mesa/src/freedreno/vulkan/tu_device.c

3009 lines
110 KiB
C

/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*
* based in part on anv driver which is:
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "tu_private.h"
#include "tu_cs.h"
#include "tu_tracepoints.h"
#include "git_sha1.h"
#include <fcntl.h>
#include <poll.h>
#include <stdbool.h>
#include <string.h>
#include <sys/sysinfo.h>
#include <unistd.h>
#include "util/debug.h"
#include "util/disk_cache.h"
#include "util/driconf.h"
#include "util/os_misc.h"
#include "util/u_atomic.h"
#include "vk_format.h"
#include "vk_sampler.h"
#include "vk_util.h"
/* for fd_get_driver/device_uuid() */
#include "freedreno/common/freedreno_uuid.h"
#if defined(VK_USE_PLATFORM_WAYLAND_KHR) || \
defined(VK_USE_PLATFORM_XCB_KHR) || \
defined(VK_USE_PLATFORM_XLIB_KHR) || \
defined(VK_USE_PLATFORM_DISPLAY_KHR)
#define TU_HAS_SURFACE 1
#else
#define TU_HAS_SURFACE 0
#endif
static int
tu_device_get_cache_uuid(struct tu_physical_device *device, void *uuid)
{
struct mesa_sha1 ctx;
unsigned char sha1[20];
/* Note: IR3_SHADER_DEBUG also affects compilation, but it's not
* initialized until after compiler creation so we have to add it to the
* shader hash instead, since the compiler is only created with the logical
* device.
*/
uint64_t driver_flags = device->instance->debug_flags & TU_DEBUG_NOMULTIPOS;
uint16_t family = fd_dev_gpu_id(&device->dev_id);
memset(uuid, 0, VK_UUID_SIZE);
_mesa_sha1_init(&ctx);
if (!disk_cache_get_function_identifier(tu_device_get_cache_uuid, &ctx))
return -1;
_mesa_sha1_update(&ctx, &family, sizeof(family));
_mesa_sha1_update(&ctx, &driver_flags, sizeof(driver_flags));
_mesa_sha1_final(&ctx, sha1);
memcpy(uuid, sha1, VK_UUID_SIZE);
return 0;
}
#define TU_API_VERSION VK_MAKE_VERSION(1, 2, VK_HEADER_VERSION)
VKAPI_ATTR VkResult VKAPI_CALL
tu_EnumerateInstanceVersion(uint32_t *pApiVersion)
{
*pApiVersion = TU_API_VERSION;
return VK_SUCCESS;
}
static const struct vk_instance_extension_table tu_instance_extensions_supported = {
.KHR_device_group_creation = true,
.KHR_external_fence_capabilities = true,
.KHR_external_memory_capabilities = true,
.KHR_external_semaphore_capabilities = true,
.KHR_get_physical_device_properties2 = true,
.KHR_surface = TU_HAS_SURFACE,
.KHR_get_surface_capabilities2 = TU_HAS_SURFACE,
.EXT_debug_report = true,
.EXT_debug_utils = true,
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
.KHR_wayland_surface = true,
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
.KHR_xcb_surface = true,
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
.KHR_xlib_surface = true,
#endif
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
.EXT_acquire_xlib_display = true,
#endif
#ifdef VK_USE_PLATFORM_DISPLAY_KHR
.KHR_display = true,
.KHR_get_display_properties2 = true,
.EXT_direct_mode_display = true,
.EXT_display_surface_counter = true,
.EXT_acquire_drm_display = true,
#endif
};
static void
get_device_extensions(const struct tu_physical_device *device,
struct vk_device_extension_table *ext)
{
*ext = (struct vk_device_extension_table) {
.KHR_16bit_storage = device->info->a6xx.storage_16bit,
.KHR_bind_memory2 = true,
.KHR_copy_commands2 = true,
.KHR_create_renderpass2 = true,
.KHR_dedicated_allocation = true,
.KHR_depth_stencil_resolve = true,
.KHR_descriptor_update_template = true,
.KHR_device_group = true,
.KHR_draw_indirect_count = true,
.KHR_external_fence = true,
.KHR_external_fence_fd = true,
.KHR_external_memory = true,
.KHR_external_memory_fd = true,
.KHR_external_semaphore = true,
.KHR_external_semaphore_fd = true,
.KHR_format_feature_flags2 = true,
.KHR_get_memory_requirements2 = true,
.KHR_imageless_framebuffer = true,
.KHR_incremental_present = TU_HAS_SURFACE,
.KHR_image_format_list = true,
.KHR_maintenance1 = true,
.KHR_maintenance2 = true,
.KHR_maintenance3 = true,
.KHR_maintenance4 = true,
.KHR_multiview = true,
.KHR_performance_query = device->instance->debug_flags & TU_DEBUG_PERFC,
.KHR_pipeline_executable_properties = true,
.KHR_push_descriptor = true,
.KHR_relaxed_block_layout = true,
.KHR_sampler_mirror_clamp_to_edge = true,
.KHR_sampler_ycbcr_conversion = true,
.KHR_shader_draw_parameters = true,
.KHR_shader_float_controls = true,
.KHR_shader_float16_int8 = true,
.KHR_shader_subgroup_extended_types = true,
.KHR_shader_terminate_invocation = true,
.KHR_spirv_1_4 = true,
.KHR_storage_buffer_storage_class = true,
.KHR_swapchain = TU_HAS_SURFACE,
.KHR_swapchain_mutable_format = TU_HAS_SURFACE,
.KHR_uniform_buffer_standard_layout = true,
.KHR_variable_pointers = true,
.KHR_vulkan_memory_model = true,
.KHR_driver_properties = true,
.KHR_separate_depth_stencil_layouts = true,
.KHR_buffer_device_address = true,
.KHR_shader_integer_dot_product = true,
.KHR_zero_initialize_workgroup_memory = true,
.KHR_shader_non_semantic_info = true,
.KHR_synchronization2 = true,
.KHR_dynamic_rendering = true,
#ifndef TU_USE_KGSL
.KHR_timeline_semaphore = true,
#endif
#ifdef VK_USE_PLATFORM_DISPLAY_KHR
.EXT_display_control = true,
#endif
.EXT_external_memory_dma_buf = true,
.EXT_image_drm_format_modifier = true,
.EXT_sample_locations = device->info->a6xx.has_sample_locations,
.EXT_sampler_filter_minmax = true,
.EXT_transform_feedback = true,
.EXT_4444_formats = true,
.EXT_border_color_swizzle = true,
.EXT_conditional_rendering = true,
.EXT_custom_border_color = true,
.EXT_depth_clip_control = true,
.EXT_depth_clip_enable = true,
.EXT_descriptor_indexing = true,
.EXT_extended_dynamic_state = true,
.EXT_extended_dynamic_state2 = true,
.EXT_filter_cubic = device->info->a6xx.has_tex_filter_cubic,
.EXT_host_query_reset = true,
.EXT_index_type_uint8 = true,
.EXT_memory_budget = true,
.EXT_primitive_topology_list_restart = true,
.EXT_private_data = true,
.EXT_queue_family_foreign = true,
.EXT_robustness2 = true,
.EXT_scalar_block_layout = true,
.EXT_separate_stencil_usage = true,
.EXT_shader_demote_to_helper_invocation = true,
.EXT_shader_stencil_export = true,
.EXT_shader_viewport_index_layer = true,
.EXT_shader_module_identifier = true,
.EXT_texel_buffer_alignment = true,
.EXT_vertex_attribute_divisor = true,
.EXT_provoking_vertex = true,
.EXT_line_rasterization = true,
.EXT_subgroup_size_control = true,
.EXT_image_robustness = true,
.EXT_primitives_generated_query = true,
.EXT_image_view_min_lod = true,
.EXT_pipeline_creation_feedback = true,
.EXT_pipeline_creation_cache_control = true,
#ifndef TU_USE_KGSL
.EXT_physical_device_drm = true,
#endif
/* For Graphics Flight Recorder (GFR) */
.AMD_buffer_marker = true,
.ARM_rasterization_order_attachment_access = true,
#ifdef ANDROID
.ANDROID_native_buffer = true,
#endif
.IMG_filter_cubic = device->info->a6xx.has_tex_filter_cubic,
.VALVE_mutable_descriptor_type = true,
.EXT_image_2d_view_of_3d = true,
.EXT_color_write_enable = true,
.EXT_load_store_op_none = true,
};
}
static const struct vk_pipeline_cache_object_ops *const cache_import_ops[] = {
&tu_shaders_ops,
NULL,
};
VkResult
tu_physical_device_init(struct tu_physical_device *device,
struct tu_instance *instance)
{
VkResult result = VK_SUCCESS;
const char *fd_name = fd_dev_name(&device->dev_id);
if (strncmp(fd_name, "FD", 2) == 0) {
device->name = vk_asprintf(&instance->vk.alloc,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE,
"Turnip Adreno (TM) %s", &fd_name[2]);
} else {
device->name = vk_strdup(&instance->vk.alloc, fd_name,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
}
if (!device->name) {
return vk_startup_errorf(instance, VK_ERROR_OUT_OF_HOST_MEMORY,
"device name alloc fail");
}
const struct fd_dev_info *info = fd_dev_info(&device->dev_id);
if (!info) {
result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
"device %s is unsupported", device->name);
goto fail_free_name;
}
switch (fd_dev_gen(&device->dev_id)) {
case 6:
device->info = info;
device->ccu_offset_bypass = device->info->num_ccu * A6XX_CCU_DEPTH_SIZE;
device->ccu_offset_gmem = (device->gmem_size -
device->info->num_ccu * A6XX_CCU_GMEM_COLOR_SIZE);
break;
default:
result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
"device %s is unsupported", device->name);
goto fail_free_name;
}
if (tu_device_get_cache_uuid(device, device->cache_uuid)) {
result = vk_startup_errorf(instance, VK_ERROR_INITIALIZATION_FAILED,
"cannot generate UUID");
goto fail_free_name;
}
fd_get_driver_uuid(device->driver_uuid);
fd_get_device_uuid(device->device_uuid, &device->dev_id);
struct vk_device_extension_table supported_extensions;
get_device_extensions(device, &supported_extensions);
struct vk_physical_device_dispatch_table dispatch_table;
vk_physical_device_dispatch_table_from_entrypoints(
&dispatch_table, &tu_physical_device_entrypoints, true);
vk_physical_device_dispatch_table_from_entrypoints(
&dispatch_table, &wsi_physical_device_entrypoints, false);
result = vk_physical_device_init(&device->vk, &instance->vk,
&supported_extensions,
&dispatch_table);
if (result != VK_SUCCESS)
goto fail_free_name;
device->vk.supported_sync_types = device->sync_types;
#if TU_HAS_SURFACE
result = tu_wsi_init(device);
if (result != VK_SUCCESS) {
vk_startup_errorf(instance, result, "WSI init failure");
vk_physical_device_finish(&device->vk);
goto fail_free_name;
}
#endif
/* The gpu id is already embedded in the uuid so we just pass "tu"
* when creating the cache.
