mesa/src
Jason Ekstrand 443d3bf340 i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo
Now that everything comes in through NIR, we can pick this directly out of
the shader source and don't need to reference the gl_fragment_program.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-10-02 21:21:20 -07:00
..
egl egl: Fix missing Haiku include path 2015-09-28 13:58:25 -04:00
gallium radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2 2015-10-02 23:41:27 +00:00
gbm gbm: convert gbm bo format to fourcc format on dma-buf import 2015-09-15 12:27:45 +01:00
getopt
glsl nir: Add a nir_foreach_variable macro 2015-10-02 21:21:16 -07:00
glx glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) 2015-10-02 13:25:05 +01:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H 2015-07-22 16:35:25 +01:00
mapi mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix. 2015-10-02 13:23:18 +01:00
mesa i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo 2015-10-02 21:21:20 -07:00
util util: use strnlen() in strndup() implementations 2015-09-30 08:13:07 +02:00
Makefile.am glsl: shader-enum to name debug fxns 2015-09-16 10:04:13 -04:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00