89 lines
2.9 KiB
Meson
89 lines
2.9 KiB
Meson
# Copyright © 2018 Intel Corporation
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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opengl32_link_args = []
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opengl32_def = custom_target(
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'opengl32.def',
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input: 'opengl32.def.in',
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output : 'opengl32.def',
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command : [prog_python, gen_vs_module_defs_py,
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'--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
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'--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
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)
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libopengl32 = shared_library(
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'opengl32',
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['stw_wgl.c'],
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vs_module_defs : opengl32_def,
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include_directories : [
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inc_include, inc_wgl, inc_src,
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],
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link_with : [
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libgallium_wgl, libglapi_static, libglapi
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],
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dependencies : [
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idep_mesautil
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],
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c_args : ['-D_GDI32_'],
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link_args : opengl32_link_args,
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name_prefix : '', # otherwise mingw will create libopengl32.dll
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install : true,
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)
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if with_tests
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extra_test_defs = []
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# The generated MinGW 32-bits import libraries are always broken due to missing @nn suffix on
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# symbols, no matter what we do. So instead we use the builtin libopengl32.a
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extra_test_deps = [cpp.find_library('opengl32')]
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if with_gallium_d3d12
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extra_test_defs += ['-DGALLIUM_D3D12']
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extra_test_deps += [cpp.find_library('d3d12')]
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endif
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test_wgl = executable(
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'test_wgl',
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files('tests/wgl_tests.cpp'),
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cpp_args : [cpp_msvc_compat_args, extra_test_defs],
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dependencies : [idep_gtest, dep_dxheaders, extra_test_deps],
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)
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# The CI pipeline for MinGW doesn't support creating a window, so don't run these tests there
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if with_tests and cc.get_id() != 'gcc'
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wgl_test_env = environment()
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wgl_test_env.append('PATH', libgallium_wgl_build_dir)
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if with_shared_glapi
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wgl_test_env.append('PATH', libglapi_build_dir)
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endif
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test(
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'wgl',
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test_wgl,
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suite : ['wgl'],
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env : wgl_test_env,
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depends : [libopengl32],
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protocol : gtest_test_protocol,
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)
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endif
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endif
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