*/
char buf[VK_UUID_SIZE * 2 + 1];
disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
device->vk.disk_cache = disk_cache_create(device->name, buf, 0);
device->vk.pipeline_cache_import_ops = cache_import_ops;
return VK_SUCCESS;
fail_free_name:
vk_free(&instance->vk.alloc, (void *)device->name);
return result;
}
static void
tu_physical_device_finish(struct tu_physical_device *device)
{
#if TU_HAS_SURFACE
tu_wsi_finish(device);
#endif
close(device->local_fd);
if (device->master_fd != -1)
close(device->master_fd);
vk_free(&device->instance->vk.alloc, (void *)device->name);
vk_physical_device_finish(&device->vk);
}
static const struct debug_control tu_debug_options[] = {
{ "startup", TU_DEBUG_STARTUP },
{ "nir", TU_DEBUG_NIR },
{ "nobin", TU_DEBUG_NOBIN },
{ "sysmem", TU_DEBUG_SYSMEM },
{ "gmem", TU_DEBUG_GMEM },
{ "forcebin", TU_DEBUG_FORCEBIN },
{ "layout", TU_DEBUG_LAYOUT },
{ "noubwc", TU_DEBUG_NOUBWC },
{ "nomultipos", TU_DEBUG_NOMULTIPOS },
{ "nolrz", TU_DEBUG_NOLRZ },
{ "nolrzfc", TU_DEBUG_NOLRZFC },
{ "perf", TU_DEBUG_PERF },
{ "perfc", TU_DEBUG_PERFC },
{ "flushall", TU_DEBUG_FLUSHALL },
{ "syncdraw", TU_DEBUG_SYNCDRAW },
{ "dontcare_as_load", TU_DEBUG_DONT_CARE_AS_LOAD },
{ "rast_order", TU_DEBUG_RAST_ORDER },
{ "unaligned_store", TU_DEBUG_UNALIGNED_STORE },
{ "log_skip_gmem_ops", TU_DEBUG_LOG_SKIP_GMEM_OPS },
{ "dynamic", TU_DEBUG_DYNAMIC },
{ NULL, 0 }
};
const char *
tu_get_debug_option_name(int id)
{
assert(id < ARRAY_SIZE(tu_debug_options) - 1);
return tu_debug_options[id].string;
}
static const driOptionDescription tu_dri_options[] = {
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(0)
DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(false)
DRI_CONF_VK_X11_ENSURE_MIN_IMAGE_COUNT(false)
DRI_CONF_VK_XWAYLAND_WAIT_READY(true)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(false)
DRI_CONF_VK_DONT_CARE_AS_LOAD(false)
DRI_CONF_SECTION_END
};
static void
tu_init_dri_options(struct tu_instance *instance)
{
driParseOptionInfo(&instance->available_dri_options, tu_dri_options,
ARRAY_SIZE(tu_dri_options));
driParseConfigFiles(&instance->dri_options, &instance->available_dri_options, 0, "turnip", NULL, NULL,
instance->vk.app_info.app_name, instance->vk.app_info.app_version,
instance->vk.app_info.engine_name, instance->vk.app_info.engine_version);
if (driQueryOptionb(&instance->dri_options, "vk_dont_care_as_load"))
instance->debug_flags |= TU_DEBUG_DONT_CARE_AS_LOAD;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_CreateInstance(const VkInstanceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkInstance *pInstance)
{
struct tu_instance *instance;
VkResult result;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
if (pAllocator == NULL)
pAllocator = vk_default_allocator();
instance = vk_zalloc(pAllocator, sizeof(*instance), 8,
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
if (!instance)
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
struct vk_instance_dispatch_table dispatch_table;
vk_instance_dispatch_table_from_entrypoints(
&dispatch_table, &tu_instance_entrypoints, true);
vk_instance_dispatch_table_from_entrypoints(
&dispatch_table, &wsi_instance_entrypoints, false);
result = vk_instance_init(&instance->vk,
&tu_instance_extensions_supported,
&dispatch_table,
pCreateInfo, pAllocator);
if (result != VK_SUCCESS) {
vk_free(pAllocator, instance);
return vk_error(NULL, result);
}
instance->physical_device_count = -1;
instance->debug_flags =
parse_debug_string(os_get_option("TU_DEBUG"), tu_debug_options);
#ifdef DEBUG
/* Enable startup debugging by default on debug drivers. You almost always
* want to see your startup failures in that case, and it's hard to set
* this env var on android.
*/
instance->debug_flags |= TU_DEBUG_STARTUP;
#endif
if (instance->debug_flags & TU_DEBUG_STARTUP)
mesa_logi("Created an instance");
VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
tu_init_dri_options(instance);
*pInstance = tu_instance_to_handle(instance);
#ifdef HAVE_PERFETTO
tu_perfetto_init();
#endif
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
tu_DestroyInstance(VkInstance _instance,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
if (!instance)
return;
for (int i = 0; i < instance->physical_device_count; ++i) {
tu_physical_device_finish(instance->physical_devices + i);
}
VG(VALGRIND_DESTROY_MEMPOOL(instance));
driDestroyOptionCache(&instance->dri_options);
driDestroyOptionInfo(&instance->available_dri_options);
vk_instance_finish(&instance->vk);
vk_free(&instance->vk.alloc, instance);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_EnumeratePhysicalDevices(VkInstance _instance,
uint32_t *pPhysicalDeviceCount,
VkPhysicalDevice *pPhysicalDevices)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
VK_OUTARRAY_MAKE_TYPED(VkPhysicalDevice, out,
pPhysicalDevices, pPhysicalDeviceCount);
VkResult result;
if (instance->physical_device_count < 0) {
result = tu_enumerate_devices(instance);
if (result != VK_SUCCESS && result != VK_ERROR_INCOMPATIBLE_DRIVER)
return result;
}
for (uint32_t i = 0; i < instance->physical_device_count; ++i) {
vk_outarray_append_typed(VkPhysicalDevice, &out, p)
{
*p = tu_physical_device_to_handle(instance->physical_devices + i);
}
}
return vk_outarray_status(&out);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_EnumeratePhysicalDeviceGroups(
VkInstance _instance,
uint32_t *pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties *pPhysicalDeviceGroupProperties)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceGroupProperties, out,
pPhysicalDeviceGroupProperties,
pPhysicalDeviceGroupCount);
VkResult result;
if (instance->physical_device_count < 0) {
result = tu_enumerate_devices(instance);
if (result != VK_SUCCESS && result != VK_ERROR_INCOMPATIBLE_DRIVER)
return result;
}
for (uint32_t i = 0; i < instance->physical_device_count; ++i) {
vk_outarray_append_typed(VkPhysicalDeviceGroupProperties, &out, p)
{
p->physicalDeviceCount = 1;
p->physicalDevices[0] =
tu_physical_device_to_handle(instance->physical_devices + i);
p->subsetAllocation = false;
}
}
return vk_outarray_status(&out);
}
static void
tu_get_physical_device_features_1_1(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan11Features *features)
{
features->storageBuffer16BitAccess = pdevice->info->a6xx.storage_16bit;
features->uniformAndStorageBuffer16BitAccess = false;
features->storagePushConstant16 = false;
features->storageInputOutput16 = false;
features->multiview = true;
features->multiviewGeometryShader = false;
features->multiviewTessellationShader = false;
features->variablePointersStorageBuffer = true;
features->variablePointers = true;
features->protectedMemory = false;
features->samplerYcbcrConversion = true;
features->shaderDrawParameters = true;
}
static void
tu_get_physical_device_features_1_2(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan12Features *features)
{
features->samplerMirrorClampToEdge = true;
features->drawIndirectCount = true;
features->storageBuffer8BitAccess = false;
features->uniformAndStorageBuffer8BitAccess = false;
features->storagePushConstant8 = false;
features->shaderBufferInt64Atomics = false;
features->shaderSharedInt64Atomics = false;
features->shaderFloat16 = true;
features->shaderInt8 = false;
features->descriptorIndexing = true;
features->shaderInputAttachmentArrayDynamicIndexing = false;
features->shaderUniformTexelBufferArrayDynamicIndexing = true;
features->shaderStorageTexelBufferArrayDynamicIndexing = true;
features->shaderUniformBufferArrayNonUniformIndexing = true;
features->shaderSampledImageArrayNonUniformIndexing = true;
features->shaderStorageBufferArrayNonUniformIndexing = true;
features->shaderStorageImageArrayNonUniformIndexing = true;
features->shaderInputAttachmentArrayNonUniformIndexing = false;
features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = true;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
features->descriptorBindingStorageBufferUpdateAfterBind = true;
features->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
features->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
features->descriptorBindingUpdateUnusedWhilePending = true;
features->descriptorBindingPartiallyBound = true;
features->descriptorBindingVariableDescriptorCount = true;
features->runtimeDescriptorArray = true;
features->samplerFilterMinmax = true;
features->scalarBlockLayout = true;
features->imagelessFramebuffer = true;
features->uniformBufferStandardLayout = true;
features->shaderSubgroupExtendedTypes = true;
features->separateDepthStencilLayouts = true;
features->hostQueryReset = true;
features->timelineSemaphore = true;
features->bufferDeviceAddress = true;
features->bufferDeviceAddressCaptureReplay = false;
features->bufferDeviceAddressMultiDevice = false;
features->vulkanMemoryModel = true;
features->vulkanMemoryModelDeviceScope = true;
features->vulkanMemoryModelAvailabilityVisibilityChains = true;
features->shaderOutputViewportIndex = true;
features->shaderOutputLayer = true;
features->subgroupBroadcastDynamicId = true;
}
static void
tu_get_physical_device_features_1_3(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan13Features *features)
{
features->robustImageAccess = true;
features->inlineUniformBlock = false;
features->descriptorBindingInlineUniformBlockUpdateAfterBind = false;
features->pipelineCreationCacheControl = true;
features->privateData = true;
features->shaderDemoteToHelperInvocation = true;
features->shaderTerminateInvocation = true;
features->subgroupSizeControl = true;
features->computeFullSubgroups = true;
features->synchronization2 = true;
features->textureCompressionASTC_HDR = false;
features->shaderZeroInitializeWorkgroupMemory = true;
features->dynamicRendering = true;
features->shaderIntegerDotProduct = true;
features->maintenance4 = true;
}
void
tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures2 *pFeatures)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
pFeatures->features = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = true,
.fullDrawIndexUint32 = true,
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = true,
.tessellationShader = true,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
.multiDrawIndirect = true,
.drawIndirectFirstInstance = true,
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
.depthBounds = true,
.wideLines = false,
.largePoints = true,
.alphaToOne = true,
.multiViewport = true,
.samplerAnisotropy = true,
.textureCompressionETC2 = true,
.textureCompressionASTC_LDR = true,
.textureCompressionBC = true,
.occlusionQueryPrecise = true,
.pipelineStatisticsQuery = true,
.vertexPipelineStoresAndAtomics = true,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.shaderStorageImageArrayDynamicIndexing = true,
.shaderStorageImageReadWithoutFormat = true,
.shaderStorageImageWriteWithoutFormat = true,
.shaderClipDistance = true,
.shaderCullDistance = true,
.shaderFloat64 = false,
.shaderInt64 = false,
.shaderInt16 = true,
.sparseBinding = false,
.variableMultisampleRate = true,
.inheritedQueries = true,
};
VkPhysicalDeviceVulkan11Features core_1_1 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
};
tu_get_physical_device_features_1_1(pdevice, &core_1_1);
VkPhysicalDeviceVulkan12Features core_1_2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
};
tu_get_physical_device_features_1_2(pdevice, &core_1_2);
VkPhysicalDeviceVulkan13Features core_1_3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
};
tu_get_physical_device_features_1_3(pdevice, &core_1_3);
vk_foreach_struct(ext, pFeatures->pNext)
{
if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1))
continue;
if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2))
continue;
if (vk_get_physical_device_core_1_3_feature_ext(ext, &core_1_3))
continue;
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
(VkPhysicalDeviceConditionalRenderingFeaturesEXT *) ext;
features->conditionalRendering = true;
features->inheritedConditionalRendering = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
(VkPhysicalDeviceTransformFeedbackFeaturesEXT *) ext;
features->transformFeedback = true;
features->geometryStreams = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
(VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
features->indexTypeUint8 = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
features->vertexAttributeInstanceRateDivisor = true;
features->vertexAttributeInstanceRateZeroDivisor = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
(VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
features->depthClipEnable = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
VkPhysicalDevice4444FormatsFeaturesEXT *features = (void *)ext;
features->formatA4R4G4B4 = true;
features->formatA4B4G4R4 = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT: {
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *features = (void *)ext;
features->borderColorSwizzle = true;
