Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Eric Anholt 46daaca55e gitlab-ci: Run the GLES2 CTS on llvmpipe.
This is the start of doing CTS tests on merges to Mesa master.  We use
the surfaceless platform so that we don't need to bother bringing up
weston or X11.  The surface size is kept low to reduce runtime, but
this comes at the cost of many rendering tests skipping due to
too-small render targets (as we see the impact of Mesa on the shared
runner pool, we can reevaluate this and what set of CTS tests we want
to run).

We split the job up across 4 runners (each at 4 llvmpipe threads), so
that the job can load-balance across our shared runners and finish
sooner (since dEQP is very single-thread-performance bound).

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-13 10:30:01 -07:00
.gitlab-ci gitlab-ci: Run the GLES2 CTS on llvmpipe. 2019-08-13 10:30:01 -07:00
bin symbols-check: fix `nm` invocation on MacOS 2019-08-04 11:06:27 +01:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs relnotes: Make entries for radv more consistent. 2019-08-12 13:29:27 +00:00
doxygen
include dri_interface: add DRI2_BufferDamage interface 2019-08-13 14:40:14 +02:00
scons gallium/utils: drop PIPE_SUBSYSTEM_WINDOWS_USER 2019-08-02 18:38:52 +01:00
scripts get_reviewer.pl: improve portability 2019-05-03 14:32:44 +01:00
src surfaceless: Fix swrast-path segfault when loader doesn't know driver name. 2019-08-13 10:30:01 -07:00
.dir-locals.el
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitattributes
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Run the GLES2 CTS on llvmpipe. 2019-08-13 10:30:01 -07:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml travis: add MacOS Scons build 2019-08-04 11:11:32 +01:00
Android.common.mk mesa: Enable asm unconditionally, now that gen_matypes is gone. 2019-07-01 11:14:10 -07:00
Android.mk Add libpanfrost_shared to Android build 2019-08-08 17:47:22 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION Bump version for 19.1 branch 2019-05-07 16:02:34 +00:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build meson: Don't require DRI classic swrast for OSMesa. 2019-08-13 10:29:34 -07:00
meson_options.txt v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.