mesa/src/amd/common/ac_binary.c

325 lines
9.9 KiB
C

/*
* Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "ac_binary.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include <gelf.h>
#include <libelf.h>
#include <stdio.h>
#include <sid.h>
#define SPILLED_SGPRS 0x4
#define SPILLED_VGPRS 0x8
static void parse_symbol_table(Elf_Data *symbol_table_data,
const GElf_Shdr *symbol_table_header,
struct ac_shader_binary *binary)
{
GElf_Sym symbol;
unsigned i = 0;
unsigned symbol_count =
symbol_table_header->sh_size / symbol_table_header->sh_entsize;
/* We are over allocating this list, because symbol_count gives the
* total number of symbols, and we will only be filling the list
* with offsets of global symbols. The memory savings from
* allocating the correct size of this list will be small, and
* I don't think it is worth the cost of pre-computing the number
* of global symbols.
*/
binary->global_symbol_offsets = CALLOC(symbol_count, sizeof(uint64_t));
while (gelf_getsym(symbol_table_data, i++, &symbol)) {
unsigned i;
if (GELF_ST_BIND(symbol.st_info) != STB_GLOBAL ||
symbol.st_shndx == 0 /* Undefined symbol */) {
continue;
}
binary->global_symbol_offsets[binary->global_symbol_count] =
symbol.st_value;
/* Sort the list using bubble sort. This list will usually
* be small. */
for (i = binary->global_symbol_count; i > 0; --i) {
uint64_t lhs = binary->global_symbol_offsets[i - 1];
uint64_t rhs = binary->global_symbol_offsets[i];
if (lhs < rhs) {
break;
}
binary->global_symbol_offsets[i] = lhs;
binary->global_symbol_offsets[i - 1] = rhs;
}
++binary->global_symbol_count;
}
}
static void parse_relocs(Elf *elf, Elf_Data *relocs, Elf_Data *symbols,
unsigned symbol_sh_link,
struct ac_shader_binary *binary)
{
unsigned i;
if (!relocs || !symbols || !binary->reloc_count) {
return;
}
binary->relocs = CALLOC(binary->reloc_count,
sizeof(struct ac_shader_reloc));
for (i = 0; i < binary->reloc_count; i++) {
GElf_Sym symbol;
GElf_Rel rel;
char *symbol_name;
struct ac_shader_reloc *reloc = &binary->relocs[i];
gelf_getrel(relocs, i, &rel);
gelf_getsym(symbols, GELF_R_SYM(rel.r_info), &symbol);
symbol_name = elf_strptr(elf, symbol_sh_link, symbol.st_name);
reloc->offset = rel.r_offset;
strncpy(reloc->name, symbol_name, sizeof(reloc->name)-1);
reloc->name[sizeof(reloc->name)-1] = 0;
}
}
bool ac_elf_read(const char *elf_data, unsigned elf_size,
struct ac_shader_binary *binary)
{
char *elf_buffer;
Elf *elf;
Elf_Scn *section = NULL;
Elf_Data *symbols = NULL, *relocs = NULL;
size_t section_str_index;
unsigned symbol_sh_link = 0;
bool success = true;
/* One of the libelf implementations
* (http://www.mr511.de/software/english.htm) requires calling
* elf_version() before elf_memory().
*/
elf_version(EV_CURRENT);
elf_buffer = MALLOC(elf_size);
memcpy(elf_buffer, elf_data, elf_size);
elf = elf_memory(elf_buffer, elf_size);
elf_getshdrstrndx(elf, &section_str_index);
while ((section = elf_nextscn(elf, section))) {
const char *name;
Elf_Data *section_data = NULL;
GElf_Shdr section_header;
if (gelf_getshdr(section, &section_header) != &section_header) {
fprintf(stderr, "Failed to read ELF section header\n");
success = false;
break;
}
name = elf_strptr(elf, section_str_index, section_header.sh_name);
if (!strcmp(name, ".text")) {
section_data = elf_getdata(section, section_data);
binary->code_size = section_data->d_size;
binary->code = MALLOC(binary->code_size * sizeof(unsigned char));
memcpy(binary->code, section_data->d_buf, binary->code_size);
} else if (!strcmp(name, ".AMDGPU.config")) {
section_data = elf_getdata(section, section_data);
binary->config_size = section_data->d_size;
if (!binary->config_size) {
fprintf(stderr, ".AMDGPU.config is empty!\n");
success = false;
break;
}
binary->config = MALLOC(binary->config_size * sizeof(unsigned char));
memcpy(binary->config, section_data->d_buf, binary->config_size);
} else if (!strcmp(name, ".AMDGPU.disasm")) {
/* Always read disassembly if it's available. */
section_data = elf_getdata(section, section_data);
binary->disasm_string = strndup(section_data->d_buf,
section_data->d_size);
} else if (!strncmp(name, ".rodata", 7)) {
section_data = elf_getdata(section, section_data);