features->borderColorSwizzleFromImage = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
VkPhysicalDeviceCustomBorderColorFeaturesEXT *features = (void *) ext;
features->customBorderColors = true;
features->customBorderColorWithoutFormat = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features = (void *)ext;
features->extendedDynamicState = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features =
(VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext;
features->extendedDynamicState2 = true;
features->extendedDynamicState2LogicOp = true;
features->extendedDynamicState2PatchControlPoints = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
feature->performanceCounterQueryPools = true;
feature->performanceCounterMultipleQueryPools = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: {
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features =
(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext;
features->pipelineExecutableInfo = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES: {
VkPhysicalDeviceShaderFloat16Int8Features *features =
(VkPhysicalDeviceShaderFloat16Int8Features *) ext;
features->shaderFloat16 = true;
features->shaderInt8 = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES: {
VkPhysicalDeviceScalarBlockLayoutFeatures *features = (void *)ext;
features->scalarBlockLayout = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
VkPhysicalDeviceRobustness2FeaturesEXT *features = (void *)ext;
features->robustBufferAccess2 = true;
features->robustImageAccess2 = true;
features->nullDescriptor = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES: {
VkPhysicalDeviceTimelineSemaphoreFeatures *features =
(VkPhysicalDeviceTimelineSemaphoreFeatures *) ext;
features->timelineSemaphore = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
(VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext;
features->provokingVertexLast = true;
features->transformFeedbackPreservesProvokingVertex = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE: {
VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE *features =
(VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE *)ext;
features->mutableDescriptorType = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: {
VkPhysicalDeviceLineRasterizationFeaturesEXT *features =
(VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext;
features->rectangularLines = true;
features->bresenhamLines = true;
features->smoothLines = false;
features->stippledRectangularLines = false;
features->stippledBresenhamLines = false;
features->stippledSmoothLines = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT: {
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *features =
(VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *)ext;
features->primitiveTopologyListRestart = true;
features->primitiveTopologyPatchListRestart = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_ARM: {
VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesARM *features =
(VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesARM *)ext;
features->rasterizationOrderColorAttachmentAccess = true;
features->rasterizationOrderDepthAttachmentAccess = true;
features->rasterizationOrderStencilAttachmentAccess = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: {
VkPhysicalDeviceDepthClipControlFeaturesEXT *features =
(VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext;
features->depthClipControl = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: {
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features =
(VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext;
features->texelBufferAlignment = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT: {
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *features =
(VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *)ext;
features->primitivesGeneratedQuery = true;
features->primitivesGeneratedQueryWithRasterizerDiscard = false;
features->primitivesGeneratedQueryWithNonZeroStreams = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT: {
VkPhysicalDeviceImageViewMinLodFeaturesEXT *features =
(VkPhysicalDeviceImageViewMinLodFeaturesEXT *)ext;
features->minLod = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT: {
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *features =
(VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *)ext;
features->image2DViewOf3D = true;
features->sampler2DViewOf3D = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceColorWriteEnableFeaturesEXT *features =
(VkPhysicalDeviceColorWriteEnableFeaturesEXT *)ext;
features->colorWriteEnable = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT: {
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *features =
(VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *)ext;
features->shaderModuleIdentifier = true;
break;
}
default:
break;
}
}
}
static void
tu_get_physical_device_properties_1_1(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan11Properties *p)
{
assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);
memcpy(p->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
memcpy(p->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
memset(p->deviceLUID, 0, VK_LUID_SIZE);
p->deviceNodeMask = 0;
p->deviceLUIDValid = false;
p->subgroupSize = 128;
p->subgroupSupportedStages = VK_SHADER_STAGE_COMPUTE_BIT;
p->subgroupSupportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT |
VK_SUBGROUP_FEATURE_VOTE_BIT |
VK_SUBGROUP_FEATURE_BALLOT_BIT |
VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT |
VK_SUBGROUP_FEATURE_ARITHMETIC_BIT;
if (pdevice->info->a6xx.has_getfiberid) {
p->subgroupSupportedStages |= VK_SHADER_STAGE_ALL_GRAPHICS;
p->subgroupSupportedOperations |= VK_SUBGROUP_FEATURE_QUAD_BIT;
}
p->subgroupQuadOperationsInAllStages = false;
p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
p->maxMultiviewViewCount = MAX_VIEWS;
p->maxMultiviewInstanceIndex = INT_MAX;
p->protectedNoFault = false;
/* Make sure everything is addressable by a signed 32-bit int, and
* our largest descriptors are 96 bytes.
*/
p->maxPerSetDescriptors = (1ull << 31) / 96;
/* Our buffer size fields allow only this much */
p->maxMemoryAllocationSize = 0xFFFFFFFFull;
}
/* I have no idea what the maximum size is, but the hardware supports very
* large numbers of descriptors (at least 2^16). This limit is based on
* CP_LOAD_STATE6, which has a 28-bit field for the DWORD offset, so that
* we don't have to think about what to do if that overflows, but really
* nothing is likely to get close to this.
*/
static const size_t max_descriptor_set_size = (1 << 28) / A6XX_TEX_CONST_DWORDS;
static const VkSampleCountFlags sample_counts =
VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT;
static void
tu_get_physical_device_properties_1_2(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan12Properties *p)
{
assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES);
p->driverID = VK_DRIVER_ID_MESA_TURNIP;
memset(p->driverName, 0, sizeof(p->driverName));
snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE,
"turnip Mesa driver");
memset(p->driverInfo, 0, sizeof(p->driverInfo));
snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE,
"Mesa " PACKAGE_VERSION MESA_GIT_SHA1);
p->conformanceVersion = (VkConformanceVersion) {
.major = 1,
.minor = 2,
.subminor = 7,
.patch = 1,
};
p->denormBehaviorIndependence =
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
p->roundingModeIndependence =
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
p->shaderDenormFlushToZeroFloat16 = true;
p->shaderDenormPreserveFloat16 = false;
p->shaderRoundingModeRTEFloat16 = true;
p->shaderRoundingModeRTZFloat16 = false;
p->shaderSignedZeroInfNanPreserveFloat16 = true;
p->shaderDenormFlushToZeroFloat32 = true;
p->shaderDenormPreserveFloat32 = false;
p->shaderRoundingModeRTEFloat32 = true;
p->shaderRoundingModeRTZFloat32 = false;
p->shaderSignedZeroInfNanPreserveFloat32 = true;
p->shaderDenormFlushToZeroFloat64 = false;
p->shaderDenormPreserveFloat64 = false;
p->shaderRoundingModeRTEFloat64 = false;
p->shaderRoundingModeRTZFloat64 = false;
p->shaderSignedZeroInfNanPreserveFloat64 = false;
p->shaderUniformBufferArrayNonUniformIndexingNative = true;
p->shaderSampledImageArrayNonUniformIndexingNative = true;
p->shaderStorageBufferArrayNonUniformIndexingNative = true;
p->shaderStorageImageArrayNonUniformIndexingNative = true;
p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
p->robustBufferAccessUpdateAfterBind = false;
p->quadDivergentImplicitLod = false;
p->maxUpdateAfterBindDescriptorsInAllPools = max_descriptor_set_size;
p->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
p->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
p->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
p->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
p->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
p->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
p->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS;
p->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS;
p->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
p->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
p->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
p->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT;
p->independentResolveNone = false;
p->independentResolve = false;
p->filterMinmaxSingleComponentFormats = true;
p->filterMinmaxImageComponentMapping = true;
p->maxTimelineSemaphoreValueDifference = UINT64_MAX;
p->framebufferIntegerColorSampleCounts = sample_counts;
}
static void
tu_get_physical_device_properties_1_3(struct tu_physical_device *pdevice,
VkPhysicalDeviceVulkan13Properties *p)
{
/* TODO move threadsize_base and max_waves to fd_dev_info and use them here */
p->minSubgroupSize = 64; /* threadsize_base */
p->maxSubgroupSize = 128; /* threadsize_base * 2 */
p->maxComputeWorkgroupSubgroups = 16; /* max_waves */
p->requiredSubgroupSizeStages = VK_SHADER_STAGE_ALL;
/* VK_EXT_inline_uniform_block is not implemented */
p->maxInlineUniformBlockSize = 0;
p->maxPerStageDescriptorInlineUniformBlocks = 0;
p->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 0;
p->maxDescriptorSetInlineUniformBlocks = 0;
p->maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 0;
p->maxInlineUniformTotalSize = 0;
p->integerDotProduct8BitUnsignedAccelerated = false;
p->integerDotProduct8BitSignedAccelerated = false;
p->integerDotProduct8BitMixedSignednessAccelerated = false;
p->integerDotProduct4x8BitPackedUnsignedAccelerated =
pdevice->info->a6xx.has_dp2acc;
/* TODO: we should be able to emulate 4x8BitPackedSigned fast enough */
p->integerDotProduct4x8BitPackedSignedAccelerated = false;
p->integerDotProduct4x8BitPackedMixedSignednessAccelerated =
pdevice->info->a6xx.has_dp2acc;
p->integerDotProduct16BitUnsignedAccelerated = false;
p->integerDotProduct16BitSignedAccelerated = false;
p->integerDotProduct16BitMixedSignednessAccelerated = false;
p->integerDotProduct32BitUnsignedAccelerated = false;
p->integerDotProduct32BitSignedAccelerated = false;
p->integerDotProduct32BitMixedSignednessAccelerated = false;
p->integerDotProduct64BitUnsignedAccelerated = false;
p->integerDotProduct64BitSignedAccelerated = false;
p->integerDotProduct64BitMixedSignednessAccelerated = false;
p->integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false;
p->integerDotProductAccumulatingSaturating8BitSignedAccelerated = false;
p->integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false;
p->integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated =
pdevice->info->a6xx.has_dp2acc;
/* TODO: we should be able to emulate Saturating4x8BitPackedSigned fast enough */
p->integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false;
p->integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated =
pdevice->info->a6xx.has_dp2acc;
p->integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false;
p->integerDotProductAccumulatingSaturating16BitSignedAccelerated = false;
p->integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false;
p->integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false;
p->integerDotProductAccumulatingSaturating32BitSignedAccelerated = false;
p->integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false;
p->integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false;
p->integerDotProductAccumulatingSaturating64BitSignedAccelerated = false;
p->integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false;
p->storageTexelBufferOffsetAlignmentBytes = 64;
p->storageTexelBufferOffsetSingleTexelAlignment = false;
p->uniformTexelBufferOffsetAlignmentBytes = 64;
p->uniformTexelBufferOffsetSingleTexelAlignment = false;
/* The address space is 4GB for current kernels, so there's no point
* allowing a larger buffer. Our buffer sizes are 64-bit though, so
* GetBufferDeviceRequirements won't fall over if someone actually creates
* a 4GB buffer.
