +00:00
scons mesa/imports: let the build system detect strtok_r() 2019-11-05 22:38:04 +00:00
src spirv: Fix the MSVC build 2019-11-12 08:34:55 +00:00
subprojects meson: add a expat subproject 2019-09-10 20:36:47 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Run piglit tests with llvmpipe 2019-11-12 10:16:23 +01:00
.mailmap .mailmap: add a couple of aliases for Jakob Bornecrantz 2019-10-03 17:11:20 -04:00
.travis.yml travis: fix scons build after deprecation warning 2019-10-29 09:25:40 +00:00
Android.common.mk docs: Update bug report URLs for the gitlab migration 2019-09-19 16:37:36 +00:00
Android.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION Bump VERSION to 20.0.0-devel 2019-10-30 14:56:02 -07:00
appveyor.yml appveyor: Move appveyor script into .appveyor directory 2019-10-18 13:02:58 -07:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00
meson_options.txt util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.