Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Jason Ekstrand 41868bb682 i965/fs: Rework the fs_visitor LOAD_PAYLOAD instruction
The newly reworked instruction is far more straightforward than the
original.  Before, the LOAD_PAYLOAD instruction was lowered by a the
complicated and broken-by-design pile of heuristics to try and guess
force_writemask_all, exec_size, and a number of other factors on the
sources.

Instead, we use the header_size on the instruction to denote which sources
are "header sources".  Header sources are required to be a single physical
hardware register that is copied verbatim.  The registers that follow are
considered the actual payload registers and have a width that correspond's
to the LOAD_PAYLOAD's exec_size and are treated as being per-channel.  This
gives us a fairly straightforward lowering:

 1) All header sources are copied directly using force_writemask_all and,
    since they are guaranteed to be a single register, there are no
    force_sechalf issues.

 2) All non-header sources are copied using the exact same force_sechalf
    and force_writemask_all modifiers as the LOAD_PAYLOAD operation itself.

 3) In order to accommodate older gens that need interleaved colors,
    lower_load_payload detects when the destination is a COMPR4 register
    and automatically interleaves the non-header sources.  The
    lower_load_payload pass does the right thing here regardless of whether
    or not the hardware actually supports COMPR4.

This patch commit itself is made up of a bunch of smaller changes squashed
together.  Individual change descriptions follow:

i965/fs: Rework fs_visitor::LOAD_PAYLOAD

   We rework LOAD_PAYLOAD to verify that all of the sources that count as
   headers are, indeed, exactly one register and that all of the non-header
   sources match the destination width.  We then take the exec_size for
   LOAD_PAYLOAD directly from the destination width.

i965/fs: Make destinations of load_payload have the appropreate width

i965/fs: Rework fs_visitor::lower_load_payload

   v2: Don't allow the saturate flag on LOAD_PAYLOAD instructions

i965/fs_cse: Support the new-style LOAD_PAYLOAD

i965/fs_inst::is_copy_payload: Support the new-style LOAD_PAYLOAD

i965/fs: Simplify setup_color_payload

   Previously, setup_color_payload was a a big helper function that did a
   lot of gen-specific special casing for setting up the color sources of
   the LOAD_PAYLOAD instruction.  Now that lower_load_payload is much more
   sane, most of that complexity isn't needed anymore.  Instead, we can do
   a simple fixup pass for color clamps and then just stash sources
   directly in the LOAD_PAYLOAD.  We can trust lower_load_payload to do the
   right thing with respect to COMPR4.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-05-06 10:29:30 -07:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs relnotes: Note support for viewport arrays on i965/Gen6. 2015-05-06 19:05:17 +12:00
doxygen mesa: remove empty glthread.h file 2014-03-03 13:08:59 -07:00
include egl: image_dma_buf_export - use KHR 64-bit type 2015-05-05 12:19:40 +10:00
m4 configure.ac: move AC_MSG_RESULT reporting back into the m4 macro 2015-03-24 20:49:32 +00:00
scons scons: Support LLVM 3.5 and 3.6 on windows. 2015-04-27 21:47:27 +01:00
src i965/fs: Rework the fs_visitor LOAD_PAYLOAD instruction 2015-05-06 10:29:30 -07:00
.dir-locals.el dir-locals.el: Don't set variables for non-programming modes 2015-02-02 12:02:55 +00:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore mesa: add .mesa-install-links files to gitignore 2015-04-17 15:24:14 -04:00
Android.common.mk android: fix building issues of host binaries 2015-04-22 15:53:35 +01:00
Android.mk android: fix the building rules for Android 5.0 2015-04-22 15:53:35 +01:00
CleanSpec.mk android: re-build all mesa binaries properly 2015-04-22 15:57:00 +01:00
Makefile.am makefile: add all headers to the tarball 2015-03-24 20:49:31 +00:00
SConstruct scons: Don't use bundled C99 headers for VS 2013. 2014-05-02 22:04:46 +01:00
VERSION Post-branch version bump to 10.6.0-devel, add release notes template 2015-02-07 19:12:20 +00:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
common.py common.py: Fix PEP 8 issues. 2015-03-16 22:55:08 -07:00
configure.ac clover: make llvm >= 3.5.0 and c++11 mandatory 2015-04-20 18:10:29 +00:00
install-gallium-links.mk targets/radeonsi/vdpau: convert to static/shared pipe-drivers 2014-06-22 23:06:01 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.