*/
p->maxBufferSize = 1ull << 32;
}
VKAPI_ATTR void VKAPI_CALL
tu_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2 *pProperties)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
VkPhysicalDeviceLimits limits = {
.maxImageDimension1D = (1 << 14),
.maxImageDimension2D = (1 << 14),
.maxImageDimension3D = (1 << 11),
.maxImageDimensionCube = (1 << 14),
.maxImageArrayLayers = (1 << 11),
.maxTexelBufferElements = 128 * 1024 * 1024,
.maxUniformBufferRange = MAX_UNIFORM_BUFFER_RANGE,
.maxStorageBufferRange = MAX_STORAGE_BUFFER_RANGE,
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
.maxMemoryAllocationCount = UINT32_MAX,
.maxSamplerAllocationCount = 64 * 1024,
.bufferImageGranularity = 64, /* A cache line */
.sparseAddressSpaceSize = 0,
.maxBoundDescriptorSets = MAX_SETS,
.maxPerStageDescriptorSamplers = max_descriptor_set_size,
.maxPerStageDescriptorUniformBuffers = max_descriptor_set_size,
.maxPerStageDescriptorStorageBuffers = max_descriptor_set_size,
.maxPerStageDescriptorSampledImages = max_descriptor_set_size,
.maxPerStageDescriptorStorageImages = max_descriptor_set_size,
.maxPerStageDescriptorInputAttachments = MAX_RTS,
.maxPerStageResources = max_descriptor_set_size,
.maxDescriptorSetSamplers = max_descriptor_set_size,
.maxDescriptorSetUniformBuffers = max_descriptor_set_size,
.maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS,
.maxDescriptorSetStorageBuffers = max_descriptor_set_size,
.maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS,
.maxDescriptorSetSampledImages = max_descriptor_set_size,
.maxDescriptorSetStorageImages = max_descriptor_set_size,
.maxDescriptorSetInputAttachments = MAX_RTS,
.maxVertexInputAttributes = 32,
.maxVertexInputBindings = 32,
.maxVertexInputAttributeOffset = 4095,
.maxVertexInputBindingStride = 2048,
.maxVertexOutputComponents = 128,
.maxTessellationGenerationLevel = 64,
.maxTessellationPatchSize = 32,
.maxTessellationControlPerVertexInputComponents = 128,
.maxTessellationControlPerVertexOutputComponents = 128,
.maxTessellationControlPerPatchOutputComponents = 120,
.maxTessellationControlTotalOutputComponents = 4096,
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = 32,
.maxGeometryInputComponents = 64,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = 256,
.maxGeometryTotalOutputComponents = 1024,
.maxFragmentInputComponents = 124,
.maxFragmentOutputAttachments = 8,
.maxFragmentDualSrcAttachments = 1,
.maxFragmentCombinedOutputResources = MAX_RTS + max_descriptor_set_size * 2,
.maxComputeSharedMemorySize = 32768,
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
.maxComputeWorkGroupInvocations = 2048,
.maxComputeWorkGroupSize = { 1024, 1024, 1024 },
.subPixelPrecisionBits = 8,
.subTexelPrecisionBits = 8,
.mipmapPrecisionBits = 8,
.maxDrawIndexedIndexValue = UINT32_MAX,
.maxDrawIndirectCount = UINT32_MAX,
.maxSamplerLodBias = 4095.0 / 256.0, /* [-16, 15.99609375] */
.maxSamplerAnisotropy = 16,
.maxViewports = MAX_VIEWPORTS,
.maxViewportDimensions = { MAX_VIEWPORT_SIZE, MAX_VIEWPORT_SIZE },
.viewportBoundsRange = { INT16_MIN, INT16_MAX },
.viewportSubPixelBits = 8,
.minMemoryMapAlignment = 4096, /* A page */
.minTexelBufferOffsetAlignment = 64,
.minUniformBufferOffsetAlignment = 64,
.minStorageBufferOffsetAlignment = 64,
.minTexelOffset = -16,
.maxTexelOffset = 15,
.minTexelGatherOffset = -32,
.maxTexelGatherOffset = 31,
.minInterpolationOffset = -0.5,
.maxInterpolationOffset = 0.4375,
.subPixelInterpolationOffsetBits = 4,
.maxFramebufferWidth = (1 << 14),
.maxFramebufferHeight = (1 << 14),
.maxFramebufferLayers = (1 << 10),
.framebufferColorSampleCounts = sample_counts,
.framebufferDepthSampleCounts = sample_counts,
.framebufferStencilSampleCounts = sample_counts,
.framebufferNoAttachmentsSampleCounts = sample_counts,
.maxColorAttachments = MAX_RTS,
.sampledImageColorSampleCounts = sample_counts,
.sampledImageIntegerSampleCounts = sample_counts,
.sampledImageDepthSampleCounts = sample_counts,
.sampledImageStencilSampleCounts = sample_counts,
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
.maxSampleMaskWords = 1,
.timestampComputeAndGraphics = true,
.timestampPeriod = 1000000000.0 / 19200000.0, /* CP_ALWAYS_ON_COUNTER is fixed 19.2MHz */
.maxClipDistances = 8,
.maxCullDistances = 8,
.maxCombinedClipAndCullDistances = 8,
.discreteQueuePriorities = 2,
.pointSizeRange = { 1, 4092 },
.lineWidthRange = { 1.0, 1.0 },
.pointSizeGranularity = 0.0625,
.lineWidthGranularity = 0.0,
.strictLines = true,
.standardSampleLocations = true,
.optimalBufferCopyOffsetAlignment = 128,
.optimalBufferCopyRowPitchAlignment = 128,
.nonCoherentAtomSize = 64,
};
pProperties->properties = (VkPhysicalDeviceProperties) {
.apiVersion = TU_API_VERSION,
.driverVersion = vk_get_driver_version(),
.vendorID = 0x5143,
.deviceID = pdevice->dev_id.chip_id,
.deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
.limits = limits,
.sparseProperties = { 0 },
};
strcpy(pProperties->properties.deviceName, pdevice->name);
memcpy(pProperties->properties.pipelineCacheUUID, pdevice->cache_uuid, VK_UUID_SIZE);
VkPhysicalDeviceVulkan11Properties core_1_1 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES,
};
tu_get_physical_device_properties_1_1(pdevice, &core_1_1);
VkPhysicalDeviceVulkan12Properties core_1_2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES,
};
tu_get_physical_device_properties_1_2(pdevice, &core_1_2);
VkPhysicalDeviceVulkan13Properties core_1_3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES,
};
tu_get_physical_device_properties_1_3(pdevice, &core_1_3);
vk_foreach_struct(ext, pProperties->pNext)
{
if (vk_get_physical_device_core_1_1_property_ext(ext, &core_1_1))
continue;
if (vk_get_physical_device_core_1_2_property_ext(ext, &core_1_2))
continue;
if (vk_get_physical_device_core_1_3_property_ext(ext, &core_1_3))
continue;
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
(VkPhysicalDevicePushDescriptorPropertiesKHR *) ext;
properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
VkPhysicalDeviceTransformFeedbackPropertiesEXT *properties =
(VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
properties->maxTransformFeedbackStreams = IR3_MAX_SO_STREAMS;
properties->maxTransformFeedbackBuffers = IR3_MAX_SO_BUFFERS;
properties->maxTransformFeedbackBufferSize = UINT32_MAX;
properties->maxTransformFeedbackStreamDataSize = 512;
properties->maxTransformFeedbackBufferDataSize = 512;
properties->maxTransformFeedbackBufferDataStride = 512;
properties->transformFeedbackQueries = true;
properties->transformFeedbackStreamsLinesTriangles = true;
properties->transformFeedbackRasterizationStreamSelect = true;
properties->transformFeedbackDraw = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: {
VkPhysicalDeviceSampleLocationsPropertiesEXT *properties =
(VkPhysicalDeviceSampleLocationsPropertiesEXT *)ext;
properties->sampleLocationSampleCounts = 0;
if (pdevice->vk.supported_extensions.EXT_sample_locations) {
properties->sampleLocationSampleCounts =
VK_SAMPLE_COUNT_1_BIT | VK_SAMPLE_COUNT_2_BIT | VK_SAMPLE_COUNT_4_BIT;
}
properties->maxSampleLocationGridSize = (VkExtent2D) { 1 , 1 };
properties->sampleLocationCoordinateRange[0] = 0.0f;
properties->sampleLocationCoordinateRange[1] = 0.9375f;
properties->sampleLocationSubPixelBits = 4;
properties->variableSampleLocations = true;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props =
(VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
props->maxVertexAttribDivisor = UINT32_MAX;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: {
VkPhysicalDeviceCustomBorderColorPropertiesEXT *props = (void *)ext;
props->maxCustomBorderColorSamplers = TU_BORDER_COLOR_COUNT;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR: {
VkPhysicalDevicePerformanceQueryPropertiesKHR *properties =
(VkPhysicalDevicePerformanceQueryPropertiesKHR *)ext;
properties->allowCommandBufferQueryCopies = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT: {
VkPhysicalDeviceRobustness2PropertiesEXT *props = (void *)ext;
/* see write_buffer_descriptor() */
props->robustStorageBufferAccessSizeAlignment = 4;
/* see write_ubo_descriptor() */
props->robustUniformBufferAccessSizeAlignment = 16;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: {
VkPhysicalDeviceProvokingVertexPropertiesEXT *properties =
(VkPhysicalDeviceProvokingVertexPropertiesEXT *)ext;
properties->provokingVertexModePerPipeline = true;
properties->transformFeedbackPreservesTriangleFanProvokingVertex = false;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT: {
VkPhysicalDeviceLineRasterizationPropertiesEXT *props =
(VkPhysicalDeviceLineRasterizationPropertiesEXT *)ext;
props->lineSubPixelPrecisionBits = 8;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT: {
VkPhysicalDeviceDrmPropertiesEXT *props =
(VkPhysicalDeviceDrmPropertiesEXT *)ext;
props->hasPrimary = pdevice->has_master;
props->primaryMajor = pdevice->master_major;
props->primaryMinor = pdevice->master_minor;
props->hasRender = pdevice->has_local;
props->renderMajor = pdevice->local_major;
props->renderMinor = pdevice->local_minor;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT: {
VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *props =
(VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *)ext;
STATIC_ASSERT(sizeof(vk_shaderModuleIdentifierAlgorithmUUID) ==
sizeof(props->shaderModuleIdentifierAlgorithmUUID));
memcpy(props->shaderModuleIdentifierAlgorithmUUID,
vk_shaderModuleIdentifierAlgorithmUUID,
sizeof(props->shaderModuleIdentifierAlgorithmUUID));
break;
}
default:
break;
}
}
}
static const VkQueueFamilyProperties tu_queue_family_properties = {
.queueFlags =
VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT,
.queueCount = 1,
.timestampValidBits = 48,
.minImageTransferGranularity = { 1, 1, 1 },
};
VKAPI_ATTR void VKAPI_CALL
tu_GetPhysicalDeviceQueueFamilyProperties2(
VkPhysicalDevice physicalDevice,
uint32_t *pQueueFamilyPropertyCount,
VkQueueFamilyProperties2 *pQueueFamilyProperties)
{
VK_OUTARRAY_MAKE_TYPED(VkQueueFamilyProperties2, out,
pQueueFamilyProperties, pQueueFamilyPropertyCount);
vk_outarray_append_typed(VkQueueFamilyProperties2, &out, p)
{
p->queueFamilyProperties = tu_queue_family_properties;
}
}
uint64_t
tu_get_system_heap_size()
{
struct sysinfo info;
sysinfo(&info);
uint64_t total_ram = (uint64_t) info.totalram * (uint64_t) info.mem_unit;
/* We don't want to burn too much ram with the GPU. If the user has 4GiB
* or less, we use at most half. If they have more than 4GiB, we use 3/4.
*/
uint64_t available_ram;
if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull)
available_ram = total_ram / 2;
else
available_ram = total_ram * 3 / 4;
return available_ram;
}
static VkDeviceSize
tu_get_budget_memory(struct tu_physical_device *physical_device)
{
uint64_t heap_size = physical_device->heap.size;
uint64_t heap_used = physical_device->heap.used;
uint64_t sys_available;
ASSERTED bool has_available_memory =
os_get_available_system_memory(&sys_available);
assert(has_available_memory);
/*
* Let's not incite the app to starve the system: report at most 90% of
* available system memory.
*/
uint64_t heap_available = sys_available * 9 / 10;
return MIN2(heap_size, heap_used + heap_available);
}
VKAPI_ATTR void VKAPI_CALL
tu_GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice pdev,
VkPhysicalDeviceMemoryProperties2 *props2)
{
TU_FROM_HANDLE(tu_physical_device, physical_device, pdev);
VkPhysicalDeviceMemoryProperties *props = &props2->memoryProperties;
props->memoryHeapCount = 1;
props->memoryHeaps[0].size = physical_device->heap.size;
props->memoryHeaps[0].flags = physical_device->heap.flags;
props->memoryTypeCount = 1;
props->memoryTypes[0].propertyFlags =
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
props->memoryTypes[0].heapIndex = 0;
vk_foreach_struct(ext, props2->pNext)
{
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT: {
VkPhysicalDeviceMemoryBudgetPropertiesEXT *memory_budget_props =
(VkPhysicalDeviceMemoryBudgetPropertiesEXT *) ext;
memory_budget_props->heapUsage[0] = physical_device->heap.used;
memory_budget_props->heapBudget[0] = tu_get_budget_memory(physical_device);
/* The heapBudget and heapUsage values must be zero for array elements
* greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
*/
for (unsigned i = 1; i < VK_MAX_MEMORY_HEAPS; i++) {
memory_budget_props->heapBudget[i] = 0u;
memory_budget_props->heapUsage[i] = 0u;
}
break;
}
default:
break;
}
}
}
static VkResult
tu_queue_init(struct tu_device *device,
struct tu_queue *queue,
int idx,
const VkDeviceQueueCreateInfo *create_info)
{
VkResult result = vk_queue_init(&queue->vk, &device->vk, create_info, idx);
if (result != VK_SUCCESS)
return result;
queue->device = device;
#ifndef TU_USE_KGSL
queue->vk.driver_submit = tu_queue_submit;
#endif
int ret = tu_drm_submitqueue_new(device, 0, &queue->msm_queue_id);
if (ret)
return vk_startup_errorf(device->instance, VK_ERROR_INITIALIZATION_FAILED,
"submitqueue create failed");
queue->fence = -1;
return VK_SUCCESS;
}
static void
tu_queue_finish(struct tu_queue *queue)
{
vk_queue_finish(&queue->vk);
if (queue->fence >= 0)
close(queue->fence);
tu_drm_submitqueue_close(queue->device, queue->msm_queue_id);
}
uint64_t
tu_device_ticks_to_ns(struct tu_device *dev, uint64_t ts)
{
/* This is based on the 19.2MHz always-on rbbm timer.