binary->rodata_size = section_data->d_size;
binary->rodata = MALLOC(binary->rodata_size * sizeof(unsigned char));
memcpy(binary->rodata, section_data->d_buf, binary->rodata_size);
} else if (!strncmp(name, ".symtab", 7)) {
symbols = elf_getdata(section, section_data);
symbol_sh_link = section_header.sh_link;
parse_symbol_table(symbols, &section_header, binary);
} else if (!strcmp(name, ".rel.text")) {
relocs = elf_getdata(section, section_data);
binary->reloc_count = section_header.sh_size /
section_header.sh_entsize;
}
}
parse_relocs(elf, relocs, symbols, symbol_sh_link, binary);
if (elf){
elf_end(elf);
}
FREE(elf_buffer);
/* Cache the config size per symbol */
if (binary->global_symbol_count) {
binary->config_size_per_symbol =
binary->config_size / binary->global_symbol_count;
} else {
binary->global_symbol_count = 1;
binary->config_size_per_symbol = binary->config_size;
}
return success;
}
const unsigned char *ac_shader_binary_config_start(
const struct ac_shader_binary *binary,
uint64_t symbol_offset)
{
unsigned i;
for (i = 0; i < binary->global_symbol_count; ++i) {
if (binary->global_symbol_offsets[i] == symbol_offset) {
unsigned offset = i * binary->config_size_per_symbol;
return binary->config + offset;
}
}
return binary->config;
}
/* Parse configuration data in .AMDGPU.config section format. */
void ac_parse_shader_binary_config(const char *data, size_t nbytes,
bool really_needs_scratch,
struct ac_shader_config *conf)
{
uint32_t wavesize = 0;
for (size_t i = 0; i < nbytes; i += 8) {
unsigned reg = util_le32_to_cpu(*(uint32_t*)(data + i));
unsigned value = util_le32_to_cpu(*(uint32_t*)(data + i + 4));
switch (reg) {
case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
case R_00B848_COMPUTE_PGM_RSRC1:
case R_00B428_SPI_SHADER_PGM_RSRC1_HS:
conf->num_sgprs = MAX2(conf->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8);
conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4);
conf->float_mode = G_00B028_FLOAT_MODE(value);
conf->rsrc1 = value;
break;
case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
conf->lds_size = MAX2(conf->lds_size, G_00B02C_EXTRA_LDS_SIZE(value));
break;
case R_00B84C_COMPUTE_PGM_RSRC2:
conf->lds_size = MAX2(conf->lds_size, G_00B84C_LDS_SIZE(value));
conf->rsrc2 = value;
break;
case R_0286CC_SPI_PS_INPUT_ENA:
conf->spi_ps_input_ena = value;
break;
case R_0286D0_SPI_PS_INPUT_ADDR:
conf->spi_ps_input_addr = value;
break;
case R_0286E8_SPI_TMPRING_SIZE:
case R_00B860_COMPUTE_TMPRING_SIZE:
/* WAVESIZE is in units of 256 dwords. */
wavesize = value;
break;
case SPILLED_SGPRS:
conf->spilled_sgprs = value;
break;
case SPILLED_VGPRS:
conf->spilled_vgprs = value;
break;
default:
{
static bool printed;
if (!printed) {
fprintf(stderr, "Warning: LLVM emitted unknown "
"config register: 0x%x\n", reg);
printed = true;
}
}
break;
}
}
if (!conf->spi_ps_input_addr)
conf->spi_ps_input_addr = conf->spi_ps_input_ena;
if (really_needs_scratch) {
/* sgprs spills aren't spilling */
conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(wavesize) * 256 * 4;
}
}
static const char *scratch_rsrc_dword0_symbol =
"SCRATCH_RSRC_DWORD0";
static const char *scratch_rsrc_dword1_symbol =
"SCRATCH_RSRC_DWORD1";
void ac_shader_binary_read_config(struct ac_shader_binary *binary,
struct ac_shader_config *conf,
unsigned symbol_offset,
bool supports_spill)
{
unsigned i;
const char *config =
(const char *)ac_shader_binary_config_start(binary, symbol_offset);
bool really_needs_scratch = false;
/* LLVM adds SGPR spills to the scratch size.
* Find out if we really need the scratch buffer.
*/
if (supports_spill) {
really_needs_scratch = true;
} else {
for (i = 0; i < binary->reloc_count; i++) {
const struct ac_shader_reloc *reloc = &binary->relocs[i];
if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name) ||
!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
really_needs_scratch = true;
break;
}
}
}
ac_parse_shader_binary_config(config, binary->config_size_per_symbol,
really_needs_scratch, conf);
}
void ac_shader_binary_clean(struct ac_shader_binary *b)
{
if (!b)
return;
FREE(b->code);
FREE(b->config);
FREE(b->rodata);
FREE(b->global_symbol_offsets);
FREE(b->relocs);
FREE(b->disasm_string);
FREE(b->llvm_ir_string);
}