..
glsl
glsl_to_nir: use intrinsic builders
2020-11-26 17:50:38 +00:00
nir
nir: make intrinsic order in nir_print consistent
2020-11-26 17:50:38 +00:00
spirv
spirv: use intrinsic builders
2020-11-26 17:50:38 +00:00
Android.glsl.gen.mk
android: util: Move xxd.py to util
2020-10-11 23:22:34 +02:00
Android.glsl.mk
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Android.mk
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Android.nir.gen.mk
nir: use a single canonical list of intrinsic indices
2020-11-26 17:50:38 +00:00
Android.nir.mk
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Makefile.sources
nir: use a single canonical list of intrinsic indices
2020-11-26 17:50:38 +00:00
SConscript
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SConscript.glsl
util: Move xxd.py to util
2020-10-07 21:52:04 +00:00
SConscript.nir
nir: use a single canonical list of intrinsic indices
2020-11-26 17:50:38 +00:00
SConscript.spirv
scons: fix SPIR-V -> NIR build
2020-10-13 16:53:10 +01:00
builtin_type_macros.h
compiler/types: Add 64-bit image types
2020-11-09 17:17:39 +00:00
glsl_types.cpp
compiler/types: Add 64-bit image types
2020-11-09 17:17:39 +00:00
glsl_types.h
glsl: Fix -Wshadow warning
2020-11-16 08:49:18 +00:00
meson.build
spirv: add some tests for volatile/available/visible
2020-09-01 17:15:22 +00:00
nir_types.cpp
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
nir_types.h
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
shader_enums.c
spirv,nir: Add support for ray-tracing built-ins
2020-11-05 23:36:46 +00:00
shader_enums.h
compiler: add SYSTEM_BIT_FRONT_FACE
2020-11-10 15:37:07 +00:00
shader_info.h
compiler/spirv: Handle the LocalSizeHint execution modes
2020-11-18 04:05:37 +00:00