*
* TODO we should probably query this value from kernel..
*/
return ts * (1000000000 / 19200000);
}
static void*
tu_trace_create_ts_buffer(struct u_trace_context *utctx, uint32_t size)
{
struct tu_device *device =
container_of(utctx, struct tu_device, trace_context);
struct tu_bo *bo;
tu_bo_init_new(device, &bo, size, false);
return bo;
}
static void
tu_trace_destroy_ts_buffer(struct u_trace_context *utctx, void *timestamps)
{
struct tu_device *device =
container_of(utctx, struct tu_device, trace_context);
struct tu_bo *bo = timestamps;
tu_bo_finish(device, bo);
}
static void
tu_trace_record_ts(struct u_trace *ut, void *cs, void *timestamps,
unsigned idx, bool end_of_pipe)
{
struct tu_bo *bo = timestamps;
struct tu_cs *ts_cs = cs;
unsigned ts_offset = idx * sizeof(uint64_t);
tu_cs_emit_pkt7(ts_cs, CP_EVENT_WRITE, 4);
tu_cs_emit(ts_cs, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS) | CP_EVENT_WRITE_0_TIMESTAMP);
tu_cs_emit_qw(ts_cs, bo->iova + ts_offset);
tu_cs_emit(ts_cs, 0x00000000);
}
static uint64_t
tu_trace_read_ts(struct u_trace_context *utctx,
void *timestamps, unsigned idx, void *flush_data)
{
struct tu_device *device =
container_of(utctx, struct tu_device, trace_context);
struct tu_bo *bo = timestamps;
struct tu_u_trace_submission_data *submission_data = flush_data;
/* Only need to stall on results for the first entry: */
if (idx == 0) {
tu_device_wait_u_trace(device, submission_data->syncobj);
}
if (tu_bo_map(device, bo) != VK_SUCCESS) {
return U_TRACE_NO_TIMESTAMP;
}
uint64_t *ts = bo->map;
/* Don't translate the no-timestamp marker: */
if (ts[idx] == U_TRACE_NO_TIMESTAMP)
return U_TRACE_NO_TIMESTAMP;
return tu_device_ticks_to_ns(device, ts[idx]);
}
static void
tu_trace_delete_flush_data(struct u_trace_context *utctx, void *flush_data)
{
struct tu_device *device =
container_of(utctx, struct tu_device, trace_context);
struct tu_u_trace_submission_data *submission_data = flush_data;
tu_u_trace_submission_data_finish(device, submission_data);
}
void
tu_copy_timestamp_buffer(struct u_trace_context *utctx, void *cmdstream,
void *ts_from, uint32_t from_offset,
void *ts_to, uint32_t to_offset,
uint32_t count)
{
struct tu_cs *cs = cmdstream;
struct tu_bo *bo_from = ts_from;
struct tu_bo *bo_to = ts_to;
tu_cs_emit_pkt7(cs, CP_MEMCPY, 5);
tu_cs_emit(cs, count * sizeof(uint64_t) / sizeof(uint32_t));
tu_cs_emit_qw(cs, bo_from->iova + from_offset * sizeof(uint64_t));
tu_cs_emit_qw(cs, bo_to->iova + to_offset * sizeof(uint64_t));
}
/* Special helpers instead of u_trace_begin_iterator()/u_trace_end_iterator()
* that ignore tracepoints at the beginning/end that are part of a
* suspend/resume chain.
*/
static struct u_trace_iterator
tu_cmd_begin_iterator(struct tu_cmd_buffer *cmdbuf)
{
switch (cmdbuf->state.suspend_resume) {
case SR_IN_PRE_CHAIN:
return cmdbuf->trace_renderpass_end;
case SR_AFTER_PRE_CHAIN:
case SR_IN_CHAIN_AFTER_PRE_CHAIN:
return cmdbuf->pre_chain.trace_renderpass_end;
default:
return u_trace_begin_iterator(&cmdbuf->trace);
}
}
static struct u_trace_iterator
tu_cmd_end_iterator(struct tu_cmd_buffer *cmdbuf)
{
switch (cmdbuf->state.suspend_resume) {
case SR_IN_PRE_CHAIN:
return cmdbuf->trace_renderpass_end;
case SR_IN_CHAIN:
case SR_IN_CHAIN_AFTER_PRE_CHAIN:
return cmdbuf->trace_renderpass_start;
default:
return u_trace_end_iterator(&cmdbuf->trace);
}
}
VkResult
tu_create_copy_timestamp_cs(struct tu_cmd_buffer *cmdbuf, struct tu_cs** cs,
struct u_trace **trace_copy)
{
*cs = vk_zalloc(&cmdbuf->device->vk.alloc, sizeof(struct tu_cs), 8,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (*cs == NULL) {
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
tu_cs_init(*cs, cmdbuf->device, TU_CS_MODE_GROW,
list_length(&cmdbuf->trace.trace_chunks) * 6 + 3);
tu_cs_begin(*cs);
tu_cs_emit_wfi(*cs);
tu_cs_emit_pkt7(*cs, CP_WAIT_FOR_ME, 0);
*trace_copy = vk_zalloc(&cmdbuf->device->vk.alloc, sizeof(struct u_trace), 8,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (*trace_copy == NULL) {
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
u_trace_init(*trace_copy, cmdbuf->trace.utctx);
u_trace_clone_append(tu_cmd_begin_iterator(cmdbuf),
tu_cmd_end_iterator(cmdbuf),
*trace_copy, *cs,
tu_copy_timestamp_buffer);
tu_cs_emit_wfi(*cs);
tu_cs_end(*cs);
return VK_SUCCESS;
}
VkResult
tu_u_trace_submission_data_create(
struct tu_device *device,
struct tu_cmd_buffer **cmd_buffers,
uint32_t cmd_buffer_count,
struct tu_u_trace_submission_data **submission_data)
{
*submission_data =
vk_zalloc(&device->vk.alloc,
sizeof(struct tu_u_trace_submission_data), 8,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!(*submission_data)) {
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
}
struct tu_u_trace_submission_data *data = *submission_data;
data->cmd_trace_data =
vk_zalloc(&device->vk.alloc,
cmd_buffer_count * sizeof(struct tu_u_trace_cmd_data), 8,
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!data->cmd_trace_data) {
goto fail;
}
data->cmd_buffer_count = cmd_buffer_count;
data->last_buffer_with_tracepoints = -1;
for (uint32_t i = 0; i < cmd_buffer_count; ++i) {
struct tu_cmd_buffer *cmdbuf = cmd_buffers[i];
if (!u_trace_has_points(&cmdbuf->trace))
continue;
data->last_buffer_with_tracepoints = i;
if (!(cmdbuf->usage_flags & VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT)) {
/* A single command buffer could be submitted several times, but we
* already baked timestamp iova addresses and trace points are
* single-use. Therefor we have to copy trace points and create
* a new timestamp buffer on every submit of reusable command buffer.
*/
if (tu_create_copy_timestamp_cs(cmdbuf,
&data->cmd_trace_data[i].timestamp_copy_cs,
&data->cmd_trace_data[i].trace) != VK_SUCCESS) {
goto fail;
}
assert(data->cmd_trace_data[i].timestamp_copy_cs->entry_count == 1);
} else {
data->cmd_trace_data[i].trace = &cmdbuf->trace;
}
}
assert(data->last_buffer_with_tracepoints != -1);
return VK_SUCCESS;
fail:
tu_u_trace_submission_data_finish(device, data);
*submission_data = NULL;
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
}
void
tu_u_trace_submission_data_finish(
struct tu_device *device,
struct tu_u_trace_submission_data *submission_data)
{
for (uint32_t i = 0; i < submission_data->cmd_buffer_count; ++i) {
/* Only if we had to create a copy of trace we should free it */
struct tu_u_trace_cmd_data *cmd_data = &submission_data->cmd_trace_data[i];
if (cmd_data->timestamp_copy_cs) {
tu_cs_finish(cmd_data->timestamp_copy_cs);
vk_free(&device->vk.alloc, cmd_data->timestamp_copy_cs);
u_trace_fini(cmd_data->trace);
vk_free(&device->vk.alloc, cmd_data->trace);
}
}
vk_free(&device->vk.alloc, submission_data->cmd_trace_data);
vk_free(&device->vk.alloc, submission_data->syncobj);
vk_free(&device->vk.alloc, submission_data);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_CreateDevice(VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDevice *pDevice)
{
TU_FROM_HANDLE(tu_physical_device, physical_device, physicalDevice);
VkResult result;
struct tu_device *device;
bool custom_border_colors = false;
bool perf_query_pools = false;
bool robust_buffer_access2 = false;
bool border_color_without_format = false;
vk_foreach_struct_const(ext, pCreateInfo->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
const VkPhysicalDeviceCustomBorderColorFeaturesEXT *border_color_features = (const void *)ext;
custom_border_colors = border_color_features->customBorderColors;
border_color_without_format =
border_color_features->customBorderColorWithoutFormat;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
const VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
perf_query_pools = feature->performanceCounterQueryPools;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
VkPhysicalDeviceRobustness2FeaturesEXT *features = (void *)ext;
robust_buffer_access2 = features->robustBufferAccess2;
break;
}
default:
break;
}
}
device = vk_zalloc2(&physical_device->instance->vk.alloc, pAllocator,
sizeof(*device), 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!device)
return vk_startup_errorf(physical_device->instance, VK_ERROR_OUT_OF_HOST_MEMORY, "OOM");
struct vk_device_dispatch_table dispatch_table;
vk_device_dispatch_table_from_entrypoints(
&dispatch_table, &tu_device_entrypoints, true);
vk_device_dispatch_table_from_entrypoints(
&dispatch_table, &wsi_device_entrypoints, false);
result = vk_device_init(&device->vk, &physical_device->vk,
&dispatch_table, pCreateInfo, pAllocator);
if (result != VK_SUCCESS) {
vk_free(&device->vk.alloc, device);
return vk_startup_errorf(physical_device->instance, result,
"vk_device_init failed");
}
device->instance = physical_device->instance;
device->physical_device = physical_device;
device->fd = physical_device->local_fd;
device->vk.check_status = tu_device_check_status;
mtx_init(&device->bo_mutex, mtx_plain);
mtx_init(&device->pipeline_mutex, mtx_plain);
mtx_init(&device->autotune_mutex, mtx_plain);
u_rwlock_init(&device->dma_bo_lock);
pthread_mutex_init(&device->submit_mutex, NULL);
#ifndef TU_USE_KGSL
vk_device_set_drm_fd(&device->vk, device->fd);
#endif
for (unsigned i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
const VkDeviceQueueCreateInfo *queue_create =
&pCreateInfo->pQueueCreateInfos[i];
uint32_t qfi = queue_create->queueFamilyIndex;
device->queues[qfi] = vk_alloc(
&device->vk.alloc, queue_create->queueCount * sizeof(struct tu_queue),
8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!device->queues[qfi]) {
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_OUT_OF_HOST_MEMORY,
"OOM");
goto fail_queues;
}
memset(device->queues[qfi], 0,
queue_create->queueCount * sizeof(struct tu_queue));
device->queue_count[qfi] = queue_create->queueCount;
for (unsigned q = 0; q < queue_create->queueCount; q++) {
result = tu_queue_init(device, &device->queues[qfi][q], q,
queue_create);
if (result != VK_SUCCESS)
goto fail_queues;
}
}
device->compiler =
ir3_compiler_create(NULL, &physical_device->dev_id,
&(struct ir3_compiler_options) {
.robust_buffer_access2 = robust_buffer_access2,
.push_ubo_with_preamble = true,
.disable_cache = true,
});
if (!device->compiler) {
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_INITIALIZATION_FAILED,
"failed to initialize ir3 compiler");
goto fail_queues;
}
/* Initialize sparse array for refcounting imported BOs */
util_sparse_array_init(&device->bo_map, sizeof(struct tu_bo), 512);
/* initial sizes, these will increase if there is overflow */
device->vsc_draw_strm_pitch = 0x1000 + VSC_PAD;
device->vsc_prim_strm_pitch = 0x4000 + VSC_PAD;
uint32_t global_size = sizeof(struct tu6_global);
if (custom_border_colors)
global_size += TU_BORDER_COLOR_COUNT * sizeof(struct bcolor_entry);
tu_bo_suballocator_init(&device->pipeline_suballoc, device,
128 * 1024, TU_BO_ALLOC_GPU_READ_ONLY | TU_BO_ALLOC_ALLOW_DUMP);
tu_bo_suballocator_init(&device->autotune_suballoc, device,
128 * 1024, 0);
result = tu_bo_init_new(device, &device->global_bo, global_size,
TU_BO_ALLOC_ALLOW_DUMP);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result, "BO init");
goto fail_global_bo;
}
result = tu_bo_map(device, device->global_bo);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result, "BO map");
goto fail_global_bo_map;
}
struct tu6_global *global = device->global_bo->map;
tu_init_clear_blit_shaders(device);
global->predicate = 0;
global->vtx_stats_query_not_running = 1;
global->dbg_one = (uint32_t)-1;
global->dbg_gmem_total_loads = 0;
global->dbg_gmem_taken_loads = 0;
global->dbg_gmem_total_stores = 0;
global->dbg_gmem_taken_stores = 0;
for (int i = 0; i < TU_BORDER_COLOR_BUILTIN; i++) {
VkClearColorValue border_color = vk_border_color_value(i);
tu6_pack_border_color(&global->bcolor_builtin[i], &border_color,
vk_border_color_is_int(i));
}
/* initialize to ones so ffs can be used to find unused slots */
BITSET_ONES(device->custom_border_color);
result = tu_init_dynamic_rendering(device);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result, "dynamic rendering");
goto fail_dynamic_rendering;
}
struct vk_pipeline_cache_create_info pcc_info = { };
device->mem_cache = vk_pipeline_cache_create(&device->vk, &pcc_info,
false);
if (!device->mem_cache) {
result = VK_ERROR_OUT_OF_HOST_MEMORY;
vk_startup_errorf(device->instance, result, "create pipeline cache failed");
goto fail_pipeline_cache;
}
if (perf_query_pools) {
/* Prepare command streams setting pass index to the PERF_CNTRS_REG
* from 0 to 31. One of these will be picked up at cmd submit time
* when the perf query is executed.
