mesa/docs/relnotes/10.0.5.rst

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Mesa 10.0.5 Release Notes / April 18, 2014
==========================================
Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4
release.
Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts not supported.
MD5 checksums
-------------
::
db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz
e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2
c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 58660 <https://bugs.freedesktop.org/show_bug.cgi?id=58660>`__ -
CAYMAN broken with HyperZ on
- `Bug 64471 <https://bugs.freedesktop.org/show_bug.cgi?id=64471>`__ -
Radeon HD6570 lockup in Brütal Legend with HyperZ
- `Bug 66352 <https://bugs.freedesktop.org/show_bug.cgi?id=66352>`__ -
GPU lockup in L4D2 on TURKS with HyperZ
- `Bug 68799 <https://bugs.freedesktop.org/show_bug.cgi?id=68799>`__ -
[APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN
- `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
compilation failure :#error "SSE4.1 instruction set not enabled"
- `Bug 72685 <https://bugs.freedesktop.org/show_bug.cgi?id=72685>`__ -
[radeonsi hyperz] Artifacts in Unigine Sanctuary
- `Bug 73088 <https://bugs.freedesktop.org/show_bug.cgi?id=73088>`__ -
[HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up
system after several minutes of use
- `Bug 74428 <https://bugs.freedesktop.org/show_bug.cgi?id=74428>`__ -
hyperz causes gpu hang in Counter-strike: Source
- `Bug 74803 <https://bugs.freedesktop.org/show_bug.cgi?id=74803>`__ -
[r600g] HyperZ broken on RV630 (Cogs shadows are broken)
- `Bug 74863 <https://bugs.freedesktop.org/show_bug.cgi?id=74863>`__ -
[r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees
corruption) bisected!
- `Bug 74892 <https://bugs.freedesktop.org/show_bug.cgi?id=74892>`__ -
HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha
game
- `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
3.0 Manhattan
- `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
XCloseDisplay() takes one minute around nouveau_dri.so, freezing
Firefox startup
- `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
gallium nouveau has no profile in vdpau and libva
- `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
[ivb/hsw] batch overwritten with garbage
Changes
-------
The full set of changes can be viewed by using the following git
command:
::
git log mesa-10.0.4..mesa-10.0.5
Alex Deucher (1):
- radeon: reverse DBG_NO_HYPERZ logic
Brian Paul (9):
- mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
- mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
- mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
- st/mesa: add null pointer checking in query object functions
- mesa: fix glMultiDrawArrays inside a display list
- cso: fix sampler view count in cso_set_sampler_views()
- svga: replace sampler assertion with conditional
- svga: move LIST_INITHEAD(dirty_buffers) earlier in
svga_context_create()
Carl Worth (3):
- docs: Add md5sums for the 10.0.4 release.
- Ignore patches which don't apply.
- Update version to 10.0.5
Christian König (2):
- st/mesa: recreate sampler view on context change v3
- st/mesa: fix sampler view handling with shared textures v4
Courtney Goeltzenleuchter (1):
- mesa: add bounds checking to eliminate buffer overrun
Emil Velikov (2):
- mesa: return v.value_int64 when the requested type is TYPE_INT64
- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path
Eric Anholt (1):
- i965: Fix buffer overruns in MSAA MCS buffer clearing.
Ilia Mirkin (6):
- nouveau: fix fence waiting logic in screen destroy
- nv50: adjust blit_3d handling of ms output textures
- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
- nouveau: there may not have been a texture if the fbo was incomplete
- nouveau: fix firmware check on nvd7/nvd9
Johannes Nixdorf (1):
- configure.ac: fix the detection of expat with pkg-config
Jonathan Gray (1):
- gallium: add endian detection for OpenBSD
José Fonseca (1):
- draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
Matt Turner (1):
- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.
Paul Berry (1):
- i965/gen7: Prefer vertical alignment of 4 when possible.