*/
struct tu_cs *cs;
if (!(device->perfcntrs_pass_cs = calloc(1, sizeof(struct tu_cs)))) {
result = vk_startup_errorf(device->instance,
VK_ERROR_OUT_OF_HOST_MEMORY, "OOM");
goto fail_perfcntrs_pass_alloc;
}
device->perfcntrs_pass_cs_entries = calloc(32, sizeof(struct tu_cs_entry));
if (!device->perfcntrs_pass_cs_entries) {
result = vk_startup_errorf(device->instance,
VK_ERROR_OUT_OF_HOST_MEMORY, "OOM");
goto fail_perfcntrs_pass_entries_alloc;
}
cs = device->perfcntrs_pass_cs;
tu_cs_init(cs, device, TU_CS_MODE_SUB_STREAM, 96);
for (unsigned i = 0; i < 32; i++) {
struct tu_cs sub_cs;
result = tu_cs_begin_sub_stream(cs, 3, &sub_cs);
if (result != VK_SUCCESS) {
vk_startup_errorf(device->instance, result,
"failed to allocate commands streams");
goto fail_prepare_perfcntrs_pass_cs;
}
tu_cs_emit_regs(&sub_cs, A6XX_CP_SCRATCH_REG(PERF_CNTRS_REG, 1 << i));
tu_cs_emit_pkt7(&sub_cs, CP_WAIT_FOR_ME, 0);
device->perfcntrs_pass_cs_entries[i] = tu_cs_end_sub_stream(cs, &sub_cs);
}
}
/* Initialize a condition variable for timeline semaphore */
pthread_condattr_t condattr;
if (pthread_condattr_init(&condattr) != 0) {
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_INITIALIZATION_FAILED,
"pthread condattr init");
goto fail_timeline_cond;
}
if (pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) != 0) {
pthread_condattr_destroy(&condattr);
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_INITIALIZATION_FAILED,
"pthread condattr clock setup");
goto fail_timeline_cond;
}
if (pthread_cond_init(&device->timeline_cond, &condattr) != 0) {
pthread_condattr_destroy(&condattr);
result = vk_startup_errorf(physical_device->instance,
VK_ERROR_INITIALIZATION_FAILED,
"pthread cond init");
goto fail_timeline_cond;
}
pthread_condattr_destroy(&condattr);
result = tu_autotune_init(&device->autotune, device);
if (result != VK_SUCCESS) {
goto fail_timeline_cond;
}
for (unsigned i = 0; i < ARRAY_SIZE(device->scratch_bos); i++)
mtx_init(&device->scratch_bos[i].construct_mtx, mtx_plain);
mtx_init(&device->mutex, mtx_plain);
device->use_z24uint_s8uint =
physical_device->info->a6xx.has_z24uint_s8uint &&
!border_color_without_format;
tu_gpu_tracepoint_config_variable();
device->submit_count = 0;
u_trace_context_init(&device->trace_context, device,
tu_trace_create_ts_buffer,
tu_trace_destroy_ts_buffer,
tu_trace_record_ts,
tu_trace_read_ts,
tu_trace_delete_flush_data);
tu_breadcrumbs_init(device);
*pDevice = tu_device_to_handle(device);
return VK_SUCCESS;
fail_timeline_cond:
fail_prepare_perfcntrs_pass_cs:
free(device->perfcntrs_pass_cs_entries);
tu_cs_finish(device->perfcntrs_pass_cs);
fail_perfcntrs_pass_entries_alloc:
free(device->perfcntrs_pass_cs);
fail_perfcntrs_pass_alloc:
vk_pipeline_cache_destroy(device->mem_cache, &device->vk.alloc);
fail_pipeline_cache:
tu_destroy_dynamic_rendering(device);
fail_dynamic_rendering:
tu_destroy_clear_blit_shaders(device);
fail_global_bo_map:
tu_bo_finish(device, device->global_bo);
vk_free(&device->vk.alloc, device->bo_list);
fail_global_bo:
ir3_compiler_destroy(device->compiler);
util_sparse_array_finish(&device->bo_map);
fail_queues:
for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) {
for (unsigned q = 0; q < device->queue_count[i]; q++)
tu_queue_finish(&device->queues[i][q]);
if (device->queue_count[i])
vk_free(&device->vk.alloc, device->queues[i]);
}
u_rwlock_destroy(&device->dma_bo_lock);
vk_device_finish(&device->vk);
vk_free(&device->vk.alloc, device);
return result;
}
VKAPI_ATTR void VKAPI_CALL
tu_DestroyDevice(VkDevice _device, const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
if (!device)
return;
tu_breadcrumbs_finish(device);
u_trace_context_fini(&device->trace_context);
for (unsigned i = 0; i < TU_MAX_QUEUE_FAMILIES; i++) {
for (unsigned q = 0; q < device->queue_count[i]; q++)
tu_queue_finish(&device->queues[i][q]);
if (device->queue_count[i])
vk_free(&device->vk.alloc, device->queues[i]);
}
for (unsigned i = 0; i < ARRAY_SIZE(device->scratch_bos); i++) {
if (device->scratch_bos[i].initialized)
tu_bo_finish(device, device->scratch_bos[i].bo);
}
tu_destroy_clear_blit_shaders(device);
tu_destroy_dynamic_rendering(device);
ir3_compiler_destroy(device->compiler);
vk_pipeline_cache_destroy(device->mem_cache, &device->vk.alloc);
if (device->perfcntrs_pass_cs) {
free(device->perfcntrs_pass_cs_entries);
tu_cs_finish(device->perfcntrs_pass_cs);
free(device->perfcntrs_pass_cs);
}
tu_autotune_fini(&device->autotune, device);
tu_bo_suballocator_finish(&device->pipeline_suballoc);
tu_bo_suballocator_finish(&device->autotune_suballoc);
util_sparse_array_finish(&device->bo_map);
u_rwlock_destroy(&device->dma_bo_lock);
pthread_cond_destroy(&device->timeline_cond);
vk_free(&device->vk.alloc, device->bo_list);
vk_device_finish(&device->vk);
vk_free(&device->vk.alloc, device);
}
VkResult
tu_get_scratch_bo(struct tu_device *dev, uint64_t size, struct tu_bo **bo)
{
unsigned size_log2 = MAX2(util_logbase2_ceil64(size), MIN_SCRATCH_BO_SIZE_LOG2);
unsigned index = size_log2 - MIN_SCRATCH_BO_SIZE_LOG2;
assert(index < ARRAY_SIZE(dev->scratch_bos));
for (unsigned i = index; i < ARRAY_SIZE(dev->scratch_bos); i++) {
if (p_atomic_read(&dev->scratch_bos[i].initialized)) {
/* Fast path: just return the already-allocated BO. */
*bo = dev->scratch_bos[i].bo;
return VK_SUCCESS;
}
}
/* Slow path: actually allocate the BO. We take a lock because the process
* of allocating it is slow, and we don't want to block the CPU while it
* finishes.
*/
mtx_lock(&dev->scratch_bos[index].construct_mtx);
/* Another thread may have allocated it already while we were waiting on
* the lock. We need to check this in order to avoid double-allocating.
*/
if (dev->scratch_bos[index].initialized) {
mtx_unlock(&dev->scratch_bos[index].construct_mtx);
*bo = dev->scratch_bos[index].bo;
return VK_SUCCESS;
}
unsigned bo_size = 1ull << size_log2;
VkResult result = tu_bo_init_new(dev, &dev->scratch_bos[index].bo, bo_size,
TU_BO_ALLOC_NO_FLAGS);
if (result != VK_SUCCESS) {
mtx_unlock(&dev->scratch_bos[index].construct_mtx);
return result;
}
p_atomic_set(&dev->scratch_bos[index].initialized, true);
mtx_unlock(&dev->scratch_bos[index].construct_mtx);
*bo = dev->scratch_bos[index].bo;
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_EnumerateInstanceLayerProperties(uint32_t *pPropertyCount,
VkLayerProperties *pProperties)
{
*pPropertyCount = 0;
return VK_SUCCESS;
}
/* Only used for kgsl since drm started using common implementation */
#ifdef TU_USE_KGSL
VKAPI_ATTR VkResult VKAPI_CALL
tu_QueueWaitIdle(VkQueue _queue)
{
TU_FROM_HANDLE(tu_queue, queue, _queue);
if (vk_device_is_lost(&queue->device->vk))
return VK_ERROR_DEVICE_LOST;
if (queue->fence < 0)
return VK_SUCCESS;
struct pollfd fds = { .fd = queue->fence, .events = POLLIN };
int ret;
do {
ret = poll(&fds, 1, -1);
} while (ret == -1 && (errno == EINTR || errno == EAGAIN));
/* TODO: otherwise set device lost ? */
assert(ret == 1 && !(fds.revents & (POLLERR | POLLNVAL)));
close(queue->fence);
queue->fence = -1;
return VK_SUCCESS;
}
#endif
VKAPI_ATTR VkResult VKAPI_CALL
tu_EnumerateInstanceExtensionProperties(const char *pLayerName,
uint32_t *pPropertyCount,
VkExtensionProperties *pProperties)
{
if (pLayerName)
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
return vk_enumerate_instance_extension_properties(
&tu_instance_extensions_supported, pPropertyCount, pProperties);
}
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
tu_GetInstanceProcAddr(VkInstance _instance, const char *pName)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
return vk_instance_get_proc_addr(&instance->vk,
&tu_instance_entrypoints,
pName);
}
/* The loader wants us to expose a second GetInstanceProcAddr function
* to work around certain LD_PRELOAD issues seen in apps.
*/
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(VkInstance instance, const char *pName);
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(VkInstance instance, const char *pName)
{
return tu_GetInstanceProcAddr(instance, pName);
}
/* With version 4+ of the loader interface the ICD should expose
* vk_icdGetPhysicalDeviceProcAddr()
*/
PUBLIC
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
const char* pName);
PFN_vkVoidFunction
vk_icdGetPhysicalDeviceProcAddr(VkInstance _instance,
const char* pName)
{
TU_FROM_HANDLE(tu_instance, instance, _instance);
return vk_instance_get_physical_device_proc_addr(&instance->vk, pName);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_AllocateMemory(VkDevice _device,
const VkMemoryAllocateInfo *pAllocateInfo,
const VkAllocationCallbacks *pAllocator,
VkDeviceMemory *pMem)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_device_memory *mem;
VkResult result;
assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
if (pAllocateInfo->allocationSize == 0) {
/* Apparently, this is allowed */
*pMem = VK_NULL_HANDLE;
return VK_SUCCESS;
}
struct tu_memory_heap *mem_heap = &device->physical_device->heap;
uint64_t mem_heap_used = p_atomic_read(&mem_heap->used);
if (mem_heap_used > mem_heap->size)
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
mem = vk_object_alloc(&device->vk, pAllocator, sizeof(*mem),
VK_OBJECT_TYPE_DEVICE_MEMORY);
if (mem == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
const VkImportMemoryFdInfoKHR *fd_info =
vk_find_struct_const(pAllocateInfo->pNext, IMPORT_MEMORY_FD_INFO_KHR);
if (fd_info && !fd_info->handleType)
fd_info = NULL;
if (fd_info) {
assert(fd_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
fd_info->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
/*
* TODO Importing the same fd twice gives us the same handle without
* reference counting. We need to maintain a per-instance handle-to-bo
* table and add reference count to tu_bo.
*/
result = tu_bo_init_dmabuf(device, &mem->bo,
pAllocateInfo->allocationSize, fd_info->fd);
if (result == VK_SUCCESS) {
/* take ownership and close the fd */
close(fd_info->fd);
}
} else {
result =
tu_bo_init_new(device, &mem->bo, pAllocateInfo->allocationSize,
TU_BO_ALLOC_NO_FLAGS);
}
if (result == VK_SUCCESS) {
mem_heap_used = p_atomic_add_return(&mem_heap->used, mem->bo->size);
if (mem_heap_used > mem_heap->size) {
p_atomic_add(&mem_heap->used, -mem->bo->size);
tu_bo_finish(device, mem->bo);
result = vk_errorf(device, VK_ERROR_OUT_OF_DEVICE_MEMORY,
"Out of heap memory");
}
}
if (result != VK_SUCCESS) {
vk_object_free(&device->vk, pAllocator, mem);
return result;
}
/* Track in the device whether our BO list contains any implicit-sync BOs, so
* we can suppress implicit sync on non-WSI usage.
*/
const struct wsi_memory_allocate_info *wsi_info =
vk_find_struct_const(pAllocateInfo->pNext, WSI_MEMORY_ALLOCATE_INFO_MESA);
if (wsi_info && wsi_info->implicit_sync) {
mtx_lock(&device->bo_mutex);
if (!mem->bo->implicit_sync) {
mem->bo->implicit_sync = true;
device->implicit_sync_bo_count++;
}
mtx_unlock(&device->bo_mutex);
}
*pMem = tu_device_memory_to_handle(mem);
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
tu_FreeMemory(VkDevice _device,
VkDeviceMemory _mem,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_device_memory, mem, _mem);
if (mem == NULL)
return;
p_atomic_add(&device->physical_device->heap.used, -mem->bo->size);
tu_bo_finish(device, mem->bo);
vk_object_free(&device->vk, pAllocator, mem);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_MapMemory(VkDevice _device,
VkDeviceMemory _memory,
VkDeviceSize offset,
VkDeviceSize size,
VkMemoryMapFlags flags,
void **ppData)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_device_memory, mem, _memory);
VkResult result;
if (mem == NULL) {
*ppData = NULL;
return VK_SUCCESS;
}
if (!mem->bo->map) {
result = tu_bo_map(device, mem->bo);
if (result != VK_SUCCESS)
return result;
}
*ppData = mem->bo->map + offset;
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
tu_UnmapMemory(VkDevice _device, VkDeviceMemory _memory)
{
/* TODO: unmap here instead of waiting for FreeMemory */
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_FlushMappedMemoryRanges(VkDevice _device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange *pMemoryRanges)
{
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_InvalidateMappedMemoryRanges(VkDevice _device,
uint32_t memoryRangeCount,
const VkMappedMemoryRange *pMemoryRanges)
{
return VK_SUCCESS;
}
static void
tu_get_buffer_memory_requirements(uint64_t size,
VkMemoryRequirements2 *pMemoryRequirements)
{
pMemoryRequirements->memoryRequirements = (VkMemoryRequirements) {
.memoryTypeBits = 1,
.alignment = 64,
.size = MAX2(align64(size, 64), size),
};
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
VkMemoryDedicatedRequirements *req =
(VkMemoryDedicatedRequirements *) ext;
req->requiresDedicatedAllocation = false;
req->prefersDedicatedAllocation = req->requiresDedicatedAllocation;
break;
}
default:
break;
}
}
}
VKAPI_ATTR void VKAPI_CALL
tu_GetBufferMemoryRequirements2(
VkDevice device,
const VkBufferMemoryRequirementsInfo2 *pInfo,
VkMemoryRequirements2 *pMemoryRequirements)
{
TU_FROM_HANDLE(tu_buffer, buffer, pInfo->buffer);
tu_get_buffer_memory_requirements(buffer->size, pMemoryRequirements);
}
VKAPI_ATTR void VKAPI_CALL
tu_GetDeviceBufferMemoryRequirements(
VkDevice device,
const VkDeviceBufferMemoryRequirements *pInfo,
VkMemoryRequirements2 *pMemoryRequirements)
{
tu_get_buffer_memory_requirements(pInfo->pCreateInfo->size, pMemoryRequirements);
}
VKAPI_ATTR void VKAPI_CALL
tu_GetDeviceMemoryCommitment(VkDevice device,
VkDeviceMemory memory,
VkDeviceSize *pCommittedMemoryInBytes)
{
*pCommittedMemoryInBytes = 0;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_BindBufferMemory2(VkDevice device,
uint32_t bindInfoCount,
const VkBindBufferMemoryInfo *pBindInfos)
{
for (uint32_t i = 0; i < bindInfoCount; ++i) {
TU_FROM_HANDLE(tu_device_memory, mem, pBindInfos[i].memory);
TU_FROM_HANDLE(tu_buffer, buffer, pBindInfos[i].buffer);
if (mem) {
buffer->bo = mem->bo;
buffer->iova = mem->bo->iova + pBindInfos[i].memoryOffset;
} else {
buffer->bo = NULL;
}
}
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_BindImageMemory2(VkDevice device,
uint32_t bindInfoCount,
const VkBindImageMemoryInfo *pBindInfos)
{
for (uint32_t i = 0; i < bindInfoCount; ++i) {
TU_FROM_HANDLE(tu_image, image, pBindInfos[i].image);
TU_FROM_HANDLE(tu_device_memory, mem, pBindInfos[i].memory);
if (mem) {
image->bo = mem->bo;
image->iova = mem->bo->iova + pBindInfos[i].memoryOffset;
} else {
image->bo = NULL;
image->iova = 0;
}
}
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_QueueBindSparse(VkQueue _queue,
uint32_t bindInfoCount,
const VkBindSparseInfo *pBindInfo,
VkFence _fence)
{
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_CreateEvent(VkDevice _device,
const VkEventCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkEvent *pEvent)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_event *event =
vk_object_alloc(&device->vk, pAllocator, sizeof(*event),
VK_OBJECT_TYPE_EVENT);
if (!event)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
VkResult result = tu_bo_init_new(device, &event->bo, 0x1000,
TU_BO_ALLOC_NO_FLAGS);
if (result != VK_SUCCESS)
goto fail_alloc;
result = tu_bo_map(device, event->bo);
if (result != VK_SUCCESS)
goto fail_map;
*pEvent = tu_event_to_handle(event);
return VK_SUCCESS;
fail_map:
tu_bo_finish(device, event->bo);
fail_alloc:
vk_object_free(&device->vk, pAllocator, event);
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
VKAPI_ATTR void VKAPI_CALL
tu_DestroyEvent(VkDevice _device,
VkEvent _event,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_event, event, _event);
if (!event)
return;
tu_bo_finish(device, event->bo);
vk_object_free(&device->vk, pAllocator, event);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_GetEventStatus(VkDevice _device, VkEvent _event)
{
TU_FROM_HANDLE(tu_event, event, _event);
if (*(uint64_t*) event->bo->map == 1)
return VK_EVENT_SET;
return VK_EVENT_RESET;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_SetEvent(VkDevice _device, VkEvent _event)
{
TU_FROM_HANDLE(tu_event, event, _event);
*(uint64_t*) event->bo->map = 1;
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_ResetEvent(VkDevice _device, VkEvent _event)
{
TU_FROM_HANDLE(tu_event, event, _event);
*(uint64_t*) event->bo->map = 0;
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_CreateBuffer(VkDevice _device,
const VkBufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkBuffer *pBuffer)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_buffer *buffer;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
buffer = vk_object_alloc(&device->vk, pAllocator, sizeof(*buffer),
VK_OBJECT_TYPE_BUFFER);
if (buffer == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
buffer->size = pCreateInfo->size;
buffer->usage = pCreateInfo->usage;
buffer->flags = pCreateInfo->flags;
*pBuffer = tu_buffer_to_handle(buffer);
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
tu_DestroyBuffer(VkDevice _device,
VkBuffer _buffer,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
if (!buffer)
return;
vk_object_free(&device->vk, pAllocator, buffer);
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_CreateFramebuffer(VkDevice _device,
const VkFramebufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkFramebuffer *pFramebuffer)
{
TU_FROM_HANDLE(tu_device, device, _device);
if (unlikely(device->instance->debug_flags & TU_DEBUG_DYNAMIC))
return vk_common_CreateFramebuffer(_device, pCreateInfo, pAllocator,
pFramebuffer);
TU_FROM_HANDLE(tu_render_pass, pass, pCreateInfo->renderPass);
struct tu_framebuffer *framebuffer;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
bool imageless = pCreateInfo->flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT;
size_t size = sizeof(*framebuffer);
if (!imageless)
size += sizeof(struct tu_attachment_info) * pCreateInfo->attachmentCount;
framebuffer = vk_object_alloc(&device->vk, pAllocator, size,
VK_OBJECT_TYPE_FRAMEBUFFER);
if (framebuffer == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
framebuffer->attachment_count = pCreateInfo->attachmentCount;
framebuffer->width = pCreateInfo->width;
framebuffer->height = pCreateInfo->height;
framebuffer->layers = pCreateInfo->layers;
if (!imageless) {
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
VkImageView _iview = pCreateInfo->pAttachments[i];
struct tu_image_view *iview = tu_image_view_from_handle(_iview);
framebuffer->attachments[i].attachment = iview;
}
}
tu_framebuffer_tiling_config(framebuffer, device, pass);
*pFramebuffer = tu_framebuffer_to_handle(framebuffer);
return VK_SUCCESS;
}
void
tu_setup_dynamic_framebuffer(struct tu_cmd_buffer *cmd_buffer,
const VkRenderingInfo *pRenderingInfo)
{
struct tu_render_pass *pass = &cmd_buffer->dynamic_pass;
struct tu_framebuffer *framebuffer = &cmd_buffer->dynamic_framebuffer;
framebuffer->attachment_count = pass->attachment_count;
framebuffer->width = pRenderingInfo->renderArea.offset.x +
pRenderingInfo->renderArea.extent.width;
framebuffer->height = pRenderingInfo->renderArea.offset.y +
pRenderingInfo->renderArea.extent.height;
framebuffer->layers = pRenderingInfo->layerCount;
tu_framebuffer_tiling_config(framebuffer, cmd_buffer->device, pass);
}
VKAPI_ATTR void VKAPI_CALL
tu_DestroyFramebuffer(VkDevice _device,
VkFramebuffer _fb,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
if (unlikely(device->instance->debug_flags & TU_DEBUG_DYNAMIC)) {
vk_common_DestroyFramebuffer(_device, _fb, pAllocator);
return;
}
TU_FROM_HANDLE(tu_framebuffer, fb, _fb);
if (!fb)
return;
vk_object_free(&device->vk, pAllocator, fb);
}
static void
tu_init_sampler(struct tu_device *device,
struct tu_sampler *sampler,
const VkSamplerCreateInfo *pCreateInfo)
{
const struct VkSamplerReductionModeCreateInfo *reduction =
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_REDUCTION_MODE_CREATE_INFO);
const struct VkSamplerYcbcrConversionInfo *ycbcr_conversion =
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_YCBCR_CONVERSION_INFO);
const VkSamplerCustomBorderColorCreateInfoEXT *custom_border_color =
vk_find_struct_const(pCreateInfo->pNext, SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT);
/* for non-custom border colors, the VK enum is translated directly to an offset in
* the border color buffer. custom border colors are located immediately after the
* builtin colors, and thus an offset of TU_BORDER_COLOR_BUILTIN is added.
*/
uint32_t border_color = (unsigned) pCreateInfo->borderColor;
if (pCreateInfo->borderColor == VK_BORDER_COLOR_FLOAT_CUSTOM_EXT ||
pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT) {
mtx_lock(&device->mutex);
border_color = BITSET_FFS(device->custom_border_color) - 1;
assert(border_color < TU_BORDER_COLOR_COUNT);
BITSET_CLEAR(device->custom_border_color, border_color);
mtx_unlock(&device->mutex);
VkClearColorValue color = custom_border_color->customBorderColor;
if (custom_border_color->format == VK_FORMAT_D24_UNORM_S8_UINT &&
pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT &&
device->use_z24uint_s8uint) {
/* When sampling stencil using the special Z24UINT_S8UINT format, the
* border color is in the second component. Note: if
* customBorderColorWithoutFormat is enabled, we may miss doing this
* here if the format isn't specified, which is why we don't use that
* format.
*/
color.uint32[1] = color.uint32[0];
}
tu6_pack_border_color(device->global_bo->map + gb_offset(bcolor[border_color]),
&color,
pCreateInfo->borderColor == VK_BORDER_COLOR_INT_CUSTOM_EXT);
border_color += TU_BORDER_COLOR_BUILTIN;
}
unsigned aniso = pCreateInfo->anisotropyEnable ?
util_last_bit(MIN2((uint32_t)pCreateInfo->maxAnisotropy >> 1, 8)) : 0;
bool miplinear = (pCreateInfo->mipmapMode == VK_SAMPLER_MIPMAP_MODE_LINEAR);
float min_lod = CLAMP(pCreateInfo->minLod, 0.0f, 4095.0f / 256.0f);
float max_lod = CLAMP(pCreateInfo->maxLod, 0.0f, 4095.0f / 256.0f);
sampler->descriptor[0] =
COND(miplinear, A6XX_TEX_SAMP_0_MIPFILTER_LINEAR_NEAR) |
A6XX_TEX_SAMP_0_XY_MAG(tu6_tex_filter(pCreateInfo->magFilter, aniso)) |
A6XX_TEX_SAMP_0_XY_MIN(tu6_tex_filter(pCreateInfo->minFilter, aniso)) |
A6XX_TEX_SAMP_0_ANISO(aniso) |
A6XX_TEX_SAMP_0_WRAP_S(tu6_tex_wrap(pCreateInfo->addressModeU)) |
A6XX_TEX_SAMP_0_WRAP_T(tu6_tex_wrap(pCreateInfo->addressModeV)) |
A6XX_TEX_SAMP_0_WRAP_R(tu6_tex_wrap(pCreateInfo->addressModeW)) |
A6XX_TEX_SAMP_0_LOD_BIAS(pCreateInfo->mipLodBias);
sampler->descriptor[1] =
/* COND(!cso->seamless_cube_map, A6XX_TEX_SAMP_1_CUBEMAPSEAMLESSFILTOFF) | */
COND(pCreateInfo->unnormalizedCoordinates, A6XX_TEX_SAMP_1_UNNORM_COORDS) |
A6XX_TEX_SAMP_1_MIN_LOD(min_lod) |
A6XX_TEX_SAMP_1_MAX_LOD(max_lod) |
COND(pCreateInfo->compareEnable,
A6XX_TEX_SAMP_1_COMPARE_FUNC(tu6_compare_func(pCreateInfo->compareOp)));
sampler->descriptor[2] = A6XX_TEX_SAMP_2_BCOLOR(border_color);
sampler->descriptor[3] = 0;
if (reduction) {
sampler->descriptor[2] |= A6XX_TEX_SAMP_2_REDUCTION_MODE(
tu6_reduction_mode(reduction->reductionMode));
}
sampler->ycbcr_sampler = ycbcr_conversion ?
tu_sampler_ycbcr_conversion_from_handle(ycbcr_conversion->conversion) : NULL;
if (sampler->ycbcr_sampler &&
sampler->ycbcr_sampler->chroma_filter == VK_FILTER_LINEAR) {
sampler->descriptor[2] |= A6XX_TEX_SAMP_2_CHROMA_LINEAR;
}
/* TODO:
* A6XX_TEX_SAMP_1_MIPFILTER_LINEAR_FAR disables mipmapping, but vk has no NONE mipfilter?
*/
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_CreateSampler(VkDevice _device,
const VkSamplerCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSampler *pSampler)
{
TU_FROM_HANDLE(tu_device, device, _device);
struct tu_sampler *sampler;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
sampler = vk_object_alloc(&device->vk, pAllocator, sizeof(*sampler),
VK_OBJECT_TYPE_SAMPLER);
if (!sampler)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
tu_init_sampler(device, sampler, pCreateInfo);
*pSampler = tu_sampler_to_handle(sampler);
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
tu_DestroySampler(VkDevice _device,
VkSampler _sampler,
const VkAllocationCallbacks *pAllocator)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_sampler, sampler, _sampler);
uint32_t border_color;
if (!sampler)
return;
border_color = (sampler->descriptor[2] & A6XX_TEX_SAMP_2_BCOLOR__MASK) >> A6XX_TEX_SAMP_2_BCOLOR__SHIFT;
if (border_color >= TU_BORDER_COLOR_BUILTIN) {
border_color -= TU_BORDER_COLOR_BUILTIN;
/* if the sampler had a custom border color, free it. TODO: no lock */
mtx_lock(&device->mutex);
assert(!BITSET_TEST(device->custom_border_color, border_color));
BITSET_SET(device->custom_border_color, border_color);
mtx_unlock(&device->mutex);
}
vk_object_free(&device->vk, pAllocator, sampler);
}
/* vk_icd.h does not declare this function, so we declare it here to
* suppress Wmissing-prototypes.
*/
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion);
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *pSupportedVersion)
{
/* For the full details on loader interface versioning, see
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
* What follows is a condensed summary, to help you navigate the large and
* confusing official doc.
*
* - Loader interface v0 is incompatible with later versions. We don't
* support it.
*
* - In loader interface v1:
* - The first ICD entrypoint called by the loader is
* vk_icdGetInstanceProcAddr(). The ICD must statically expose this
* entrypoint.
* - The ICD must statically expose no other Vulkan symbol unless it
* is linked with -Bsymbolic.
* - Each dispatchable Vulkan handle created by the ICD must be
* a pointer to a struct whose first member is VK_LOADER_DATA. The
* ICD must initialize VK_LOADER_DATA.loadMagic to
* ICD_LOADER_MAGIC.
* - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
* vkDestroySurfaceKHR(). The ICD must be capable of working with
* such loader-managed surfaces.
*
* - Loader interface v2 differs from v1 in:
* - The first ICD entrypoint called by the loader is
* vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
* statically expose this entrypoint.
*
* - Loader interface v3 differs from v2 in:
* - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
* vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
* because the loader no longer does so.
*
* - Loader interface v4 differs from v3 in:
* - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
*
* - Loader interface v5 differs from v4 in:
* - The ICD must support Vulkan API version 1.1 and must not return
* VK_ERROR_INCOMPATIBLE_DRIVER from vkCreateInstance() unless a
* Vulkan Loader with interface v4 or smaller is being used and the
* application provides an API version that is greater than 1.0.
*/
*pSupportedVersion = MIN2(*pSupportedVersion, 5u);
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_GetMemoryFdKHR(VkDevice _device,
const VkMemoryGetFdInfoKHR *pGetFdInfo,
int *pFd)
{
TU_FROM_HANDLE(tu_device, device, _device);
TU_FROM_HANDLE(tu_device_memory, memory, pGetFdInfo->memory);
assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR);
/* At the moment, we support only the below handle types. */
assert(pGetFdInfo->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
pGetFdInfo->handleType ==
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
int prime_fd = tu_bo_export_dmabuf(device, memory->bo);
if (prime_fd < 0)
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
*pFd = prime_fd;
return VK_SUCCESS;
}
VKAPI_ATTR VkResult VKAPI_CALL
tu_GetMemoryFdPropertiesKHR(VkDevice _device,
VkExternalMemoryHandleTypeFlagBits handleType,
int fd,
VkMemoryFdPropertiesKHR *pMemoryFdProperties)
{
assert(handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
pMemoryFdProperties->memoryTypeBits = 1;
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
tu_GetPhysicalDeviceExternalFenceProperties(
VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceExternalFenceInfo *pExternalFenceInfo,
VkExternalFenceProperties *pExternalFenceProperties)
{
pExternalFenceProperties->exportFromImportedHandleTypes = 0;
pExternalFenceProperties->compatibleHandleTypes = 0;
pExternalFenceProperties->externalFenceFeatures = 0;
}
VKAPI_ATTR void VKAPI_CALL
tu_GetDeviceGroupPeerMemoryFeatures(
VkDevice device,
uint32_t heapIndex,
uint32_t localDeviceIndex,
uint32_t remoteDeviceIndex,
VkPeerMemoryFeatureFlags *pPeerMemoryFeatures)
{
assert(localDeviceIndex == remoteDeviceIndex);
*pPeerMemoryFeatures = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT |
VK_PEER_MEMORY_FEATURE_COPY_DST_BIT |
VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT |
VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT;
}
VKAPI_ATTR void VKAPI_CALL
tu_GetPhysicalDeviceMultisamplePropertiesEXT(
VkPhysicalDevice physicalDevice,
VkSampleCountFlagBits samples,
VkMultisamplePropertiesEXT* pMultisampleProperties)
{
TU_FROM_HANDLE(tu_physical_device, pdevice, physicalDevice);
if (samples <= VK_SAMPLE_COUNT_4_BIT && pdevice->vk.supported_extensions.EXT_sample_locations)
pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){ 1, 1 };
else
pMultisampleProperties->maxSampleLocationGridSize = (VkExtent2D){ 0, 0 };
}
VkDeviceAddress
tu_GetBufferDeviceAddress(VkDevice _device,
const VkBufferDeviceAddressInfo* pInfo)
{
TU_FROM_HANDLE(tu_buffer, buffer, pInfo->buffer);
return buffer->iova;
}
uint64_t tu_GetBufferOpaqueCaptureAddress(
VkDevice device,
const VkBufferDeviceAddressInfo* pInfo)
{
tu_stub();
return 0;
}
uint64_t tu_GetDeviceMemoryOpaqueCaptureAddress(
VkDevice device,
const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo)
{
tu_stub();
return 0;
}